To what extent is a successful reward-based crowdfunding campaign a
guarantee for a successful business venture? The role of outside funding,
product delivery, staff increase and backers satisfaction.
- A comparative case study of twelve Kickstarter projects -
MSc. Business Administration, specialization Entrepreneurship and Innovation Amsterdam Business School, University of Amsterdam
Student Susan van Dueren den Hollander
Student number 11923555
Date of submission 22/06/2018 | Final version
Supervisor dhr. dr. G.T. Vinig
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Statement of originality
This document is written by student Susan van Dueren den Hollander who declares to take full respon-sibility for the contents of this document.
I declare that the text and the work presented in this document is original and that no sources other than those mentioned in the text and its references have been used in creating it.
The Faculty of Economics and Business is responsible solely for the supervision of completion of the work, not for the contents.
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Table of contents
Table of figures and tables ... 5
Acknowledgments ... 6
Abstract ... 7
1. Introduction ... 8
2. Theoretical framework ... 12
2.1 Existing sources of entrepreneurial finance ... 12
2.2 Crowdfunding ... 15
2.2.1 History and definition ... 15
2.2.2 Forms of crowdfunding ... 17
2.2.3 Reward based crowdfunding ... 17
2.2.4 Factors contributing to crowdfunding success ... 18
2.2.5 Motives founder ... 21
2.2.6 Motives funder ... 23
2.3 Research Gap ... 24
2.4 Business Success ... 25
2.4.1 Business success in terms of survival and profitability ... 26
2.4.2 Outside funding ... 27 2.4.3 Product delivery ... 28 2.4.4 Staff increase ... 29 2.4.5 Backers satisfaction ... 29 2.5 Conceptual model ... 31 3. Methodology ... 31
3.1 Research design and sampling logic ... 32
3.2 Data collection ... 33
3.3 Data analysis... 34
3.4 Validity and reliability ... 35
3.4.1. Validity ... 35
3.4.2 Reliability ... 36
4. Results ... 37
4.1 Campaign analysis ... 37
4.1.1 Interview characteristics and preparation campaign ... 37
4.1.2 Characteristics campaign ... 38
4.2 Cross-case proposition analysis ... 38
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4.2.2 Outside funding ... 42
4.2.3 Product delivery ... 43
4.2.4. Staff increase ... 45
4.2.5 Backer’s satisfaction ... 47
4.3 Guarantee for success ... 50
4.4.1 Additional contributions ... 51 4.4 Summary ... 53 5. Discussion ... 55 5.1 Theoretical implications ... 55 5.2 Managerial implications ... 58 5.3 Limitations... 59
5.4 Recommendations for future research ... 60
6. Conclusions ... 62
References ... 64
Appendices ... 72
A. Interview protocol ... 72
B. Field notes ... 78
C. Cases under study ... 79
D. Company descriptions ... 80
E. Characteristics respondents ... 82
F. Preparation campaign ... 83
G. Characteristics campaign ... 84
H. Comparative cross-case contribution matrix ... 86
I. Overview codes ... 87
J. Coded data ... 91
Part 1 Outside funding ... 91
Part 2 Product delivery ... 94
Part 3 Staff increase ... 98
Part 4 Backers satisfaction... 100
Part 5 Guarantee ... 106
K. Transcriptions ... 112
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Table of figures and tables
Table 1 Financing rounds in the early life of a company (Linde et al., 2000 & Schwienbacher &
Larralde, 2010) ... 13
Table 2 Types of entrepreneurial finance investors (Schwienbacher and Larralde, 2010) ... 14
Table 3 Crowdfunding forms (Collins & Pierrakis, 2012) ... 17
Table 4 Indicators for success in terms of survival and profitability ... 40
Table 5 Success of the companies in survival and profitability ... 41
Table 6 positive or negative contribution of Kickstarter in attracting outside investors ... 42
Table 7 Experienced positive or negative contribution of Kickstarter to product delivery ... 44
Table 8 Experienced positive or negative contribution of Kickstarter in attracting employees ... 46
Table 9 Experienced positive or negative contribution of Kickstarter in attracting and keeping satisfied backers ... 48
Tabel 10 Comparative cross-case contribution matrix ... 53
Figure 1 Start-up financing cycle (Gromov, 1995) ... 12
Figure 2 Role crowdfunding in the financial market (Lasrado & Lugmayr, 2013) ... 16
Figure 3 Conceptual Model ... 31
Figure 4 Contribution of other factors to business success after the Kickstarter campaign ... 52
Figure 5 Results proposition analysis ... 54
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Acknowledgments
In front of you lies my master’s thesis, which symbolizes the end of my career as a student. After my Bachelor Personeelwetenschappen at Tilburg University, I will be proud to graduate from the
Amsterdam Business School of the University of Amsterdam.
I would like to take the opportunity to thank a few people who have lend a hand to finalize this
thesis. Firstly, I would like to thank my supervisor Tsvi Vinig, who has encouraged me to raise
this thesis to a higher academic level. I would also like to thank all the interviewees who, despite
their busy schedules, have been so kind to make time available for me. I really enjoyed
conduct-ing the interviews and even got inspired by their entrepreneurial mindset and drive.
In particular I want to thank Lotte Vink and Kasper Brandi Petersen for helping me to find extra
respondents, it is highly appreciated. And a special thanks to Hans Doddema and Madelon Keij
for their grammar checks and constructive feedback. Last but not least, a big thanks to my dear
parents, sisters and friends who have supported me mentally, kept me grounded during the process and ‘forced’ me to relax from time to time .
Writing these 148 pages has been an interesting process, therefore I hope that this final thesis will
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Abstract
Aim:. The aim of this research was to investigate to what extent a successful reward-based crowd-funding campaign is a guarantee for a successful business venture; within this relationship the effect is estimated of outside funding, product delivery, staff increase and backers’ satisfaction.
Methodology. A comparative case study of twelve successful Dutch Kickstarter projects has been conducted to empirically test five propositions. Data is collected via semi-structured interviews.
Contribution. To date, a lot of research is conducted on motives and success factors of reward-based crowdfunding. However, no peer reviewed research has been done whether a successful reward-based crowdfunding campaign is related to successfully creating a business venture. This research contributes to the existing literature by providing data on this matter.
Results. It is shown in this research that launching a successful campaign is no guarantee for be-coming a successful business venture, but such a campaign contributes to such success: as a result of a successful campaign, a founder is more likely to attract outside funding and his company becomes more interesting to work for. The satisfaction of backers is positively related with the success of a venture. However, there is no direct relationship between delay in product delivery and the degree to which a project is overfunded. Product delay is due to insufficient stock and a lack of preparation in logistics. By communicating openly, this delay does not affect the satisfac-tion of backers.
Research implications and limitations: Theoretical and managerial implications are provided. The limitations of this study are presented, which may help scholars in future research.
Practical implications: This study should be of interest to analytical and empirical researchers in entrepreneurial finance, as well as entrepreneurs who are preparing to use reward-based crowd-funding. These entrepreneurs could take advantage of this research by noticing that running a suc-cessful business requires other qualities than running a sucsuc-cessful campaign. Full dedication, well-arranged networks and open communication with backers and customers is required.
Keywords. Entrepreneurial finance. Reward-based crowdfunding. Kickstarter. Business success. Outside investors. Product delivery. Staff increase. Backers’ satisfaction.
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1. Introduction
A question that is often asked is why some new business ventures fail, while others succeed?
Suc-cessfully creating a new innovative venture is challenging and is often a process full of difficulties
and failures (Reynolds and Miller, 1992; Van de Ven, 1992; Venkataraman, Van de Ven,
Buck-eye, & Hudsonet al., 1990). According to Headd (2003), new business failure rates over the first
two years of operations might be as high as 30%.
However, before the eventual success or failure of a new venture, the venture first needs
access to financial resources. This is fundamental to reach sustainable economic growth and to
address structural issues. Raising capital for innovation projects is a big challenge for
entrepre-neurs and small- and medium sized enterprises (Bradford, 2012; Kortum & Lemer, 2000). Beck
and Demirguc-Kunt (2006) illustrate that innovative financing instruments can help facilitate
small ventures’ access to finance. A young business needs money in order to finance the initial
stages of research, the product development phase and the marketing expenses. Even though
ac-cess to financing has a beneficial impact on business start-ups, which contributes to the economic
growth, raising outside capital still remains difficult for small ventures. This is called the ‘funding gap’ between small, young businesses, start-ups and the providers of financial resources due to asymmetric or imperfect information between the two parties on the potential viability and
profit-ability of a venture (Lam, 2010).
Crowdfunding is a relatively new way of financing innovation projects by raising money
via the internet. It represents its own unique category of raising funds, facilitated by a growing
number of Internet sites devoted to this topic. This way of financing is a solution for small, young
ventures to overcome funding gaps. Originally, the term crowdfunding is derived from the
broad-er concept of crowdsourcing, which refbroad-ers to using the ‘crowd’ to gain ideas, feedback and
solu-tions to develop corporate activities (Belleflamme, Lambert, & Schwienbacher, 2014). Mollick
indi-9 viduals and groups, cultural, social, and for profit to fund their ventures by drawing on relatively
small contributions from a relatively large number of individuals using the Internet, without standard financial intermediaries (p.2)”. The people who fund the ventures are called funders or
backers.
One of the four models of crowdfunding is reward-based crowdfunding. In this approach,
the most dominant form at present is that the backers receive a reward for their contribution to a
project. Research implies that the reward-based crowdfunding is likely to be more successful than
donation-, lending- and equity-based crowdfunding (Belleflamme, Lambert, & Schwienbacher,
2013). Due to its popularity and success, this research focuses on reward-based crowdfunding. In today’s collaborative economy, crowdfunding is one of the standouts for growth. 99 million US$ were generated by crowdfunding on a single reward-based crowdfunding website in 2011
(https://www.kickstarter.com/). This amount has more than quadrupled in three years, up to 529
million US$ in 2014. Kickstarter is an American global reward-based crowdfunding platform. To
date, $ 3,726,254,772 has been pledged to Kickstarter projects. 14,766,372 backers from almost every country helped to successfully fund 145,289 Kickstarter projects (Kickstarter, 2018). Crowdfunding consists of two different major phases, the raise of capital and the implementation
of the project. In other words, the success of crowdfunding involves two dimensions: whether the
crowdfunding project reaches its financial goal, and whether the entrepreneur implements the
project successfully. Research on the first dimension investigates the determinants of
crowdfund-ing performance in raiscrowdfund-ing capital (Lambert & Schwienbacher, 2010; Mollick, 2014). The second
dimension has attracted little attention from scholars. Mollick (2014) found, in an independent
survey of nearly 500,000 Kickstarter backers, that the extent to which a project is overfunded
10 The aim of this research is to establish both scientific and practical relevance. Concerning
scientific relevance, Mollick (2014) states: “One of the unanswered questions about the
crowd-funding model is whether successful crowdcrowd-funding leads to the successful development of goods
and services, and potentially, ongoing ventures (P.11)”. Besides his study, there is only one study
that examined ongoing ventures after launching a reward-based campaign. Mollick and
Kuppus-wamy (2014) show in a quantitative study that reward-based crowdfunding seems to support more
traditional entrepreneurship. However, this study is only a draft and has not been published as a
peer-reviewed article. Therefore, this study contributes to the current literature by filling in the
gap in the existing literature: it aims to provide data concerning the lack of (qualitative) research
between reward-based crowdfunding and successful business ventures.
Secondly, from a managerial point of view, there is uncertainty for the entrepreneurs
themselves about the future of their venture after successfully having completed their campaign
on the platform. This research will make entrepreneurs, who want to raise capital via
reward-based crowdfunding campaigns, aware to what extent a successful campaign can contribute to
creating a successful venture and subsequently whether this relation is explained by attracting
outside investors, the delivery of products, attracting employees and the satisfaction of backers.
In conclusion, the overall aim of this study is to solve an empirical problem and fill the
gap in the literature by examining the relation between a successful crowdfunding campaign and
the creation of a successful business venture. Following from the empirical problem as well as the
theoretical urgency, the central question in this research has been formulated as follows:
“To what extent is a successful rewarded-based crowdfunding campaign a guarantee to a
suc-cessful business venture?”
To answer this research question, a multiple case-study is conducted among twelve
com-panies that successfully launched a project on Kickstarter. Based on the all-or-nothing approach of
11 given time. Success of the business venture is defined in terms of survival and profitability. Four
factors are considered in the studied relation: outside investors, product delivery, staff increase
and backers’ satisfaction.
In the next chapter, a theoretical framework will be provided, including an elaboration on
the construct of crowdfunding, the research gap and the measurement of business success. A
con-ceptual model and corresponding propositions are designed based on existing literature.
Subse-quently, the methodology for testing the propositions is described in chapter 3. In chapter 5 the
empirical results will be presented. Theoretical and managerial implications, followed by
limita-tions and recommendalimita-tions for future research are provided in chapter 5. In conclusion, a
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2. Theoretical framework
Chapter 2 provides an overview of the literature regarding this subject. By explaining
entrepre-neurial finance in general and crowdfunding in particular, this theoretical framework helps to fill
the existing research gap. Subsequently, the construct of business success is given. In conclusion
the conceptual model will be presented.
2.1 Existing sources of entrepreneurial finance
Start-ups obtain money in different ways from various sources at succeeding stages of
development by debt financing and equity financing. Financing through debt means borrowing
funds from creditors with the obligation of repayment of the borrowed funds plus interest at a
specific time in the future. The reward for those lenders is the interest. Equity financing contains
receiving a part of the companies’ ownership in return for a financial investment in this company.
After having invested in the company as shareholder, its allowed to share in the profits of the
company. Equity involves an enduring investment within a company. This investment is not paid
back by the company at a later moment in time, unless the company is liquidated. An overview of
the different phases of a start-up and the available sources of equity financing can be found in
figure 1.
13 In figure 1, debt financing is missing. Table 1 gives an overview of the various stages for
both equity and debt financing. The table is derived from the Venture Support Systems Project, a
joint effort between the Harvard Business School and the Massachusetts Institute of Technology
(MIT) (Linde, Prasad, & Morse, 2000). The forms of debt financing are derived from the sources
of funding for start-ups given by Schwienbacher and Larralde (2010).
Table 1 Financing rounds in the early life of a company (Linde et al., 2000 & Schwienbacher & Larralde, 2010)
Financing stage Definition Typical amounts Usual contributors Seed Prove a concept /qualify for
start-up capital
$25,000 - $500,000 Business Angels, Friends & Family, Entrepreneur and team, Bootstrap
Start-up Complete product develop-ment and initial marketing
$500,000 - $3,000,000
Business Angels, Early-stage Venture Capitalists, Banks, Trade credit
First Initiate full-scale manufac-turing and sales
$1,500,000 - $5,000,000
Venture Capitalists, Custom-ers/Suppliers
Second Working capital for initial business expansion
$3,000,000 - $10,000,000
Venture Capitalists, Private Placement Firms
Third Expansion capital to achieve break-even
$5,000,000 – $30,000,000
Venture Capitalists, Private Placement Firms
Bridge Financing to allow company to go public in 6-12 months
$3,000,000 - $20,000,000
Mezzanine Financing Firms, Private Placement Firms, Investment Bankers
According to Denis (2004), the seed stage is an early phase in the development of a
ven-ture, in which the need for funds manifests itself for the first time. By funding in this stage, the
company is able to develop a prototype and gain interest from investors to raise funds in
subse-quent financing rounds. In the seed stage, multiple sources of financing are accessible. The most
14 team. For debt financing, bootstrapping is the most important source. An important source for
both equity and debt financing are friends and family.
More financing options become available in the start-up phase. Moving into this stage
means that the company is completing its product development and is going to sell its products.
Next to financing by business angels, venture capital becomes an important equity finance source.
Banks, trade credits and leasing companies become assessable for debt financing. After the
start-up phase, the company is looking for larger amounts of financing to scale their business. Bank
financing or venture capital financing usually provide these financing. If a company reaches this
stage, the option is available to base its financing on debt by growing through its retained
earn-ings. Otherwise, if a company strives for fast growth, it can try to initiate a public offering. By
doing so, many parties may be involved including venture capitalists, investment banks and
pri-vate placement firms. Descriptions of the afore mentioned financing sources are given in table 2,
grouped by debt and equity.
Table 2 Types of entrepreneurial finance investors (Schwienbacher and Larralde, 2010)
Equity
Investor Description
Business Angels Wealthy individuals willing to invest in small
pro-jects
Entrepreneur and team members The entrepreneur invests his own money in the company, or money he obtained through a person-al loan
Friends and Family The entrepreneurs’ friends and family
Venture Capitalists Specialized investors gathering money from
non-specialists and placing it into bigger projects for a period of 5-7 years.
Debt
Banks Loans
Leasing companies Provide equipments and office space to
entrepre-neurs against lease payments
Customers/suppliers e.g. trade credit
Bootstrapping Use of trade credit, credit card, second mortgages
and other methods, including working capital man-agement
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2.2 Crowdfunding
In this paragraph, the history and definition of crowdfunding will be discussed, followed by a
description of the different forms of crowdfunding. Next, factors determining crowdfunding
suc-cess and the motives of founders and funders will be discussed. This discussion shows a research
gap and a conceptual model is presented on how to close this gap.
2.2.1 History and definition
Despite the described sources of entrepreneurial finances, entrepreneurs still face
prob-lems to attract outside capital at the founding stage of their companies. This is a result of
signifi-cant information asymmetry between investors and the absence of sufficient and stable cash flows
(Cosh, Cumming & Hughes, 2009; Berger & Udell, 1998). Whereas the venture capital funds and
banks usually provide larger amounts of capital, the entrepreneur only needs a small amount of
money to start his initiative; mainly available from his savings, friends and family or
bootstrap-ping techniques. Lately, several entrepreneurs are using the Internet to directly seek financial help from the ‘crowd’ (general public) instead of addressing investors (Lambert & Schwienbacher, 2010). This way of obtaining funds is called crowdfunding, a relatively new way of financing
innovation projects by raising money via the internet in a fixed amount of time (generally a few
weeks) by a group of individuals instead of by professional parties. Originally, the term
crowd-funding stems from the broader concept of crowdsourcing, which was first introduced in Wired Magazine by Jeff Howe and Mark Robinson (2006). Crowdsourcing refers to using the ‘crowd’ to gain ideas, feedback and solutions to develop corporate activities (Belleflamme, Lambert, and
Schwienbacher, 2014). Kleemann, Voß, and Rieder (2008) identified the large role Web 2.0 has
played in the development of crowdsourcing. Where a company is located geographically is no
longer a limitation, so the diversity of participants highly increases. While crowdsourcing
pro-vides companies with feedback, solutions and ideas, crowdfunding focuses mainly on collecting
16 alternative for the financial sources mentioned earlier in this chapter. Figure 2 illustrates the
po-tential role crowdfunding can take in entrepreneurial finance.
Figure 2 Role crowdfunding in the financial market (Lasrado & Lugmayr, 2013)
Belleflamme et al. (2014) define crowdfunding as “an open call, essentially through the
Internet, for the provision of financial resources either in form of donation or in exchange for
some form of reward and/or voting rights in order to support initiatives for specific purposes (p.588)”. Though Mollick (2014) argued that for researchers who investigate new ventures and
entrepreneurial finance, a more narrow definition of the concept is preferable, because
crowdfund-ing is particularly prominent in these research areas. This led to the followcrowdfund-ing definition:
“Crowdfunding refers to the efforts by entrepreneurial individuals and groups, cultural, social,
and for profit to fund their ventures by drawing on relatively small contributions from a relatively
large number of individuals using the Internet, without standard financial intermediaries (p.2)”.
According to Mollick (2014) this definition should provide specificity, but also gives
room for improvement of the concept. In this research, the definition of Mollick (2014) will be
used to define crowdfunding. Crowdfunding can typically be seen as a two-sided market, bringing
17 two-sided network consists of a subsidy-side and a money side. The first side contains a group of
investors, the funders or backers. The second side contributes to the money-side, i.e. the founder.
2.2.2 Forms of crowdfunding
Four main types of crowdfunding can be categorized based on what investors receive for
their contributions: donation-based, reward-based, lending, and equity. The asymmetric
infor-mation between the fundraiser and investor and the legal complexity differ significantly between
the different types of crowdfunding (Hemer, 2011). Table 3 provides a detailed overview of the
characteristics of each of the four types of crowdfunding.
Table 3 Crowdfunding forms (Collins & Pierrakis, 2012)
Type Contribution Reward Motivation of crowd
Donation crowd-funding
Donation Intangible benefits Intrinsic and social motivation
Reward crowd-funding
Donation/ pre-purchase
Rewards but also intangible benefits
Combination of intrinsic and social motivation and desire for reward
Crowdfunded lend-ing
Loan Repayment of loan with interest.
Some socially motivated. Lending is interest free.
Combination of financial, social and intrinsic motivation
Equity crowdfund-ing
Investment Return on investment in time if
the business does well. Some-times also rewards offered. In-tangible benefits another reason for many investors
Combination of financial, social and intrinsic motivation
Since this research focuses on reward-based crowdfunding, the other types will not be
dis-cussed any further. The literature provides excellent overviews of these types (Collins &
Pier-rakis, 2012; Harrison, 2013; Hemer, 2011; Lasrado & Lugmayr, 2013).
2.2.3 Reward based crowdfunding
The reward-based crowdfunding model provides funders both material and immaterial
compensation for backing a project and is currently the most dominant model (Mollick, 2014).
18 is in the form of social acknowledgement (Kraus, Richter, Brem, Cheng, & Chang, 2016). The
funders have the advantage of pre-selling or pre-ordering and also receive the financed product or
project before market entrance or publication, and mostly at a better price (Hemer et al., 2011) or
even only at the price of acknowledgment (Belleflamme et al., 2013). The potential of
crowdfund-ing connects innovative and new, small ventures with (specific) providers of external capital.
Within reward-based crowdfunding, the providers of external capital can also be described as
backers. Backers are people who pledge money to creators, the person or team behind the project
idea, in bringing projects to life (Kickstarter, 2018b). The oldest, largest, most cited and analyzed
reward-based crowdfunding platform is Kickstarter. Kickstarter was created in 2009 and has
re-portedly received pledges worth more US$ 3.7 billion and to date has successfully funded 145.289
projects (Kickstarter, 2018). Kickstarter applies the “All-or-Nothing’ approach: project creators
choose a deadline and a minimum funding goal. The project must reach its funding goal in time,
otherwise the money will not be collected. This is the opposite of the “Keep-it-All” approach used
by other platforms where the money raised is kept regardless of whether the funding goal is
reached (Cumming, Leboeuf & Schwienbacher, 2015). In return for their contributions, backers
receive a reward. Typically, these are one-of-a-kind experiences, limited editions, or copies of the
produced creative work, e.g. a product or service. This is the chance for the founder to share a
piece of his project with its backers. In other words, in reward-based crowdfunding the backers
are treated like early customers.
2.2.4 Factors contributing to crowdfunding success
Factors determining the success of reward-based crowdfunding projects can be divided into two
parts. The literature analyzes factors of success in the preparation of the campaign as well as
dur-ing the crowdfunddur-ing project.
Regarding the factors determining success related to the preparation of the project,
Mol-lick (2014) concludes that project quality as well as social network size is related to project
19 devided into the delivery timeliness and the quality of the product: the results indicate that these
two factors are the most important criteria for backers to evaluate a crowdfunding project when
considering a contribution.
Different geographical effects on funding are recognized. Proximity to funders is intensely
connected with received funding (Argrawal Catalini, & Goldfarb, 2011; Chen et al., 2009; Stuart
& Sorenson, 2003). Mollick (2014) suggests that geographical closeness of founders and backers
influences crowdfunding success, where this proximity results in more successful projects.
How-ever, Kang, Jiang and Tan (2016) found that the greater the physical distance between backers
themselves, the more funding can be secured, because projects with more geographically
distrib-uted backers involves a broader and more varied group of people.
Belleflamme et al. (2012) found that the type of project influences the success rate.
Ac-cording to them, projects launched by a non-profit organization are more successful than those of
profit organizations. The researchers use the argumentation of Glaeser and Shleifer (2001) who
suggest that attracting outside capital for non-profit organizations is easier, as a result of the
re-duced focus on profits. According to Mollick (2014) projects that set their target goal too low or
too high are not likely to successfully raise the desired amount, it seems potential backers are
more likely to choose project with realistic funding goals. Allison, Davis, Webb, and Short (2017)
found other relevant issues e.g. the education of the entrepreneur is important for backers to
moti-vate a decision whether to fund or not. Being aware of the entrepreneurs’ education, gives backers more security about the entrepreneurs’ managerial skills. Xu et al. (2016) describe managerial skills as an entrepreneurs’ activeness, including planning and updating backers in the different
phases. Anxiety can occur due to the risk and uncertainty in the process, but Xu et al. (2016) show
that the entrepreneur's activeness seriously decreases the anxiety of backers.
The following paragraph provides an overview of the literature on the factors determining
20 According to Wheat, Wang, Byrnes, and Ranganathan (2013) a video is the most
im-portant tool to appeal to potential backers. Mollick (2014) concluded that the lack of a video on
the crowdfunding page is associated with minimum preparation. Wheat et al. (2013) stress the
importance of introducing a project through the video. However, Cholakova and Clarysse (2015)
identify no positive relationship between the recognition by backers of the project owners and the
success of the project. Zheng et al. (2014) stimulate to use of media to provide information about
the project to improve understanding by and communication between the project founders and its
backers. Sharing personal information, including personal pictures, about the project owner leads
to serious support and more trust from backers (Boeuf, Darveau, & Legoux, 2014). This is
sup-ported by Colombo, Franzoni, and Rossi-Lamastra (2015), who compared social environments
and crowdfunding platforms. As a result of the social environment, a picture of the project owner
emphasizes the social capital angel and contributes to a successful project. According to Zheng et
al. (2014), the entrepreneur’s social capital and social network ties between backer and
entrepre-neur have significant effects on the performance of crowdfunding. Agrawal, Catalini and Goldfarb
(2010) found that social network ties are positively related with crowdfunding. Mollick (2014)
found that the role of social networks within the funding of new businesses is becoming more
important. This is related to the rise of Web 2.0, which makes it possible to access different
web-sites which provide more information about the project and its owners (e.g. direct linkages to
Fa-cebook pages). Awareness can be created easily if interested backers like or share a page. This is
likely to have an effect on a project’s success (Belleflamme et al., 2014). Lu, Xie, Kong and Yu
(2014) state that social networking contributes to a successful campaign. Social network sites (e.g.
Facebook, Twitter) are of great importance to entrepreneurs to connect with family, friends and
fans who potentially want to support them financially and provide project feedback (Bechter,
Jentzsch, & Michael, 2011; Mollick, 2014). In contrast, Belleflamme et al. (2014) showed that
21 network ties can influence the success not only during the campaign, but also in the preparation
phase.
Colombo et al. (2015) focus on early contributions to the campaign shortly after its launch
in relation with the success of a campaign. If potential backers see that a project is already
sup-ported by other backers, they are more likely to donate as well, especially when the quality of the
product is uncertain. Xu et al. (2016) found that updates are crucial, frequent updates nearly
dou-ble the possibility to get funding for a project. This is confirmed by Kuppuswamy and Bayus
(2014) who found that frequent updates, especially at the end of the project, have a positive
influ-ence on reaching the goal. As mentioned before, backers either receive immaterial or material
rewards after supporting a project. Steinberg (2012) found that receiving rewards is the most
im-portant motivation for backers to support a project. Wheat et al. (2013) suggest that backers are
most likely to support a project if they receive public acknowledgement if material rewards are
lacking, making material incentives a second motivator. Not offering any incentives is the least
popular. The importance of intensive communication, as well as a quick response to questions and
frequently providing status updates, has a positive impact on successful projects (Antonenko, Lee
and Kleinheksel, 2014).
2.2.5 Motives founder
In contrast to many other ventures, crowdfunding projects have an extensive variety of
goals. Various crowdfunding projects intend to start a one-time project, for example an event, by
raising a small amount of capital. In these cases, the amount is usually below US$ 1,000 that is
most likely provided by family and friends (Mollick, 2014). However, crowdfunding seems to
become more and more a viable source for attracting start capital in the seed stage of larger
pro-jects (Schwienbacher & Larralde, 2010).
Raising capital is not the only goal of crowdfunding, even in the context of
22 in funding from more traditional financing forms (Mollick, 2014). An interesting example is the ‘Pebble smart watch’. Initially this project did not qualify for venture capital. Therefore, the founders launched a Kickstarter campaign which turned out to be successful. Then the founders
were able to secure a large amount of funding via venture capital (Dingman, 2013). In contrast, if
the demand is not high enough and entrepreneurs see little interest in the project, a project will fail
before investing additional effort or capital.
Marketing is a third motive for entrepreneurs to use crowdfunding for example to generate
interest in a project at the early stage of development. The marketing motive is mainly important
in environments where projects are looking to collaborate with companies selling complimentary
products. For example, several developers wrote applications to apply to the videogame ‘Ouya’ to
help gaining a competitive advantage even before the project was publicly launched. Besides,
attention from the media can be beneficial to project owners. According to Lambert and
Schwien-bacher (2010), crowdfunding seems to be used to create a marketing campaign where consumers
are able to participate, generating a hype around a new product. This approach can provide an
indication whether there is demand for the product or not.
Reward-based crowdfunding is also called active crowdfunding, since the backers must
actively contribute to the development phase by paying a fee. Different forms of backers’
partici-pation are: contributing to ideas, testing early prototypes, viral marketing and providing feedback
(Lehner, 2012). Participation is important for crowdfunding projects, since it can help an
entre-preneur to develop his projects. Schwienbacher and Larralde (2017) show how the involvement of
the backers can help entrepreneurs to develop their projects.
Besides the traditional way of raising capital, crowdfunding provides other resources which can
be beneficial to the entrepreneur (Ferrary & Granovetter, 2009). However, Franke and
Klaus-berger (2008) point out that crowdfunding is a concept currently under construction : the ‘crowd’
23
2.2.6 Motives funder
Crowdfunding distinct itself from other forms of entrepreneurial finance by the variety in
founding goals as well as the range in potential projects. The relationship between the founder and
the funders is characterized by the nature of the financing effort and the context (Belleflamme et
al., 2014). The context refers to the four main contexts wherein individuals support (e.g. donation
and reward-based) projects. The goals of the funders within the intrinsic, social and financial
con-texts is shown in table 3. In general, the different forms are all based on the same principles,
fun-ders are investing in a project and expect a successful outcome in return. According to Lambert
and Schwienbacher (2010) other motives besides financial ones appear to be important for funders
of crowdfunding: many projects do not offer a reward to their funders, but rather live from
dona-tions.
Agrawal et al. (2010) argue that funders of crowdfunding can be seen to some extent as
investors. The investors base their decisions whether to support a project on their underlying
ap-peal and expectation for success of the project. High quality crowdfunding projects seem to be
likely to attract backers (Burtch, Ghose & Wattal, 2011). Mollick (2014) found also support that
backers, irrespective of their expectations for financial return, are responding to signals about the
quality of the project.
As explained before, backers actively contribute during the crowdfunding process. This
involvement can help founders to develop their projects. While, on the other hand, backers
expe-rience a so called ‘community benefit’ by having fun and the joy belonging to the crowdfunding
community (Belleflamme et al., 2014; Gerber, Hui & Kuo 2012), motivating other backers also to
invest in projects (Gerber et al., 2012; Ordanini et al., 2011). This is how most of the
crowdfund-ing platforms consist of online communities where entrepreneurs and backers are allowed to share
ideas to maintain their development behavior (Yi & Gong, 2013). Value creation of consumers is
defined as value co-creation (Zwass, 2010). In other words, crowdfunding can be seen as a type of
satis-24 faction with the service. Customers experience more excitement if they are actively involved in
value co-creation activities (Vega-Vazquez & Revilla-Camacho, 2014; Zhang & Chen, 2008).
2.3 Research Gap
Besides the increasing popularity of crowdfunding in society, the academic interest in this
topic increases as well. Over the past years, a lot of researchers have investigated different aspects
of crowdfunding. A lot of research has been done in the fields of management and economics.
Researchers investigated crowdfunding versus traditional financing sources (Belleflamme et al.,
2011). Most scholars did research on factors predicting crowdfunding success. Paragraph 2.2.4
described a series of studies. Scholars investigated success factors in the preparation of the
cam-paign (Agrawal et al., 2011; Allison et al., 2017; Belleflamme et al., 2010; Mollick, 2014; Xu et
al., 2016.) Success factors during the campaign itself have been extensively examined in literature
(Antenenko et al., 2014; Boeuf, et al., 2014; Cholakova & Clarysse, 2015; Colombo et al., 2015;
Mollick, 2014; Wheat et al., 2013; Zheng et al., 2014). Motivations to use crowdfunding, both for
founders (Schwienbacher & Larralde, 2010; Mollick, 2014; Dingman, 2013; Lambert &
Schwien-bacher, 2010; Lehner, 2012; Franke et al., 2008) and funders (Belleflamme et al., 2014; Lambert
& Schwienbacher, 2010; Agrawal et al., 2010; Burtch et al., 2011; Mollick, 2014; Gerber et al.,
2012; Ordanini et al., 2011; Zwass, 2010; Zhang & Chen, 2008) have been of interest to
research-ers as well, as illustrated in paragraph 2.2.4 and 2.2.5.
Online articles, and papers in management journals show that the main focus lies on the
factors which make crowdfunding successful. Surprisingly, no peer-reviewed work was found about the period after the campaign became successful. This gap is recognized by Mollick (2014),
who stated: “One of the unanswered questions about the crowdfunding model is whether
success-ful crowdfunding leads to the successsuccess-ful development of goods and services, and potentially,
on-going ventures (p.11)”. However, Mollick (2014) has attempted to answer this question in
collab-oration with Kuppuswamy and the Kauffman Foundation by investigating the outcomes of
entre-25 preneurship. Over 90% of successful projects seem to remain as ongoing ventures. Of these
ven-tures up to 32%1 reported yearly revenues of over 100,000 US$2 a year since their Kickstarter campaign and added an average of 2.23 employees per successful project. 10% of the projects with a revenue of over 100.000 US$4 were campaigns launched by existing organizations. These results were obtained by a survey within large design, technology and video games projects
be-tween 2009 and mid-2012 (Mollick & Kuppuswamy, 2014). However, as highlighted before, this
is only a draft report and has not been published as a peer-reviewed article.
Obviously there is a research gap in the crowdfunding literature. Since crowdfunding is
emerging as a viable method of funding new ventures (Mollick, 2014), the importance to focus on
the period after the crowdfunding campaign increases. Therefore, this study aims to make the
research gap smaller by conducting a qualitative study among founders of existing start-ups,
which initially launched a successful campaign to find an answer to the following research
ques-tion:
“To what extent is a successful rewarded-based crowdfunding campaign a guarantee to
become a successful business venture?
2.4 Business Success
To answer the research question, it is important to elaborate first on the concept successful
busi-ness venture as described in the literature and subsequently explain what variables will be
investi-gated in order to determine success in this study.
Business success has been researched in many different contexts; for example, the relation
between human capital – including knowledge, education, experience and skills - and success has
been of interest to entrepreneurship scholars for more than three decades. It has been argued to be
a critical resource for success in entrepreneurial firms (Florin et al., 2003). Ibrahim and Goodwin
1 Mollick & Kuppuswamy (2014)
2 Mollick & Kuppuswamy (2014) 3 Mollick & Kuppuswamy (2014) 4
26 (1987) investigated what factors contribute to the success of small firms. They defined successful
firms as having an above average rate of return and being in business for five or more years. In
addition, entrepreneurial behavior and managerial skills were identified as key success factors in
small businesses. Entrepreneurial behavior refers to the personality traits of the entrepreneur (e.g.
extrovert, risk taking). Managerial skills refer to effective management of the cash flow, an
effi-cient budgetary system, a niche strategy, pre-ownership experience, education and a simple
organ-ization structure. Duchesneau and Garner (1990) developed a framework to gain a profile of
vari-ables associated with new venture success and failure. This framework consists of three types of
factors, (1) the characteristics of the lead entrepreneur, (2) startup processes undertaken during the
company creation and (3) behaviors after start-up, including strategic behaviors and management
practices. The researchers suggest that venture success is influenced by many factors in complex
interrelationships. Results show that entrepreneurs in successful firms had more prior experience,
have longer or more working days, are good communicators and have personally invested in the
company. Successful companies start with ambitious goals and spent more time planning
com-pared to unsuccessful companies. Help from advisors and professionals to solve specific problems
during the startup was of great importance. In addition, the information and advice given by other
participants in the industry, especially suppliers and customers, was important for success. To
conclude, the founders of successful firms invest more time in communicating with employees,
suppliers, partners and customers compared to the founders of unsuccessful firms.
2.4.1 Business success in terms of survival and profitability
It is believed that new companies have high closure rates and in addition, these closures
are thought to be failures (Headd, 2003). It was thought that nine out of ten new ventures close in
their first year. However, using Dun and Bradstreet data, Phillips and Kirchhoff (1989) found that
up to 76% of new firms were open after two years, up to 47% after four years and up to 38% after
six years, which is in contrast with what is commonly believed. Headd (2003) found similar
27 since one-third of new companies closed under circumstances that founders reflected as
unsuc-cessful. Factors that led to closing were being young and having no start-up capital. This was the
case for businesses that were both successful and unsuccessful. Success in his study is defined as
survival. According to Headd (2003) businesses with more resources rare more likelihood to
sur-vive. Factors leading to survival are having employees, a good starting capital and an owner who
is educated, older and had previous experience (Headd, 2003). For a long time survival has been
regarded as a critical measure of success, since many challenges are faced by new ventures (Van
de Ven, Hudson & Schroeder, 1984). Moreover, survivability is often used as a measure of
suc-cess for commercial entrepreneurs. Another commonly used measure is profitability (Robinson &
Sexton, 1994; Schutjens & Wever, 2000).The aim of this research is to examine to what extent a
successful reward-based crowdfunding campaign is a guarantee for a successful business venture.
In order to be able to answer the research question, the measurement of success needs to be
de-fined. Success in this study will be measured in terms of survival - is the startup still an ongoing
entity - and profitability. The following proposition is formulated:
Proposition 1: A successful reward-based crowdfunding campaign is positively related with a
successful business venture.
However, four other variables – outside investors, product delivery, staff increase and backers
satisfaction – are also contribute to the explanation of the relationship between a successful
re-ward-based crowdfunding campaign and successful business venture. The choice for each of these
mediators is explained in the following paragraphs, followed by corresponding propositions.
2.4.2 Outside funding
From an ecosystem perspective it is always good to have more funding options. There is
no one-size-fits-all funding concept. Any startup should make an informed choice between the
available options. Financial resources are necessary to reach sustainable growth. However, getting
28 able to develop a prototype in the seed stage and to gain interest from investors to raise funds in
subsequent financing rounds. Figure 2 presents the role of crowdfunding in the seed stage.
Launching a successful campaign by using crowdfunding generates the first funding from
back-ers. According to Agrawal et al. (2010) backers can to some extent be seen as investors. More
financial options become available in the next stages (Denis, 2004). Moreover, Mollick and
Kup-puswamy (2014) indicate that raising additional funds from outside the business are potential
ben-efits beyond the crowdfunding money itself after the successful campaign. The authors state that
projects with successful campaigns are more likely to gain outside funding than those that do not.
Outside funders can be venture capitalists, angel investors, banks, other companies and/or friends
and family. Venture capital firms have enough resources to understand new technologies and they
can provide financial resources and coaching in the early stages of a start-up (Kortum & Lerner,
2000). Due to the investment criteria of investors, it is expected that start-ups get more easily
ac-cess to new investments after they have proven the demand for their product or service by running
a successful reward-based crowdfunding campaign (Mason & Stark, 2004). Therefore the
follow-ing proposition is formulated:
Proposition 2: The relationship between a successful reward-based crowdfunding campaign and a
successful business venture is positively mediated by outside funding.
2.4.3 Product delivery
An independent survey with nearly 500,000 Kickstarter backers, has shown that the extent
to which a project is overfunded predicts the delays in product delivery Mollick (2014). Mollick
(2014) also found that despite the general success of this platform, up to 9% of the Kickstarter
projects failed to deliver rewards and up to 65% of the backers agreed or strongly agreed with the
statement that the reward was delivered. The satisfaction of a backer increases if the reward
matches the specifications as mentioned in the crowdfunding campaign (Mollick, 2014; Xu et al.,
29 in the delivery time could negatively affect the process of creating a real business. Therefore, the
following hypothesis has been formulated:
Proposition 3: The relationship between a successful reward-based crowdfunding campaign and a
successful business venture is negatively mediated by outside investors.
2.4.4 Staff increase
Davila, Foster and Gupta (2003) found that the number of employees increases in the
months prior to the venture capital funding event and further increases during the months after the
event. Thus, it seems that venture capital funding events are important signals about the quality of
the start-up. Crowdfunding is also an event where entrepreneurs are approached by backers
be-cause of the launching campaign. Assuming similarities in the organization of a reward-based
crowdfunding project and the organization of a venture capital event in terms of workload and
gaining popularity as company, it can be expected that employee growth is positively related with
a successful crowdfunding campaign. Being able to have employees on the start-ups’ payroll
indi-cates that the cash flow allows taking the risk of paying wages on a monthly basis. Therefore,
according to Headd (2003), having employees is positively related with survival. Besides, the
number of employees is often a prediction for success (Mollick, 2014). Hence, the following
proposition is formulated:
Proposition 4: The relationship between a successful reward-based crowdfunding campaign and a
successful business venture is positively mediated by employee growth.
2.4.5 Backers satisfaction
Client satisfaction is an important measure of project implementation success. It refers to
the level of acceptance by clients of the project with its intended benefits (Mahaney & Lederer,
2006; Tasevska & Damij, 2014). Looking back at the past years, researchers decided to expand
research on how the delivery of high-quality goods and services impacts profitability through
satisfac-30 tion and loyalty (Anderson, Fornell, & Lehmann, 1994). Reichheld and Sasser (1990) discuss how increasing customer loyalty should lead to higher profitability.
Anderson, Fornell and Lehmann (1994) found that companies that achieve high customer
satisfaction also enjoy superior economic returns. However, whether these economic returns were
derived from improving customer satisfaction is not immediately clear, because the effort to
in-crease the satisfaction of the customer primarily affects future purchasing behavior. Thus, a
long-run perspective is needed to evaluate the effectiveness of efforts to improve customer satisfaction.
The research of Anderson et al. (1994) also implies a shift by companies to align the company
processes, resources, performance measures and organizational structure for treating customers as
an asset. In other words, implementing a customer driven organization by improving quality and
customer satisfaction should be seen as an investment rather than an expense. Loyal and satisfied
customers are a revenue-generating asset to the company; however, the cost to acquire, retain and
develop a good customer base needs to be taken into account. In addition, Duchesneau and
Gar-ner (1990) found that the information and advice given by other participants in the industry,
espe-cially suppliers and customers, was important for success. Xu et al. (2016) have measured the
satisfaction of the backers on the Chinese crowdfunding platform DemoHour. They found backer
satisfaction to be an important measure of crowdfunding project success since it positively affects backers’ reinvestment and loyalty to the crowdfunding platforms. Delivery timeliness and product quality are the most important criteria for backers to evaluate campaign and thus critical to
back-ers satisfaction (Xu et al.,2016). Assuming backback-ers will be satisfied when a crowdfunding project
turns out successful, the following propositions can be stated:
Proposition 5: The relationship between a successful reward-based crowdfunding campaign and a
31
2.5 Conceptual model
In this paragraph, a conceptual model is presented based on existing literature. The model
will be used to investigate whether a successful reward-based crowdfunding campaign guarantees
a successful business venture. Four mediators are identified, outside investors, product delivery,
staff increase and backers satisfaction. A priori propositions have been derived from the literature.
It is expected that three mediators have a positive relation between a successful reward-based
crowdfunding campaign and business success, except for product shipment which is expected to
affect success negatively. Business success will be measured in terms of survival and profitability.
Figure 3 Conceptual Model
3. Methodology
Chapter 3 describes the methods used in this research. An overview is provided of the research
design and the sampling logic, followed by a description of how the data is collected and
32
3.1 Research design and sampling logic
This explorative research is qualitative by nature and can be considered as a
theory-supported inductive study. The research is characterized as cross-sectional, since the data reflect a
moment in time (Saunders, Lewis & Thornhill, 2012). This method is chosen because of its
flexi-bility, the richness of data and the fit with the research purpose: qualitative methods can disclose
the underlying nature of the phenomenon in question when little is known about it (Strauss &
Corbin, 1990).
To examine whether successful reward-based crowdfunding campaigns became successful
ventures, a reward-based crowdfunding platform must be chosen first. This research focuses on
start-ups that launched a successful Kickstarter campaign before starting a company or after the
company had already been established. The platform Kickstarter is chosen because it is the first
and most used and cited platform worldwide. A Kickstarter dataset (https://www.kaggle.com/) is
used with over 378.657 projects worldwide to select the cases. First, projects that did not achieve
the funding goal were eliminated from the dataset, so only the successful projects remained. The
database consists of projects launched in 2014 up till 2017. For this research, projects launched
after April 2017 were eliminated to make sure the survival period of the company is at least one
year or longer. After narrowing down, projects launched outside the Netherlands were excluded,
as well as projects with a funding goal below € 5,000,-. Finally, the decision was made to
investi-gate only projects in the fashion category. Hence, a manageable number of projects remained.
After identifying which projects were currently still in business as a company, the creators of the
projects were contacted. Google was used to find contact information about the companies’
founder(s); subsequently a combination of phone calls, e-mails and LinkedIn InMail has been
used to schedule interview appointments, leading to six founders who were willing to give an
interview. To select twelve projects, it was necessary to use the researcher’s network to select the
remaining six cases. This was done using the same criteria, except the criterium ‘category
addi-33 tion, to enrich the research, one respondent was sought who had launched a successful campaign, but now no longer has a business (C12). An overview of the cases under study can be found in appendix C. The company descriptions can be found in appendix D.
According to Saunders et al. (2012), a sample size of twelve is sufficient to generate
meaningful results. Each selected project is considered as a single case, which makes this study a
multiple case study. According to Baxter and Jack (2008), making use of multiple cases improves
the generalizability and reliability by copying data across cases. By only using one method of
qualitative data collection by conducting interviews, this research can be indicated as mono
meth-od study. As described above, choices based on criteria were made to select the appropriate cases
from the database, so the non-probability technique purposive sampling as opposed to probability
sampling is used in this study. In addition, snowball sampling has been used by asking partici-pants’ to identify other founders. This can be seen as purposive sampling because one particular subgroup was studied, i.e. founders of companies with a successful launch of their Kickstarter
campaign. The sampling was heterogeneous (maximum variation), because the research focuses
on projects in different categories, e.g. fashion, gadgets, product development and food (Saunders
et al., 2012).
3.2 Data collection
This research depends on primary, qualitative data. This data is collected at twelve
differ-ent companies. Each founder of a company and thus a creator of a project was interviewed for
about 45 minutes. Interviews were semi-structured with open-ended questions. The interview
guide method of Patton (2002) and supporting techniques for semi-structured interviews of Leech
(2002) have been used to conduct the semi-structured interviews. The questions were based on
constructs derived from theory in the literature review (chapter 2). The interviews were held in
Dutch. A Dutch and English version of the interview protocol can be found in appendix A. Most
34 were conducted via face-time or Skype. During the interview field notes were made, an example
of these can be found in appendix B. Semi-structured interviews were chosen because that they
give the interviewer the opportunity to ask extra questions if it is considered necessary, all within
the constraints of the conceptual model. For this reason the technique is appropriate for
theory-supported inductive research. In order to prevent errors in documenting the interviewees’ answers,
each interview has been recorded with a voice recorder after asking the respondents’ permission.
Afterwards they were structured and transcribed by the researcher (see appendix K and the
at-tachments for transcripts).
3.3 Data analysis
The interview data were analyzed and coded to recognize common themes and
evolv-ing patterns (Strauss & Corbin, 1990). Codevolv-ing is one way of analyzevolv-ing qualitative data. Saldana (2012) defined a code as “a word or a short phrase that symbolically assigns a summative, sali-ent, essence-capturing, and/or evocative attribute for a portion of language-based or visual data
(p.4)”. To code systematically, the software system NVivo12 Pro was used. With this data system,
the researcher gets the opportunity to structure data from interviews in a thematic way. Analyzing
the data involved different steps. Selective coding was used to divide data among the main codes.
These main codes were derived from theory (§2.4) in a deductive approach and form the
founda-tion of the coding process. However, the selective codes needed to be redefined after the analysis.
By doing so, open codes were created to label concepts and categorize the data with an open
mind-set. Afterwards, axial coding is applied to make connections between the categories and
subcategories by using inductive and deductive approaches. In appendix I an overview of the
dif-ferent codes is provided. The codes are placed in hierarchical order which contributes to going
from open to axial coding. Anonymity of the interview results is guaranteed to the participants and data is only used with participants’ consent. Conclusions are drawn on company level.
35
3.4 Validity and reliability
To safeguard that the research and results meet the quality and rigor standards, validity and
relia-bility are inherently linked to research design. Therefore they are taken into account throughout
the entire research.
3.4.1. Validity
The validity of a study determines whether the results of the research are in line with the
objectives (Yin, 2009). The core of the topic is included in a valid research (Golafshani, 2003).
Internal validity refers to the presence of causal relationships between variables and results
(Gib-bert & Ruigrok, 2008). To guarantee internal validity and at the same time increase the quality
and rigor a few steps are taken throughout the research process. To begin with, the topics of the
interview were derived from a review of the literature. By communicating briefly the purpose and
scope of the research beforehand, interviewer and interviewee bias is avoided.. However, the
an-swers of the founders can be influenced by their position, which in turn can be a threat to internal
validity. Additionally, summarizing questions were asked to the respondents to make sure the
researcher interpreted the answers correctly. Furthermore, the internal validity is guaranteed by
pattern matching: comparing observed patterns with the predicted patterns from previous studies
(Denzin & Lincoln, 1994).
The external validity, which refers to the ability to generalize the findings and main
con-clusions of a study across other settings or contexts (Saunders et al., 2012), cannot be guaranteed
in this study. According to Eisenhardt (1989) this study could be a starting point to develop theory
because this is a multiple case study with twelve cases. The given rationale for the case study
se-lection with detailed sampling choices contributes to the external validity (Cook & Campbell,
1979). However, the cases are limited to one single reward-based platform, Kickstarter and the
cases do not cover all categories. Besides, this study focuses on Dutch cases only, which makes
There-36 fore, the theoretical model can be seen as contribution to the field, but further qualitative research
is required.
3.4.2 Reliability
Reliability is defined by Denzin and Lincoln (1994) as the degree to which other scientist
will come to the same results when their research is repeated following the same steps. The
relia-bility in this research is warranted by working transparently throughout every critical step. All
methods used were scheduled and drafted in advance, e.g. the interview protocol guiding the
em-pirical data collection. Furthermore, to secure the reliability of this study, subject and observer
bias are limited. By using the interview protocol with neutral, open-ended questions socially
ac-cepted answers are limited and thus subject bias is minimized. To avoid observer bias, feedback is asked on given answers and the interviewer’s’ interpretation (Saunders et al., 2012). In addition to tht, all interviews are recorded and carefully transcribed according to Silverman’s method (2005).