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University of Groningen Improving delirium education: the role of experiential learning in a serious game Buijs-Spanjers, Kiki

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University of Groningen

Improving delirium education: the role of experiential learning in a serious game

Buijs-Spanjers, Kiki

DOI:

10.33612/diss.126540538

IMPORTANT NOTE: You are advised to consult the publisher's version (publisher's PDF) if you wish to cite from it. Please check the document version below.

Document Version

Publisher's PDF, also known as Version of record

Publication date: 2020

Link to publication in University of Groningen/UMCG research database

Citation for published version (APA):

Buijs-Spanjers, K. (2020). Improving delirium education: the role of experiential learning in a serious game. https://doi.org/10.33612/diss.126540538

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Stellingen

1. Een serious game verbetert het onderwijs over een delier voor verpleegkunde en geneeskunde studenten – Dit proefschrift

2. Door de ogen van een patiënt kunnen kijken moet vaker toegepast worden in onderwijs – Dit proefschrift

3. Experimenteren met zorg in een veilige omgeving is belangrijk voor leeruitkomsten van studenten – Dit proefschrift

4. Het experimenteren in een veilige omgeving met verkeerde zorg voor delirante patiënten is van toegevoegde waarde in het onderwijs over het delier – Dit proefschrift

5. Een serious game vergroot de effecten van actieve leervormen door verhoogde motivatie van studenten – Dit proefschrift

6. Het actief laten zoeken van studenten naar feedback kan leeruitkomsten verbeteren – Dit proefschrift

7. Life is more fun if you play games – Roald Dahl 8. Spelen is niet voor de grap – Loesje.nl

9. Mijn spelen is leren, en waarom zou mij dan het leren vervelen – Hieronymus van Alphen 10. We don't stop playing because we grow old; we grow old because we stop playing – George

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