Does Ishiguro Dream of Electric Sheep?
Androids as a distinctive emergent phenomenon in Japan
by
Rita Livshits
BA, Haifa University, 2012
A Thesis Submitted in Partial Fulfillment
of the Requirements for the Degree of
MASTER OF ARTS
in the Department of Pacific and Asian Studies
Rita Livshits, 2016 University of Victoria
All rights reserved. This thesis may not be reproduced in whole or in part, by
Supervisory Committee
Does Ishiguro Dream of Electric Sheep?
Androids as a distinctive emergent phenomenon in Japan
by
Rita Livshits
BA, Haifa University, 2012
Supervisory Committee
Dr. Cody M. Poulton (Department of Pacific and Asian Studies)
Supervisor
Dr. Leslie Butt (Department of Anthropology)
Abstract
Supervisory Committee
Dr. Cody M. Poulton (Department of Pacific and Asian Studies)
Supervisor
Dr. Leslie Butt (Department of Anthropology)
Outside Member
The Japanese robotics industry stands out in both its scale and its diversity of
innovations. No other country has put so much effort in research and development of
humanoid robots. This phenomenon has been widely discussed in academic scholarship,
and cultural, religious and socio-economic influences are widely cited as contributing
factors to the shaping of robotics in Japan. This work is focused on a specific and
relatively new product of this industry: the robot in human image, the android. The main
feature that separates androids from humanoid robots is external appearance, a design
aspect that has no operational function. This work attempt to offer a holistic theory for
the existence of an entire field of study dedicated to creating robots that look just like
Table of Contents
Supervisory Committee ... ii Abstract ... iii Table of Contents ... iv Dedication ... vi Chapter 1- Introduction ... 1Chapter 2- Technology, a Complex System ... 8
The techno-social narrative ... 8
Technological Determinism ... 8
Social Construction of Technology ... 15
Actor Network Theory ... 18
The ghost in the machine ... 23
Chapter 3- Robotics: A Mechanical Dream ... 30
From mythical origins to a fantastical reality ... 30
Life imitates art ... 30
The ancient world ... 34
The dream becomes reality ... 36
Robotic traditions of the ancient world ... 38
The modern era ... 41
The first of its kind ... 42
Part of the family ... 44
A productive member of society ... 45
Enter the mechanical human ... 47
The valley of uncanny creatures ... 48
The artificial analog ... 49
Robot Kingdom ... 51
Government designed future ... 51
Robots and religion ... 53
Social dynamics ... 55
The tyranny of numbers ... 56
Chapter 4- Philosophical Adventures in the Natural World ... 61
The valley of human imagination ... 61
Mimesis ... 61
Animism ... 65
Shinto ... 71
Nature ... 76
Sacred tools ... 86
Through the Looking-Glass ... 88
Techno-animism ... 88
Biomimetics ... 90
Chapter 5- Humanity: The Next Generation ... 98
Cyborgs ... 99
Androids, so far ... 100
Android anatomy ... 103
In his own image ... 106
A field of androids ... 118
Humans 2.0 ... 120
The imitation game ... 123
Does Ishiguro Dream of Electric Sheep? ... 128
Chapter 6- Conclusion ... 134
Androids: a self-fulfilling prophecy? ... 135
A deterministic universe? ... 136
You can‘t spell ‗artificial‘ without ‗art‘… ... 136
To be, or not to be, an android. ... 137
Is this the end? ... 138
From fiction to science... 139
Dedication
To Murphy,
Chapter 1- Introduction
“Let us make man in our image, after our likeness…”
-God (allegedly), book of Genesis 1:26
Passengers arriving in Japan‘s Narita airport earlier this year were greeted and welcomed to the country by the instantly recognizable ASIMO, Honda‘s most famous robot1. The company offers some background information on the temporary attraction in
Narita airport:
ASIMO is a bipedal humanoid robot Honda has been developing with a goal to
develop robots that will coexist with and be useful to people.[…]The latest
version of ASIMO, introduced in November 2011, features not only high
physical capability that allows it to make not only various moves such as
running, going up and down stairs and kicking a ball, but also an ability to
recognize faces/voices of people and take action accordingly and autonomous
behaviour control such as avoiding obstacles depending on the situation of the
surroundings. (Honda Worldwide)
The Japanese robotics industry has been leading the world for decades. Japan has more
industrial robots than any other country, and the same is true for service and
entertainment robots as well. This earned Japan the nickname Robot Kingdom a few
decades ago, and it seems that the country will not be losing this title in the foreseeable
future.
1
Countless books and papers in many languages were written about the Japanese
robotics industry, how it came to be, and what makes it stand out. Almost all the research
done on this topic, going back a few decades, recounts the socio-economic, religious, and
cultural circumstances that helped create the Japanese robotics phenomenon. From early
industrial robots to humanoid robots, like ASIMO, the innovation in robotics research
and development in Japan keeps marching forward. The latest, and most radical, in the
line of advanced robotics are certainly androids.
Androids are humanoid robots with human-like appearance. Instead of a shiny
plastic or metal exterior, they have artificial skin, hair, noses, even eyelashes. On an
evolutionary chart of robots, androids would certainly be the newest addition, preceded
by humanoid robots. This generally leads to the perception that androids are the next
level of development after humanoid robots. It is very common to look at technological
progress in various fields in terms of ‗evolution‘. For instance, after the desktop computer was sufficiently functional, efforts began to create a compact and portable version. The
laptop was a clear ‗next step‘ in the evolution of the computer industry.
When applied to androids, this evolutionary analysis works only in a very narrow,
linear, sense. From a chronological standpoint, it is accurate that androids were
developed after humanoid robots. It is also true that android developers benefited from
existing technologies that were used to build humanoid robots. However, this was not a
conceptual evolution of an existing technology. Most technological advancements are at
least partially based on the question: how can we make it even better? The large
stationary computer was great, but a smaller, lighter one that is also portable, is better.
As fascinating as androids are, they are in no functional way ‗better‘ than humanoid robots. And yet, they exist. As will be discussed at some length in the fifth
chapter, building androids is a complicated and time consuming task. It is also very
expensive. The Japanese government is involved in funding these projects, thus making
androids harder to dismiss as a mere curiosity. The most interesting thing about androids
is that they exist, even though the one attribute that separates them from humanoid
robots, their external appearance, has absolutely no function.
If we take into account the years of research, the technological challenges, the
support of top universities, as well as government funding, androids cannot be deemed a
frivolous technology. Significant as well is the fact that Japan has very little competition
in the field of android research. As previously mentioned, the academic literature on
Japanese robotics is vast. As for androids, works from the past decade exploring the
unique factors that shaped the Japanese robotics industry mostly regard them as an
offshoot of the more established humanoid robots. These unique factors are undeniably
applicable to androids, and yet, do not fully explain them.
A question that remains unanswered in existing literature is: why build human
looking robots? If their design does not have any practical reasoning behind it, why do it,
and how did Japan become the centre of this phenomenon?
This project attempts to offer a holistic reading of the creation and development
of androids in Japan by employing a multidisciplinary approach. Insight from literary
studies, religious studies, engineering, sociology, anthropology, and media studies,
among others, are incorporated into what is hopefully a coherent perspective of the
conducted on the Japanese robotics industry, and the (until recently) uniquely Japanese
phenomenon of humanoid robots. Later chapters explore the motivations and views of the
leading android scientist, Dr. Hiroshi Ishiguro. His perspective is an essential factor in
understanding how androids stepped from fiction into reality.
Conceptually, this project approaches androids as an emergent phenomenon. This
very unique technology is created by, or emerges from, interactions and intersections of
many factors and influences. The following chapters of this work explore this network of
influences.
Our relationship with technology throughout history has been complicated. There
are many ways and methods to analyse its development and impact. Do we control it,
does it control us, or is it something in between? A very short story from more than half a
century ago illustrates this point. The plot of Answer, written in 1954 by Fredric Brown,
begins at a point in time, far in the future, when the final touches are being made to a
massive project ―that would connect, all at once, all of the monster computing machines
of all the populated planets in the universe--ninety-six billion planets--into the
supercircuit that would connect them all into the one supercalculator, one cybernetics
machine that would combine all the knowledge of all the galaxies.‖ Shortly after, as the
story goes, when the preparations were completed, the main switch was thrown, and
―there was a mighty hum, the surge of power from ninety-six billion planets.‖ The story ends after the first question is presented to the super-computer:
"It shall be a question that no single cybernetics machine has been able to
answer." He turned to face the machine. "Is there a God?" The mighty voice
there is a God." Sudden fear flashed on [his face]. He leaped to grab the switch.
A bolt of lightning from the cloudless sky struck him down and fused the
switch shut. (Brown 23)
This very short story is probably more relevant now that it was at the time it was
written. Advances and developments in Artificial Intelligence draw some criticism, and
occasional ominous warnings that if our human-built AI will become advanced enough,
we will lose control. Answer perfectly captures what detractors would call the potential
price of human curiosity, pursued at all costs. Although particularly fitting when
discussing AI, the story raises larger questions regarding technology, its ability to change
our societies, and our ability to steer its progress into beneficial avenues.
The second chapter broadly deals with these issues. It briefly reviews three
popular approaches to the social study of technology: the deterministic approach, social
construction, and actor network. The latter part of the chapter examines some of the
perceptions and fears often associated with advanced technologies. How we think about
technology, and how technology makes us feel, are important contextual considerations
for the following chapters.
ASIMO, the friendly humanoid robot mentioned above, has long been Honda‘s
best ambassador, and occasionally seems to represent Japan as well. One such instance
from 2003, as described on the company‘s website:
ASIMO visited the Czech Republic […] attending a dinner in Prague […] and
excellently fulfilling the role of goodwill ambassador of Robots. […] One of
the purposes of ASIMO visiting the Czech Republic was to assist in deepening
Prague and met the Czech Prime Minister Vladimir Spidla at dinner,
accompanying Japanese Premier Junichiro Koizumi as the 'Goodwill
Ambassador for Robots'. ASIMO greeted guests at the dinner in Czech, and
proposed a toast with a champagne glass in hand. There was a smile on
everyone's face and a round of applause broke out when ASIMO announced 'I
am still a child and therefore I cannot drink this'. (Honda Worldwide II)
No trip to Prague by a robot can be complete, of course, without a visit to the statue of
the man who came up with the work ‗robot‘, Karel Čapek, and pay his respects.
The third chapter explores both ASIMO and Čapek at some length. The first part of the chapter reviews the history of robotics, mainly in Japan: from centuries old
traditional crafts, through the invention or the word ‗robot‘, to modern times. The second
part of this chapter discusses various social, religious, cultural, and demographic factors
that contributed to Japan becoming the ‗Robot Kingdom‘. Before the discussion moves to androids in a later chapter, the history of robotics in Japan provides for a better
understanding of the environment and circumstances behind their creation.
The fourth chapter offers a more nuanced view of the religious, cultural and
spiritual landscape in Japan. The first part explores the concepts of nature, animism and
mimesis, and how they shaped an environment that contributes to the Japanese society‘s
views of technology. The second part of this chapter focuses on technological
interpretations of abstract concepts, such as technological animism and bio-memetics.
Franz Kafka‘s thought provoking work The Metamorphosis explores what happens when a man wakes up one morning and subsequently discovers that he was
alterations. Instead of waking up as a bug, the protagonist wakes up do discover that he is
now an android. This play, called La Metamorphose version Androide is another product
of the cooperation between Japan‘s most famous roboticist, and its most famous playwright (Tanaka).
The fifth chapter will further discuss the roboticist, the playwright, and the
intersection of theatre and engineering. At the centre of this chapter are androids, and the
man who builds them. It reviews the progression of this new category in robotics, in
Japan and to an extent around the world. This chapter also discusses what it takes to build
an android, what happens to them after they are completed, as well as future plans.
There is a substantial volume of work regarding the intersection of androids and
gender2. This project focuses on the emergence of androids, the history, cultural
environment and circumstances that provide insight into how they came to be. The
concerns raised by our new found ability to create artificial life-like women is most
certainly concerning and deserves ample attention and research. It is however beyond the
scope of this particular project, and therefore will not be addressed further.
2 A good example would be: Robertson, Jennifer."Gendering Humanoid Robots: Robo-Sexism in Japan."
Chapter 2- Technology, a Complex System
This chapter features a brief review of several topics that form the general
theoretical framework of this project. The main discussion in this chapter will focus on
how we perceive our relationship with the technology that surrounds us, the different
ways to analyse this relationship, and the nuanced consequences of each of these
analytical platforms. The first section is a wide angled review of a few prominent theories
in the field of Science and Technology Studies (STS)3 and their conceptual evolutions.
The relationship between society and technology, no matter which approach is used to
analyse it, remains intertwined. The different approaches, however, lead to very different
ways of thinking about technology and the world in which it exists. From this stems their
importance. The second part of the chapter will focus more on how we feel about new
and advanced technologies and their role in our life.
The techno-social narrative
“We shape our tools and thereafter they shape us.”
-John M. Culkin, 19674
Technological Determinism
Technological determinism is an approach to analysing social change in a
techno-centric manner. Through this analytical lens technology is seen as the sole cause of social
3
Sometimes referred to as SST- Social Studies of Technology.
4 The quote is frequently attributed to Marshall McLuhan. It appeared in a 1967 article in the Saturday Review
change and as the ‗prime mover‘ in history (Chandler 1995)5. The deterministic
approach considers technology to be the root cause of fundamental changes in how
human societies organize, and a major influence on our collective psychology, and on the
way we look at the world (Chandler 1996). A very common example of this type of
thinking comes from the early days of the personal computer revolution. There were
common concerns that using computers for educational purposes will cause students to
lose their mathematical skills (Bauchspies, Croissant and Restivo 80). The loss of skill
was not attributed to behavioural changes due to shifting social norms concerning
mathematical skills, but, according to the deterministic view, it will be the computer that
causes it. On a grander scale, McLuhan suggests that ―the goose quill put an end to talk.
It abolished mystery; it gave architecture and towns; it brought roads and armies,
bureaucracy. It was the basic metaphor with which the cycle of civilization began the step
from the dark into the light of the mind. The hand that filled the parchment page built a
city.‖ (McLuhan and Fiore 48).
Technological progress has been a profoundly influential force in shaping social
structures since the dawn of humanity, and dates back to our first attempts at creating
simple tools from stone. Anthropologist Robert Ardrey wrote: ―when we took a stone and
chipped it into a pattern that would suit our needs, then we created something that does
not exist in nature. We were fashioning something to a design existing only in our minds.
The story of man has several critical turning points, and this is one of them.‖ (Ardrey 137-8). The significance tools and technologies have in shaping the way we understand
the world around us is evident when examining our most common method of classifying
5
historical periods and civilizations- the Stone Age, the Iron Age, the Steam Age, the
Computer Age (Wyatt 167), and more recently the Information Age.
The role of simple tools, and later very advanced technology at crucial milestones
of human evolution is an overarching theme in the movie 2001: A Space Odyssey. It is
most notable in the film‘s progression from portraying an early ancestor of Homo Sapiens realizing how to make useful tools, and shortly thereafter realizing that they can
be used as weapons, to perhaps the future product of humanity- a fully functioning
Artificial Intelligence (AI) ‗realizing‘ that it is not bound by the will of humans. Both
Arthur C. Clarke6 and Stanley Kubrick read Ardrey‘s work while writing the screenplay
for the movie, and his ideas about the evolutionary nature of the things we make are truly
echoed in this film (Clarke 1972 12, 28).
The scholarship on technological determinism is vast, and expectedly nuanced. At
its most extreme the argument often is that ―new technologies transform society at every
level, including institutions, social interaction and individuals. […] 'Human factors' and
social arrangements are seen as secondary.‖ (Chandler 1995)7
. No discussion about
extreme ideas of the technologically deterministic variety can be complete, or perhaps
even begin, without mentioning Jacques Ellul. Ellul argued that technology, and
especially the process behind its development ―elicits and conditions social, political, and economic change. It is the prime mover of all the rest, in spite of any appearance to the
contrary and in spite of human pride, which pretends that man‘s philosophical theories are still determining influences‖ (Ellul 133). A well-known example for this type of deterministic thinking about the power of technology is Marshall McLuhan‘s argument
6 One of the world‘s most renowned Science Fiction writers 7
that the invention of the printing press in the fifteenth century is responsible for creating
individualism and nationalism (McLuhan 33). Printing, ‗a ditto device‘ as McLuhan puts
it, ―created the public. Electric technology created the mass.‖ (McLuhan and Fiore 49-50,
68). And as Neil Postman would add, the printing press created childhood, as well
(Postman 1994, xii).
Technological determinism views technology as an autonomous entity or force
that is external to humans and society (Bauchspies, Croissant and Restivo 75). In other
words, ―Rather than as a product of society and an integral part of it, technology is
presented as an independent, controlling, determining, generating,
self-propelling, self-perpetuating and self-expanding force. It is seen as out of human control,
changing under its own momentum and 'blindly' shaping society.‖ (Chandler 1995)8.
Regarding technological development as an autonomous process leads to the conclusion
that once started, this process cannot be stopped, and thus technological progress in
inevitable. Hasan Özbekhan, an expert on social systems, once wrote that in a
technology- dominated time, such as the one we live in, the concept of ‗can‘ transforms
in our perception into ‗ought‘, at least where technology is concerned (Ozbekhan 87). On this ‗if a gun appears in the first act, it must be fired by the third act‘9
approach, Chandler
elaborates: ―because a particular technology means that we can do something (it is
technically possible) then this action either ought to (as a moral imperative), must (as an
operational requirement) or inevitably will (in time) be taken.‖ (Chandler 1995)10.
8
Under Technological Autonomy, first paragraph.
9 A slight variation on the dramatic principle known as Chekhov's gun. 10
Ellul further argued that technology‖ has become autonomous; it has fashioned an
omnivorous world which obeys its own laws and which has renounced all tradition.‖
(Ellul 14). He continues, cementing his view that technology is an unstoppable force:
―[it] tolerates no judgment from without and accepts no limitation.‖ (Ellul 134). This autonomous existence attributed to technology by the deterministic approach extends also
to the process of creating new technologies. It assumes that new technologies are created
by engineers who are following ‗internal technical logic‘ only, and the social
environment has no influence on the process (Wyatt 168). Approaching technological
development as an autonomous process implies that technology is largely outside of
human control, and so are all the unforeseen side effects that come with every new
invention.
In his book The Disappearance of Childhood Neil Postman explores the influence
technology has on our lives, and on the way we interpret the world. He argues that every
machine represents an idea or a set of ideas, but they are not necessarily the same ideas
that the inventor had when the machine was created. He calls the inventors
‗Frankensteins‘, and defines ‗Frankenstein syndrome‘ as:‖ One creates a machine for a particular and limited purpose. But once the machine is built, we discover- sometimes to
our horror, usually to our discomfort, always to our surprise - that it has ideas of its own;
that it is quite capable not only of changing our habits but [...] of changing our habits of
mind.‖ (Postman 1994, 23).
Assuming that technology has ideas and a will of its own bestows an inanimate
object with self-consciousness and thus anthropomorphises it. Modern technologies have
use them and understand what it is they do, but they lack the knowledge to understand
how they in fact do it. Or, as Arthur C. Clarke put it- ―any sufficiently advanced
technology is indistinguishable from magic.‖ (Clarke 1973 21). This lack of
understanding of the interworking of intricate mechanisms is the root of technological
anthropomorphism, and leads to technology appearing to have and follow its own
‗purpose‘ while exceeding the limits of its technical function (Chandler 1995)11
. On this
analysis, Chandler adds: ―purposiveness arises in a device from the whole being greater
than the sum of the parts which were humanly designed: unplanned, a 'ghost in the
machine' emerges.‖ (Chandler 1995)12. The ‗ghost in the machine‘, a psychological
side-effect of advanced machineries, has been eliciting suspicion towards technology for a
very long time. It is only appropriate that these feelings of deep concern, and perhaps
even fear, about technology becoming self-conscious are represented by Dr.
Frankenstein‘s creation13 .
In a forward to Ellul‘s Technological Society sociologist Robert K. Merton wrote: ―Not understanding what the rule of technique is doing to him and to his world, modern man is bested by anxiety and a feeling of insecurity. He tries to adapt to changes he
cannot comprehend.‖ (Ellul vii). Grim as the notion might appear, at least it is not part of an evil master-plan. According to Merton and Ellul ―our technical civilization does not
result from a Machiavellian scheme. It is a response to the ‗laws of development‘ of technique.‖ (Ellul viii). A decade or so before Ellul was born, Emerson wrote: ―Things are in the saddle, and ride mankind‖ (Emerson 103).
11 Under Technological Autonomy, tenth paragraph. 12
Ibid.
13 From Mary Shelly‘s book Frankenstein, first published in 1818, and considered to be the first science
In Does Technology Drive History?14 historian of technology Merritt Roe Smith traces the ‗intellectual heritage‘ of technological determinism to the 18th century leaders of the Enlightenment. That era saw technology evoke optimism about a better future and
enthusiasm about its potential role as a great liberating force. It was then that the notion
of technology being an integral part of society, and not just a tool it uses, began to
formulate. When the industrial revolution began there was no turning back. Technology
had cemented its place in the collective social conciseness as a powerful and influential
force. Smith also notes that ―deterministic thinking took root when people began to
attribute agency to technology as a historical force.‖ (Smith 2).
During the 20th century, after being greeted as a liberator, and before becoming a
source of great concern and fear, the theoretical framework that gave agency over social
change to technology while taking it away from human society, became known as
‗technological determinism‘. Not surprisingly, technological determinism was widely criticized over the years. Critics argued that technology does not design and create itself,
and that ―there is no abstract and logical scientific method apart from the actions of scientist and engineers.‖, who, it should be mentioned, are parts of communities, and on a larger scale human society (Sismondo 10). Critics of deterministic thinking about
technological development also argue that for the most part, technology is neutral, it is
neither good nor bad in itself, and the consequences are determined by how we choose to
use it (Chandler 1995)15.
As mentioned above, deterministic analysis of technology does not follow one set
of rigid rules. The views of those who see deterministic elements in and around
14 Full title- ―Does Technology Drive History? The Dilemma of Technological Determinism‖. 15
technological development create a deterministic spectrum of sorts, with varying degrees
of agency awarded to both technology and society. This short review offers a general
representation of the deterministic approach, and it is by no means a definitive
characterization of the entire field of study. The enduring criticism of technological
determinism, and its proponents‘ inclination to mainly focus on the social consequences of technology led to the development of a new approach to analyse the relationship
between technology and society (Williams and Edge 868).
Social Construction of Technology
‗Social construction‘ is a fundamentally different approach from determinism. It aims to demonstrate that technology is in fact a social creation, and not exclusively a
product of its own internal technical logic (Williams and Edge 866). Social Construction
of Technology, or SCOT, originated from the notions that both technology and science
are social endeavours, and that ―knowledge and artefacts are human products‖ (Sismondo
10). This approach became popular within the field of Science and Technology Studies
(STS) in the late 1970‘s (Sismondo 51). The goal of the social studies of technology was to show that technology was socially shaped, from the design process to the way it is
used (Wajcman 351). The fundamental assumption of SCOT is that science, knowledge
and technology are social and cultural constructions (Bauchspies, Croissant and Restivo
viii). This new approach strived to establish that technology does not develop in a
vacuum, but is created within a specific social environment that informs its eventual
characteristics. SCOT and other similar social approaches to the study of technology16
16 Social Shaping of Technology (SST), Actor Network Theory (ANT), Socio-Technical Interaction Networks
propose to completely rethink and reimagine the balance of power between technology
and society.
SCOT is a method of explaining how in fact technology ‗arises‘, how it is shaped
by society, and why a particular technology ‗wins‘ over other available alternatives (Winner 368). The process of designing a new technology is not straightforward, and can
end with a number of very different outcomes, depending on the social circumstances in
that time and place (Klein and Kleinman 29). A central aspect of the social approach to
technological development is the existence of choices. Whether conscious or unconscious
the design process is lined with ‗forking paths‘ that requires choices to be made, and
different choices naturally lead to different outcomes (Williams and Edge 866). These
choices help explain why certain technologies are rejected, despite being technically
sound. ‗Technical efficiency‘ and the ‗best technology‘ do not guarantee successful public acceptance (Wajcman 352). Wajcman maintains that ―there is nothing inevitable
about the ways technologies evolve. […] different groups of people involved with a
technology can have different understandings of that technology […]. Thus users can
radically alter the meanings and deployment of technologies.‖ (Wajcman 353).
A certain technology can be completely operational, widely accepted in one part
of the world, and rejected in another due to cultural irrelevance. This point is aptly
demonstrated by the rarity of organ transplantations in Japan. Although the Japanese
medical system is very advanced and science based, this particular technology and
methodology is largely not used. Social conventions about death in Japanese society
generally do not differentiate between various stages of death, such as the death of the
not dead. Thus, removing organs from a not dead individual is understandably
problematic (Bauchspies, Croissant and Restivo 81). In the West, where such social
conventions regarding death are not common, organ transplants pose less of a spiritual
issue. A notable expression, albeit for different reasons, would be some sects of
ultra-orthodox Judaism. Members of these communities refuse to donate organs based on the
belief that they will need them again when the messiah arrives and raises the dead.17
Social studies of technology coalesced around attempts to understand how and
why technology is created. Various approaches to the study of technological
development, whether historical, philosophical, or sociological ―are committed to examining the historical and social contexts and contingencies of scientific knowledge
and technology. In doing so they are explicitly rejecting a linear model of scientific and
technical change and with it any hint of social, technical or scientific determinism,
reductionism or autonomy.‖ (Cressman 3). Continuing within this tradition, a more inclusive and wide-scoped model for analysing technological innovation in a social
context was proposed.
A significant step forward in our understanding of social relationship with
technologies was taken when the enduring exclusion of non-human from the study of
social interaction was challenged. The exclusion of nonhumans (animals, memories,
objects, etc.) in the study of social interaction is usually based on a presumed lack of
conscious thought or intention. This approach echoes anthropologist Rane Willerslev‘s
argument, which will be discussed in a later chapter, regarding personhood in the West
17 This notion is not supported by all the ultra-orthodox sects. It should also be noted that they have no
being associated with humans only, while the definition of the animistic Yukaghirs in
Siberia is much wider and more inclusive.
One of the key figures who ideologically restricted participation in social
interaction was Weber: ―Weber‘s position specifically excludes animals, objects, and other nonhuman entities from engaging in social interaction. Interestingly, it excludes
many humans as well: reactive humans; habituating humans; fatigued, sleeping, or
comatose humans; and humans in the grips of euphoria.‖ (Cerulo 532). It was believes that intention is absolutely integral for one to be considered as a part of social interaction,
which does not apply to animals, as they are seen as acting according to their ‗genetic
programing‘. Talking to your pet, for instance, would not be considered social
interaction; it would be just like talking to your lamp. In the past 25 years these limits to
social interaction were challenged, and new, more inclusive theories were developed as
alternatives to previous ways of thinking about social interaction (Cerulo 532-3, 5).
Actor Network Theory
Redefining the social-
Rooted in French philosophy and semiotics, Actor Network Theory (ANT) was
developed in the 1980‘s by Michel Callon, Bruno Latur and John Law. It evolved from an existing tradition in the field of sociology of science to study the processes through
which scientific facts are created (Miettinen 171). Cerulo describes ANT as ―an
ambitious model designed to account for the essence of societies.‖ (Cerulo 533). This echoes Latour, one of the architects of this theory, who said that it ―aims at describing the
very nature of societies.‖ (Latour 369). According to this approach, the modern world,
who are humans and technological entities (Winner 366). Further, according to Latour ―it
is utterly impossible to understand what holds society together without reinjecting in its
fabric the facts manufactured by natural and social sciences and the artefacts designed by
engineers.‖ (Latour 370).
The basic model of ANT is created by actors, referred to as ‗actants‘, which are
independent entities, both human and nonhuman, who are able to affect change, or more
generally make things happen, without any intention or conscious thought being needed
on their part. The connections formed between these diverse actants results in an actor
network. Simply put, ANT is a model for studying the connections between different
types of actors within a network. These networks are forged by actants who can be
groups, organizations, things, and even concepts (Cerulo 534), and their identity is
defined through the various interactions they constantly have with other actants within
the network (Cressman 3).
Cressman offers another way to look at the analysis model proposed by ANT as
one that is ―arguing that everything – people, organizations, technologies, nature, politics,
social order(s) – are the result, or effect, of heterogeneous networks.‖ (Cressman 4). This
underlines ANT‘s most challenging concept- everything is ‗created‘ by heterogeneous networks, and networks are created by everything.
Latour explains that the sometimes confusing concept of ‗network‘ was chosen following its use by the philosopher Diderot, who used it ―to describe matter and bodies in order to avoid the Cartesian divide between matter and spirit.‖ (Latour 370). Due to the
ambiguity of its name18, actor networks are sometimes referred to as ‗heterogeneous
18
On misconceptions regarding ANT see: Latour, Bruno. "On actor-network theory: A few clarifications." Soziale Welt 47.4 (1996): 369-381.
networks‘, ‗collectives of humans and nonhumans‘, ‗hybrid collectives‘, ‗actant-rhizome
ontologies‘ and ‗sociotechnical networks‘ (Miettinen 173) (Cressman 2,4). This reflects ANT‘s key feature: a lack of division between humans and nonhumans when examining societies, a principle that will become very relevant in future chapters.
Cerulo argues that today‘s technology lead to ―nonhuman objects becom[ing] an active part of social interaction as opposed to mere props used by humans to enhance or
steer social interaction.‖ (Cerulo 539). Continuing this line of thought eventually leads to Latour‘s point of view that considers the relationship between modern society and
technology as being hybrid, as traditional distinctions and borders between object and
subject are disappearing (Tully 445). Wajcman explores further the influences of ANT on
the way we think:
since the widespread adoption of ‗actor-network theory‘ (ANT), technology and
society are no longer seen as separate spheres, influencing each other. Rather,
the metaphor of a ‗heterogeneous network‘ conveys the view that technology
and society are mutually constitutive: both are made of the same stuff –
networks linking human beings and non-human entities. The technological,
instead of being a sphere separate from society, is part of what makes
large-scale society possible. Their most controversial idea, that we cannot deny a
priori that nonhuman actors or ‗actants‘ can have agency, has helped us to
understand the role of technology in producing social life. (Wajcman 354)
The development of ANT can be compared to the evolution of physical thinking.
A modern era of conceptual thinking in physics was ushered in when physicists stopped
between various bodies. This led to a new understanding of the natural world- and
scientific advances that cemented our understanding about celestial mechanics, which
changed the way we think about space and time.
ANT was a radical idea in its early days, and perhaps for some it still is. Its ability
to reconceptualise the way we think about the mechanisms and building blocks of social
structures has earned it a reputation of being ―methodological provocations that
constantly challenge traditional categories in social sciences‖ (Miettinen 171).
The concept of a network of semiotic actors offers an interesting way to look at
the mechanism of change in societies. Nonhuman entities such as cellphones, robots, or
even collective memories, for instance, can all make powerful connections within the
network, and affect change. Latour‘s comment that ―ANT has some affinity with the order out of disorder or chaos philosophy‖ is particularly interesting. Chaos theory,
widely known as the butterfly effect, describes how minor changes can result in very
significant outcomes, in this case within a network. Although very hard to trace, minor
decisions or moments of inspiration can produce unimaginable outcomes, as will be
demonstrated in the next chapter.
This theory is applied in many fields of study, technology being the most relevant
to this project. Looking at the world today it seems counterintuitive to think that
technology is not a part of social interaction, and due to its lack of premeditated intention
does not affect major social changes.
ANT offers an interesting way to think about the world. The boundaries between
humans and technology are not as distinct as they once were- we ‗outsource‘ many
longer need to remember phone numbers, as we now rely on a cellphone to do that for us.
The internet takes care of a lot of our communication needs and acts as an external
information storage unit, eliminating our need to remember a wide range of things just by
making them instantly available. It seems that especially today, any model of social
interaction that excludes nonhumans cannot be very accurate.
ANT, by fully acknowledging the potential power of technology (in this case) to
affect social and cultural change, creates a very interesting comprehensive model for
analysing societies. Although ANT is not really a theory, as Latour points out multiple
times, and does not have a defined set of tools to analyse societies, it does offer a very
particular way of looking at a problem. A network that emerges from connections made
by people, things, and ideas creates a powerful analytical model for science and
technology studies, and many other disciplines19.
One of the best examples that clearly demonstrate how technology is socially
shaped, on the most fundamental level, comes from Japan. The cultural perspectives
regarding robots in japan are very different that those in the West. Cultural, religious and
historical factors shaped two very different approaches to robotics, leaving no doubt
about influence of local notions and social aspects on developing new technologies. This
is evident by the scale of the Japanese industry, the adoption rate of robotics in the
country, as well as the particular types of robots being developed. The history of robotics,
for the most part in Japan, as well as the social factors that shaped it, will be discussed in
the next chapter.
19 Sociology, geography, management and organization studies, economics, anthropology and philosophy
The ghost in the machine
“We must believe in free will— we have no choice.”
- Isaac Bashevis Singer.20
Technology has become ubiquitous. It is both a theoretical abstract and a practical
and mundane fact of daily life. Further, technology has become so integral that analysis
of its role in society has become a central part of social theory (Wajcman 347). We have
reached a point where many people, mainly in developed countries, experience a large
part of their daily life through various technological means. The constant presence of
technology in all aspects and during all hours of people‘s daily routines has become increasingly prevalent. This has not gone unnoticed. For a while now, backlash against
this trend has been gaining popularity. Public discussions are being had regarding the
potential harm of social technologies, for example, to our human relationships, social
skills, ability to deal with life‘s challenges, and even our sleep patterns. A good example
for calls to evaluate our current dependency on technology can be found in the writing
and public speeches of MIT professor Sherry Turkle.
Claus Tully notes that young people, born in these technological times, usually do
not associate risks with technological development. Rather, ―Technologies are seen as an
opportunity to conquer the world. They are equated with the future and with the power to
create it.‖ (Tully 448). Optimistic views of technology seem to reflect relatively calm periods in human history, when large populations do not live under constant terror of a
20
newly developed lethal technology, or recovering during the aftermath of such a
technology being used.
Optimistic views of technology were common from the days of ancient Greece to
the middle ages (Chandler 1994)21. Another such period, according to Isaac Asimov22,
lasted almost a century:
Between the year 1815, which saw the end of a series of general European wars,
and 1914, which saw the beginning of another, there was a brief period in which
humanity could afford the luxury of optimism concerning its relationship to the
machine. The Industrial Revolution seemed suddenly to uplift human power and
to bring on dreams of a technological Utopia on Earth in place of the mythic one
in Heaven. The good of machines seemed to far outbalance the evil and the
response of love far outbalance the response of fear.[…]Nevertheless, with
World War I, disillusionment set in. Science and technology, which promised an
Eden, turned out to be capable of delivering Hell as well. The beautiful airplane
that fulfilled the age-old dream of flight could deliver bombs. The chemical
techniques that produced anaesthetics, dyes, and medicines produced poison gas
as well. (Asimov 1981 161-2)
Indeed, views of technology shifted after the war, ―when the world had discovered the
negative side of the assembly line‖ (Schodt 1988 29). Kara Reilly further expands:
The First World War was the bloodiest war up to that point in history. It was a
war full of new technologies: tanks, grenades, mortar bombs, machine guns,
21
Under The pendulum of hopes and fears.
22 One of the greatest science fiction authors of all time. Wrote extensively both fiction and non-fiction about
poison mustard gas, and zeppelins. Battle photographs captured the visceral
images of the wounded and the dead, bringing them directly into people‘s homes via newspapers, also for the first time. Past wars had been visually recorded as
paintings, drawing, woodcuts, etchings, or even daguerreotypes, none of which
could capture the brutality of war with the same intensity as a photograph. All of
these new technologies made people suddenly aware of the very real possibility
of the destruction of the human race by its own machine-based creations.
(Reilly 149)
Technological optimism of the recent past gave way to what Reilly calls ‗anxious scepticism‘. She notes that ―This anxious scepticism was partially the result of machine
warfare, but also of the sincere fear that human beings would become slaves to the
machines they had created.‖ (Reilly 149).
This fear is at the heart of what Asimov identified as the ‗Frankenstein complex‘.
This complex refers to the wide spread fear generated notion that if created, a sentient
humanoid machine will necessarily turn against its creators. Asimov writes:
What is the fear? The simplest and most obvious fear is that of possible harm
that comes from machinery out of control. In fact, any technological advance,
however fundamental, has this double aspect of good/harm and, in response, is
viewed with a double aspect of love/fear. Fire warms you, gives you light, cooks
your food, smelts your ore - and, out of control, burns and kills. Your knives and
spears kill off your animal enemies and your human foes and, out of your
This fear, however, goes beyond this type of technological determinism, which posits that
if your creation can harm you, it probably will. Deeper currents of human psychology are
at play here, subconsciously signalling that nothing good can come out from creating
machines in our own image. Elsewhere, Asimov suggests that ―the creation of a robot, a
pseudo human being, by a human inventor is […] perceived as an imitation of the
creation of humanity by God[…] In societies where God is accepted as the sole creator,
as in the Judaeo-Christian west, any attempt to imitate him cannot help but be considered
as blasphemous.‖ (Asimov 1984 4-5).
The story of Dr. Frankenstein and his creation is often used in discussions of
potential harm that might come from an unrestrained pursuit of new technologies.
Published in 1818, the tale of a scientist that created life by applying electrical current to
a humanoid stitched together from dead body parts is widely considered to be the first
science fiction book in history. The science fiction genre of literature emerged after the
industrial revolution took place in early 19th century, in its place of origin- Great Britain
(Asimov 1981 18-9). The full name of Mary Shelley‘s masterpiece is appropriately
Frankenstein, or, the Modern Prometheus, as the myth of the Greek titan Prometheus is
echoed by Shelley‘s Dr. Frankenstein and his fate.
Prometheus, as the myth goes, created humans from clay and gave them life. Dr.
Frankenstein did the same, but with dead flesh instead of clay, and electricity instead of
divine powers. Ultimately, both the titan and the scientist were punished for their
perceived transgressions. The Frankenstein complex seems to describe pessimistic and
perhaps technophobic interpretations of Shelly‘s book. More than anything else, it now
of the story‘ was a cautionary tale about the devastation that comes from uninhibited scientific exploration, and humans overstepping their bounds.
Deterministic thinking about technology ultimately always poses the question:
can we create something that we will not be able to control? Asimov wrote:
From the start, then, the machine has faced mankind with a double aspect. As
long as it is completely under human control, it is useful and good and makes a
better life for people. However, it is the experience of mankind (and was already
his experience in quite early times) that technology is a cumulative thing, that
machines are invariably improved, and that the improvement is always in the
direction of etherealization, always in the direction of less human control and
more auto-control—and at an accelerating rate. As the human control decreases,
the machine becomes frightening in exact proportion. (Asimov 1981 155)
Asimov tried to actively combat the Frankenstein complex since 1939 by
portraying robots in his books and short stories as friends, servants and allies of humanity
(Asimov 1981 162). Additionally, to neutralize fears about robots developing free will
and a sense of purpose that might be in conflict with the interest of humanity, Asimov
came up with his famous Three Laws of Robotics, in a story named Runaround originally
published in 1942. The first law states that ―a robot may not injure a human being, or, through inaction, allow a human being to come to harm.‖ The second law states that ―a robot must obey the orders given it by human beings except where such orders would
conflict with the First Law.‖ The third law states that ―a robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.‖ (Asimov 1950 37).
These laws were meant to counter the Frankenstein complex by suggesting that
the machines that we build will always be inherently under our control, even if they are
autonomous for the most part. However, as Kaplan correctly points out, ―with his laws,
Asimov legitimized the Frankenstein syndrome yet further by viewing it as a fate that
humans must try to avoid.‖ (Kaplan 11).
Fear and rejection of technology, particularly in western societies, is probably as
old as technology itself. The Luddites, the Amish, ultra-orthodox Jews, among others,
shun and reject many or all technologies. In all cases, technology is believed to threaten
their way of life. It is feared because it is perceived as trying to force the modern world
on their communities, against their will.
For a discussion of a certain technology to be substantive, it should be
contextualized. Before analysing the origin and subsequent influence of a certain
technology, it is important to ascertain what role technology has in and on society, and
what, if any, its range of impact is. This project explores the circumstances that led, or
allowed for, the creation of androids. As reviewed in this chapter, approaches to the study
of technology changed over the years, and one might even say they evolved.
Deterministic thinking about technology, although no longer popular in academic
circles, is here to stay. We fear what we cannot understand, and we fear what we cannot
control. Social Construction offers a more organic analysis of how societies and
behaviours are affected by new technology, but more importantly, how technology is
created by, and reflects the society and culture of its origin. The Actor Network expands
this idea of symbiosis even further. The most relevant part of the theory is that it ‗invites‘
chapter, androids are built to interact with humans on various levels. This type of
interaction is different than one‘s interaction with a car, TV, or even a computer.
The non-discriminatory platform of ANT is a useful construct to keep in mind
while attempting to analyse the emergence of a particular technology that seems to defy
common sense, yet is completely historically predictable, all while being almost
Chapter 3- Robotics: A Mechanical Dream
The previous chapter presented a theoretical framework of the deep connection
between technology and society. This chapter will present a review of the field of
robotics around the world, its roots in ancient times, the genesis of robotics in Japan, and
the extent of the phenomenon today, while highlighting different approaches to the
subject on both sides of the ocean. Charting the development of robotics in Japan,
together with its impacts and social influences will be the foundation for exploring
Japan‘s attitude toward advanced technology, and androids in particular.
The history of robotics is quite unusual. It began in myth and legend, progressed
into fiction, and much later stepped into the real world. It is truly the history of
imagination manifesting into reality. As such, this brief account of robotics throughout
history will explore the early origins of today‘s modern machines.
From mythical origins to a fantastical reality
Life imitates art
The origin of the word ‗robot‘ is from the old Czech word ‗robota‘ (forced labour, serfdom). Its first public use was on January 25, 1921in Prague, in a theater performance
of the play R.U.R-Rossum’s Universal Robots written by Karel Čapek. This now popular
term was first suggested almost as an afterthought by Josef Čapek when his brother
he was about to write: ―call them robots‖, Josef answered, and we still do to this day.
(Horakova 242-3, 246).
The play describes a disastrous outcome of industrial automation. Humans built
machines to work on their behalf, but eventually the machines rebelled and eradicated all
of humanity. According to Reilly, RUR is in fact the first literary occurrence of humanity
being exterminated by its own technology (Reilly 149). The play is set sometime in the
future, 23and the plot revolves around the distant island where the R.U.R factory
manufactures its robots. The story spans a decade, and chronicles the eventual destruction
of the human race. A major factor in that final outcome is the demonstrated
―dehumanisation of humankind (man becomes machine-like), and humanisation of artificial beings (through increasing machines human-like abilities), and […] by
situations of confusion cased [sic] by inability to distinguish between man and machine
because of their similar behaviour‖ (Horakova and Kelemen 22). This happens due to
certain robots having a more advanced brain that causes them to develop consciousness
and emotions, and then revolt. Asimov notes that ―It was the theme of Frankenstein
expanded to a much larger scale‖ (Asimov and Frenkel 12).
Similar to Frankenstein‘s creation, made from organic material, and unlike the
more traditional idea of a metal robot that we know today, the robots in RUR were a
metaphor for the state of humanity in the awakening age of machines. In the play, after
the destruction of the human race, we learn that two of the robots are in love. RUR ends
with the sole surviving human saying to them: ―Go, Adam, go, Eve. The world is yours.‖
(Čapek 101).
23The poster for the Prague production states that the year is 2000, but this fact is not mentioned in the play
RUR was a world-wide hit. It played 63 times in the theatre it premiered in, 184
times in New York and 126 times in London. It was translated into 30 languages, and
performed on stages around the world (Reilly 150-1). The play was not without
controversy, but it got positive reviews, as one critic wrote: ―as a dream, an impossible
fantasy […] it makes an impression of reality which we may be able to see perhaps
already tomorrow‖24 (Reilly 150). The play must have been deeply thought-provoking, as
another critic, in London, was profoundly influenced. He described his thoughts upon
leaving the theatre: ―As one comes out, poor soulless Robots seem still to be crowding round – in the street, the tube lift, the straphung train. Curious effect! Can it be true?‖25
(Reilly 152).
In a New York production an epilogue was added to the play. It showed two
robots, one male, one female, holding a baby in front of a postcard background of a
sunrise over a small cottage. Reilly notes that the intent was to convey that the love
between the two robots ―somehow convinced Nature of their right to reproduce, transforming them from Robots into humans.‖ (Reilly 170).
It seems that the New York production attempted to soften the harsh conclusion
of the play by suggesting that humanity will prevail. Nevertheless, the addition of the
epilogue confused a few critics, and even inspired a minor investigation. One critic wrote
to the theatre‘s executive director asking for clarification on the origins of the epilogue, and other potential departures from the original, and according to Reilly he was lied to in
response. He was assured that the epilogue appears in the original version, and that only
minor cuts were made. It appears, however, that the epilogue was not penned by Čapek,
24 Dramatist Jaroslav Hilbert writing about the Prague production. Quoted in (Reilly). 25
and furthermore, the final monologue from the original version was cut entirely from the
published translation (Reilly 171-2).
Further controversy surrounded the play when a British producer was asked to cut
out all biblical references from the end of the play before getting permission to go ahead
with the production. He was told that censorship-wise, the only problem was ―the reading
of the Bible passages on the last page of the play. That seems to me to go rather too
far.‖26
(Reilly 173).
The concern about potential blasphemy probably arose from the possible
suggestion that the person encouraging the robots at the end of the play to go forth and
become the new Adam and Eve might through this act appear as if he has become God.
To reassure all concerned that there was no measure of impiety, some praises were added
to God and his creation, and that was enough for the producer to receive his green light.
The controversy did not end there, and even George Bernard Shaw had an opinion on the
matter27. This too is a fascinating example of the problematic nature of any kind of
creation ‗in our image‘ within the context of western culture and Judaeo-Christian religion.
As in many other countries, the play became a hit in Japan as well. It was
performed in Tokyo on July 1924 under the title Artificial Human (Jinzō Ningen) at the
first theatre in Japan built to accommodate modern western drama, the Tsukiji Little
Theatre. Unlike most western audiences, who usually found Čapek‘s artificial people to
be disturbing, in Japan it was met with fascination. One viewer‘s impression was that
―the author‘s intent was to show people controlling the ultimate in science, yet not losing
26 G.S. Street, a clerk at the Lord Chamberlain‘s office. Quoted in (Reilly). 27
human love-that‘s where the future of humanity lies.‖28 (Hornyak 34). As for RUR‘s
blasphemous innuendoes debated in the West, the young man who was deeply inspired
by the play and a few years later, in 1928, built the first Japanese robot, wrote regarding
the play: ―If one considers humans as the children of nature, artificial humans created by the hand of man are thus nature‘s grandchildren.‖29 (Hornyak 38). The difference in
reactions between western audiences and ones in Japan demonstrate the notions discussed
in the previous chapter about different societies having different reactions to the same
technology, and very different ways of imagining what sort of future it might bring. As
for Asimov, he really did not like it: ―Čapek‘s play is, in my own opinion, a terribly bad
one, but it is immortal for that one word.‖ (Asimov 1981 71). The ancient world
The ancient ancestors of modern robots originated in antiquity. Ancient Greek
texts documented construction of automata, Greek for ‗self-operating machines‘, as early
as the Hellenistic period.Prior to that, as is usually the case with such things, various
automata appeared in myth and legend. Homer‘s Iliad has one of the earliest portrayals of
a humanoid automaton. In the eighteenth book of the Iliad, Hephaestus, god of the forge,
created golden women who could think, talk and perform various tasks: ―there moved
swiftly to support their lord handmaidens wrought of gold in the semblance of living
maids. In them is understanding in their hearts, and in them speech and strength, and they
know cunning handiwork by gift of the immortal gods. These busily moved to support
28 Kihachi Kitamura, quoted in (Hornyak) 29
their lord‖ (Homer 1925 319). Hephaestus also created Talos, a bronze statue, that became a sentry on the island of Crete (Nocks 5,6).
The term ‗automaton‘ (‗automatically‘, ‗automatic‘) first appeared in the written
version of the Iliad in the 8th century BCE (Vasileiadou, Kalligeropoulos and Karcanias
76). In the Fifth book Homer describes how Hera, Queen of Olympian gods, arrives at the
gates of heaven on her chariot of fire, and before her ―self-bidden groaned upon their
hinges the gates of heaven‖ (Homer 1924 249; emphasis added). And according to an
earlier translation: ―the gates of heaven bellowed as they flew open of their own accord‖
(Homer 1898 85; emphasis added). Both are translations of the Greek αυτόματον,
meaning automatically, by itself. Although lacking in mechanical details, Homer‘s
description of the gates indicates ―a vague technical intention, an imaginary technical
vision and paves the way for the later detailed descriptions of automatic machines that are
ascribed to the great craftsman of Olympus, Hephaestus.‖ (Vasileiadou, Kalligeropoulos and Karcanias 77).
Although undoubtedly impressive, Homer‘s imagined machines in the age before
such a thing existed should perhaps be inspected from a different perspective. In her book
The Mechanical Hypothesis in Ancient Greek Natural Philosophy, Sylvia Berryman
suggests that all of Homer‘s imagined inventions attributed to Hephaestus are in fact
animated by his divine powers. She argues that ―the act of animation is a distinct process
[...] For a god to animate a statue by breathing on it is no technique of human craft. This
story rather draws on the association of breath with life and on the view of the divine as
life-giving.‖ (Berryman 26). Hephaestus‘ creations are less mechanical miracles and
the Odyssey‘s automatic ships that require no crew or captain, Berryman arrives at the
conclusion that ―These stories should not be read as evidence, then, that the creators of this early literature imagined the building of ‗mechanical‘ automata. This is not only because there is positive evidence to suggest that divine animation is needed: it is a priori
unreasonable to expect mechanical conceptions before the development of mechanics.‖
(Berryman 27). Homer‘s original methodology for creating his imaginary devices,
whether divine or mechanical, can be debated; what is certain, however, are the
consequences. Homer‘s influence on humankind‘s collective imagination was integral to
creations of later centuries that were surely made without any help from the residents of
mount Olympus.
A manuscript named Mechanica30, the earliest surviving work on mechanics is believed to have been written by Aristotle in the 4th century BCE31. It contains
descriptions of many parts necessary for the construction of automatic machinery, among
them pulleys, levers, wheels, forceps and gears. The manuscript remains an essential
source for studying the mechanics of the ancient world (Berryman 55-8, 107-17, 46). The
automata built in Aristotle‘s time were mainly used for entertainment purposes, and were
commonly used on the theatre stages in Greece (Nocks 11-13).
The dream becomes reality
Automata, as Reilly notes, are hand-crafted, unique, and meant to entertain, while
robots are an entirely different matter; they are a work force, mass produced on a grand
30
Also referred to as ‗Mechanics‘ and ‗Mechanical Problems‘
31 For more on the doubts surrounding the identity of the author of the manuscript, and the date of its creation
scale (Reilly 150). And the scale is only getting grander. The genesis of robotics as we
know it today was in the 20th century. At first robots appeared only in science fiction
literature, but by mid-century they transitioned into the real world.A chance meeting that
took place in 1956 between George C. Devol, an inventor who held the patent for the first
programmable industrial robot, and Joseph F. Engelberger32, an engineer intrigued by the
possibilities of the patent, lead to the foundation of a company named Unimation, which
created Unimate, the world‘s first industrial robot (Schodt 1988 33-4).
The road toward building Unimate was convoluted, as was the task of describing
what Unimate actually was. Frederik Schodt notes that Engelberger was a fan of Isaac
Asimov, ―the science fiction writer who rails against the robot‘s ‗creaky gothic menace‘ image.‖, and so he was determined to call Unimate a robot from the very beginning (Schodt 1988 34-5). In a 1983 interview, Engelberger said: ―Over and over, the advice
was ‗don‘t call it a robot. Call it a programmable manipulator. Call it a production terminal or a universal transfer device‘. The word is robot and it should be robot. I was
building a robot, damn it, and I wasn‘t going to have any fun, in Asimov terms, unless it
was robot. So I stuck to my guns.‖33 (Asimov and Frenkel 25).
Unimate‘s debut was on a car assembly line in a General Motors plant in 1961, and the rest is the history of our times. Since Unimate‘s debut robots have made their
way to the depths of the ocean, into space, military uses, search and rescue, and various
other fields. The objective of modern robotics is to imitate, and perhaps improve human
capabilities, and perform tasks too dangerous for humans (Hockstein et al. 114).
32 Nicknamed ‗father of the industrial robot‘ (Schodt 1988, 33) 33