• No results found

The reversed 'Ikea effect' : the firm's reward for R and R effort

N/A
N/A
Protected

Academic year: 2021

Share "The reversed 'Ikea effect' : the firm's reward for R and R effort"

Copied!
65
0
0

Bezig met laden.... (Bekijk nu de volledige tekst)

Hele tekst

(1)

   

   

THE  REVERSED  ‘IKEA  EFFECT’:  

THE  FIRM’S  REWARD  FOR  R&D  EFFORT

 

 

Alwin  Korthof  

*

,  

BSc  University  of  Groningen

 

 

 

 

 

 

January,  2015

 

Master  thesis

 

Student  number:  10127240

 

Executive  Master  Management  Studies,  Strategy  track  

Amsterdam  Business  School,  University  of  Amsterdam    

Supervisor:  B.  Kuijken,  MSc    

Version:  Thesis_Alwin  Korthof_Final_v1.1  

 

 

 

 

 

(2)

Statement of Originality

This document is written by Student Alwin Korthof who declares to

take full responsibility for the contents of this document. I declare

that the text and the work presented in this document is original and

that no sources other than those mentioned in the text and its

references have been used in creating it.

The Faculty of Economics and Business is responsible solely for the

supervision of completion of the work, not for the contents.

Signature ____Alwin

Korthof_______________________________________

                                   

(3)

Table  of  Contents  

ABSTRACT  

5

 

INTRODUCTION  

6

 

2.  LITERATURE  REVIEW  

8

 

2.1  TIME  AND  CONSUMER  BEHAVIOUR   8  

2.2  COSTS  AND  CONSUMER  BEHAVIOUR   9  

2.3  EFFORT  &  CONSUMER  BEHAVIOUR   10  

2.4  SELF-­‐GENERATED  EFFORT   11  

2.4  CONCEPTUAL  MODEL   12  

3.  RESEARCH  METHODOLOGY  

13

 

3.1  RESEARCH  DESIGN   13  

3.2  PROCEDURE  &  PARTICIPANTS   14  

3.2.1  PRODUCTS   15

 

3.2.2  AUCTIONS   15

 

3.3  OPERATIONALIZATION  OF  THE  HYPOTHESES   16  

3.3.1  QUESTIONNAIRE   16

 

3.4  TESTING  THE  HYPOTHESES   17  

4.  RESULTS  

19

 

4.1  DESCRIPTIVE  STATISTICS   19  

4.2  CUE  RESULTS   19  

4.3  TESTING  FOR  NORMALITY   21  

4.4  TESTING  HYPOTHESES   23  

4.4.1  TEST  OF  H1:  R&D  TIME  EFFECT   23

 

4.4.2  TEST  OF  H2:  R&D  COSTS  EFFECT   23

 

4.4.3  TEST  OF  H3:  R&D  EFFORT  EFFECT   24

 

4.4.4  TEST  OF  H4:  CONSUMER  EFFORT  EFFECT   24

 

4.5  CONTROL  VARIABLES   25  

4.6  BOOTSTRAP  METHOD   26  

4.6.1  BOOTSTRAP  RESULTS   27

 

4.6.2  TESTING  OF  HYPTHESES  EXPERIMENT  1   27

 

4.6.3  TESTING  OF  HYPOTHESES  EXPERIMENT  2   28

 

5.  DISCUSSION  

30

 

5.1  DISCUSSION   30   5.2  LIMITATIONS   32   5.3  IMPLICATIONS   33  

6.  CONCLUSION  

35

 

REFERENCES  

36

 

APPENDIX  

I

 

(4)

A:  THE  AUCTIONED  PRODUCTS  AND  TREATMENTS   I

 

B:  ONE-­‐WAY  ANOVA  TEST   IV

 

C:  T-­‐TEST   VI

 

D:  BOOTSTRAP  TEST   XIV

 

 

 

 

 

 

 

 

 

 

 

 

 

         

(5)

Abstract  

 

The  effort  in  R&D  -­‐  in  order  to  develop  a  product  -­‐  has  been  linked  in  literature  to   investments  and  time  (Vernon,  2005).  However,  how  the  firm’s  effort  in  R&D  impacts   consumer  behavior  has  been  neglected.  With  this  study  the  communication  of  exerted   effort,  influencing  the  willingness  to  pay  of  the  consumer  for  a  product,  is  examined.     Two  experiments,  in  which  a  new  to  the  market  product  was  auctioned,  were   conducted,  by  conducting  a  sealed-­‐bid  second-­‐price  (Vickrey)  auction  among  N=942   participants.  Three  independent  variables  were  measured:  R&D  time,  R&D  costs  (together   R&D  effort)  and  consumer  effort.  The  three  variables  were  first  measured  in  the  treatments   (online  advertisements  in  the  auction)  and  subsequently  the  three  first  variables  were   measured  again  in  the  questionnaire.  The  independent  variable  of  this  study  was  willingness   to  pay,  measured  in  the  currency  euros.  The  two  experiments  were  subsequently  replicated   by  systematically  and  randomly  resampling  the  available  sample  many  times,  in  order  to   draw  a  conclusion  without  having  to  make  making  assumptions  regarding  the  shape  of  the   sampling  distribution.  The  bootstrap  test  showed  that  the  results  of  the  experiments  were   not  a  result  of  random  chance.    

Concluding  this  research  it  was  shown  that  when  a  producer  exerts  and  

communicates  effort  in  R&D,  consumers  reward  the  producer  by  increasing  their  willingness   to  pay.  Even  if  the  produced  product  is  not  improved  and  remains  exactly  the  same,  

significant  increased  willingness  to  pay  was  observed  for  R&D  effort.  The  effect  of  

communicating  R&D  effort  and  the  effect  of  exertion  of  R&D  effort  can  be  rather  valuable   for  firms  that  are  new  to  the  market  and  /  or  want  to  launch  a  new  product.  Important   decisions  regarding  time  and  costs  spent  in  R&D  can  be  made  with  this  knowledge.                  

(6)

 

Introduction  

Effort  spent  in  the  research  and  development  (R&D)  of  a  product  is  a  very  important   factor  for  a  company  that  intends  to  launch  a  new  product.  However,  how  this  effort  is   perceived  and  valuated  by  the  consumer  is  often  not  measured  or  is  very  hard  to  measure.  A   company  makes  important  decisions  regarding  time  and  money  spent  in  R&D  before  any   consumer  product  valuation  takes  place.  This  can  make  knowledge  regarding  the  

consumers’  perception  of  R&D  effort,  extremely  valuable  for  firms.  

Many  studies  have  been  conducted  concerning  how  important  factors  in  our  life  –   time,  energy  and  money  –  relate  to  our  daily  life  and  influence  consumer  behaviour.  The   perception  of  time  and  money  has  also  been  studied  extensively.  These  studies  show  time   and  money  are  clearly  impacting  consumer  behavior.  There  has  been  proof  that  time  is   considered  a  cost  or  effort  for  the  customer.  Although  current  available  literature  mentions   the  effort  of  producing  a  product  (Jacoby,  1976;  Heide  &  Olsen,  2011;  Norton  et  al,  2011),   relatively  few  research  studies  have  been  conducted  on  how  effort  exerted  and  

communicated  by  firms,  is  perceived  by  consumers.    

One  study  examined  consumer  responses  to  extra  effort  exerted  by  firms  in  a   general  manner  (Morales,  2004).  Morales  conducted  three  laboratory  experiments,  which   showed  that  extra  effort  exerted  by  firms  in  making  or  displaying  their  products  led  to  an   increased  willingness  of  consumers  to  pay  for  these  products.  According  to  Morales  (2005),   the  few  studies  examining  the  influence  of  effort  in  a  consumer  context,  have  studied  cases   where  the  effort  improves  the  perceived  quality  of  the  products  and  services  or  when  actual   quality  is  ambiguous,  e.g.  Kruger’s  paper  in  2003  (Morales,  2005).  Instead,  Morales  looked  at   cases  where  the  effort  has  no  impact  on  product  quality  and  is  not  personally  directed   towards  an  individual  consumer.  

The  effort  in  R&D  -­‐  in  order  to  develop  a  product  -­‐  has  been  linked  in  literature  to   investments  and  time  (Vernon,  2005).  However,  how  the  firm’s  effort  in  R&D  impacts   consumer  behavior  has  been  neglected.  There  has  been  little  research  conducted  with   respect  to  how  the  effort  in  R&D  of  the  producer  can  affect  the  willingness  to  pay  of  the   consumer.  Many  studies  have  been  conducted  with  respect  to  willingness  to  pay  (Noussair   et  al,  2004;  Morales,  2005).  However  there  are  only  a  few  previous  studies  that  conducted   experiments  using  second-­‐price  sealed-­‐bid  auctions  (Vickrey,  1961)  to  determine  the   willingness  to  pay  of  the  consumer.  This  leads  to  the  following  research  question:  

(7)

 

‘How  does  mentioning  the  amount  of  time  and  money  spent  on  the  R&D  of  a  product   influence  consumer’s  willingness  to  pay  for  that  product?’  

 

With  this  study  the  communication  of  exerted  effort,  influencing  the  willingness  to   pay  of  the  consumer  for  a  product,  is  examined.  This  research  will  add  to  the  existing   research  whether  the  communication  of  exerted  effort  in  R&D  of  the  producer  can  affect   the  willingness  to  pay  of  the  consumer.  This  in  turn  adds  to  the  research  pool  on  consumer   behaviour.  The  communication  of  exerted  R&D  effort  can  be  regarded  as  a  signalling  effect   towards  the  consumer  if  the  willingness  to  pay  is  influenced  by  R&D  effort.  With  this   knowledge  firms  can  make  decisions  regarding  their  exertion  or  communication  in  R&D   effort.  

This  paper  is  constructed  as  follows:  the  paper  starts  by  reviewing  previous  relevant   literature  with  respect  to  time  and  money  and  then  effort  in  relationship  to  consumer   behaviour.  It  proceeds  by  providing  several  hypotheses  with  respect  to  effort  in  relation  to   willingness  to  pay.  The  method  for  the  research  that  is  used  will  be  discussed  subsequently,   followed  by  the  results  of  the  research.  The  paper  continues  with  analysing  and  discussing   the  results  in  order  to  come  to  a  conclusion  regarding  the  stated  hypotheses.  Lastly,  the   implications  and  limitations  of  this  study  will  be  discussed.  

(8)

2.  Literature  review  

The  relationship  between  time,  costs  and  effort  and  consumer  behaviour  will  be   reviewed,  which  will  lead  to  the  formulation  of  relevant  hypotheses  and  a  conceptual  model   of  this  research.  

2.1  Time  and  consumer  behaviour  

Jacoby  et  al.  (1976)  claims  to  be  one  of  the  first  to  write  down  systematic  thoughts   and  perform  empirically  research  on  the  relationship  between  time  and  consumer  

behaviour.  Jacoby  defines  consumer  behaviour  as  the  acquisition  and  use  of  goods  and   services  by  consumers  with  the  use  and  expenditure  of  time  integrally  involved.  Jacoby   writes  about  how  aspects  of  time  act  as  variables  affecting  consumer  decision-­‐making.  He   provides  examples  from  Wright  (1974),  Winter  (1975)  and  Chestnut  (1975)  of  time  as  a   variable  influencing  the  decision-­‐making  task  and  examples  of  time  as  measure  of  the   decision-­‐making  task.  Jacoby  argues  that  the  consumer  owns  five  subjective  states  regarding   consumer  behaviour  and  time:  1.  The  perception  of  urgency:  having  short  time  to  satisfy  the   need  of  a  product.  2.  Perceived  newness:  whether  a  product  is  new  to  the  market.  3.  

Anticipated  frequency,  duration  and  extension.  The  usage  of  the  considered  product  will  be   taken  into  account  together  with  an  assumption  of  its  lifespan  and  future  value.  4.  Individual   differences.  Consumers  value  time  more  or  different  than  others.  5.  Timing,  strategy  and   scheduling.  Consumer  perceptions  about  when  to  buy  the  product,  when  to  use  the  product,   how  long  to  use  the  product,  et  cetera.  Jacoby  ends  his  paper  by  discussing  the  trade-­‐off   relationships  between  time,  money  and  effort.  In  elaboration  of  the  fourth  subjective  state   as  described  by  Jacoby  (1976)  Graham  (1981)  reviewed  three  different  perceptions  of  time   and  focused  on  behaviour  of  people  who  hold  different  perceptions.  According  to  Graham,   time  can  be  consumed  like  a  consumer  good.  This  makes  it  possible  to  value  time  in  terms  of   money.  Graham  argues  that  the  perception  of  time  seems  so  obvious  that  it  is  hard  to   understand  that  others  have  different  perceptions  of  time.  According  to  him,  especially   European-­‐Americans  share  this  perception.  They  believe  time  can  be  saved,  spent  and   wasted  like  money.  But  time  can  also  be  bought  with  money.  Graham  continues  that  time  is   a  commodity  that  will  be  allocated  to  maximise  utility  and  that  the  allocation  process  follows   the  same  process  for  decision-­‐making  as  consumer  products  do.  Graham  came  up  with  three   perception  models  of  time:  the  linear-­‐separable  model,  the  circular-­‐  traditional  model  and   the  procedural-­‐traditional  model.  The  first  model  concerns  the  common  perception  about   time  as  described  above  and  is  traditionally  educated  in  European-­‐American  societies.  

(9)

Basically  time  is  money  and  vice  versa.  The  second  model  covers  the  idea  that  actions  are   not  regulated  by  time.  Because  of  the  emphasis  on  the  present,  there  is  little  connection   between  time  and  money  according  to  the  circular-­‐traditional  model.  The  third  model,  the   procedural-­‐traditional  model,  states  that  time  is  irrelevant.  Activities  will  take  places   according  to  procedures  and  what  matters  is  whether  the  procedures  are  followed  rather   than  performed  on  time.  What  Graham  tries  to  convey  with  his  paper  is  that  there  are   different  perceptions  of  time  and  that  these  perceptions  are  carried  as  part  of  a  culture,  and   that  these  perceptions  have  in  turn  an  impact  on  consumer  behavior.  His  paper  supports   that  understanding  the  perception  of  time  of  consumers,  means  understanding  the  behavior   of  consumers.  Following  this  reasoning,  the  perception  of  time  of  consumers  can  influence   consumer  behaviour.  Time  spent  is  according  to  Graham’s  linear-­‐separable  model  equal  to   money  spent  and  can  therefore  be  valuated  as  money.  How  time  will  be  valuated  will  be   researched  in  this  study.  Both  time  spent  by  the  consumer  and  time  spent  by  the  producer   will  be  researched.  I  expect  a  positive  relationship  between  the  consumer’s  perception  of   the  time  spent  by  the  producer  and  the  consumer’s  behaviour.  In  order  to  test  this,  the  first   hypothesis  is  formulated  as  follows:    

 

H1:  Mentioning  the  time  spent  in  R&D  increases  the  willingness  to  pay  of  the  consumer  for  a   product.  

 

2.2  Costs  and  consumer  behaviour  

Like  Jacoby  (1976)  Okada  and  Hoch  (2004)  begin  their  study  regarding  time  versus   money  by  quoting  Benjamin  Franklin  in  his  ‘Advice  to  a  Young  Tradesman’  (1748):  

"Remember  that  time  is  money."  Implying  that  time  is  just  as  valuable  as  money.  They   express  time  in  a  monetary  term  as  opportunity  cost,  firstly  introduced  by  von  Wieser  in   1914.  Although  Graham  (1981)  already  argued  that  time  does  not  necessarily  relate  to   money,  as  discussed  in  the  paragraph  above,  Okada  &  Hoch  believe  that  time  does  relate  to   money.  However,  they  suggest  that  consumers  are  not  treating  time  and  money  in  the  same   manner.  Research  by  Neumann  and  Friedman  (1980)  and  Hoskin  (1983)  implies  that  because   of  the  under  appreciation  of  the  opportunity  cost  of  time,  time  expressed  in  money  is  not   always  the  same.  Besides,  the  perceived  valuation  of  time  cannot  be  precisely  expressed  in   money.  In  their  paper,  Okada  &  Hoch  examine  the  ambiguity  of  the  value  of  time.  By   conducting  experiments  they  provide  evidence  that  the  value  of  time  is  ambiguous.   Especially  when  expressed  in  terms  of  money.  They  explain  the  difference  in  time  and   money  valuation  in  the  estimation  of  their  opportunity  cost.  Since  time  is  not  as  liquid  and  

(10)

storable  as  money,  estimations  for  opportunity  costs  are  easier  computed  for  money  than   for  time.  The  results  of  the  experiments  show  that  people  rather  pay  in  time  than  in  money.   The  experiments  could  not  show  whether  money  or  time  was  spent  more  wisely.  However,   it  did  show  that  the  valuation  of  time  in  terms  of  money  depends  on  the  circumstances   when  time  is  valuated.  Why  time  is  not  like  money  is  subject  of  Soman’s  study  of  2001  as   well.  Contrary  to  what  was  presumed  in  the  previous  paragraphs,  Soman  empirically  proves   that  time  is  not  like  money.  However,  as  for  time,  I  expect  a  positive  valuation  for  costs  as   exerted  effort.  How  costs  made  and  communicated  by  the  producer  and  how  consumers   valuate  these  costs,  will  be  researched.  In  order  to  test  this  and  to  test  whether  time  or   money  is  regarded  more  important  to  the  consumer,  the  second  hypothesis  is  consequently:  

 

H2:  Mentioning  the  fixed  R&D  costs  increases  the  willingness  to  pay  of  the  consumer  for  a   product.  

2.3  Effort  &  consumer  behaviour  

The  more  effort  the  producer  spend  developing  on  a  product,  the  more  convenient   the  product  is  perceived  by  the  costumer,  this  was  researched  by  Kruger  et  al.  (2003)  and   Morales  (2005).  Kruger  et  al.  argue  that  effort  is  used  as  a  heuristic  for  quality.  They  

researched  that  more  time  and  effort  spent  on  producing  a  product  led  to  higher  ratings  for   that  product  in  terms  of  quality,  value,  and  liking  of  the  product.  They  demonstrated,  by   conducting  three  experiments,  that  for  three  different  objects  the  valuation  for  the  objects   increased  together  with  the  effort  exerted  in  the  objects.  The  valuation  of  the  (improved)   quality  of  the  objects  was  a  moderating  factor  in  the  perception  of  the  increased  valuation.   All  three  experiments  were  set  up  in  a  similar  manner:  in  the  experiments  the  cue  was  each   time  a  difference  in  time  spent  on  the  product  (high  or  low).    

Morales  (2005)  also  researched  the  exerted  firm  effort  in  relation  to  the  customer’s   valuation  of  the  product.  However  in  her  study  the  firm  effort  was  researched  independent   of  the  quality  of  the  product.  Moreover  her  research  is  more  generic  applicable,  since  her   research  was  conducted  in  a  general  manner  and  not  conducted  toward  an  individual   customer  like  the  experiments  in  Kruger’s  et  al  (2003)  paper.  In  contrast  to  Kruger’s  paper,   consumers  did  not  personally  benefit  from  the  effort  that  was  exerted  by  firms  in  Morales’   paper.  For  instance,  if  a  firm  spends  time  in  marketing,  this  effort  is  directed  in  a  general   manner  and  available  to  a  generic  public.  The  exerted  effort  was  not  directed  toward  an   individual  person.  Morales  also  conducted  three  experiments.  In  the  first  two  experiments   the  effort  cue  was  stated  by  a  difference  in  displaying  products  organized  and  less  

(11)

organized:  experiment  one  and  two  displayed  products  in  a  different  manner  (high  effort:   neatly  organized  products,  low  effort:  less  organized  products).  In  the  third  experiment,  like   Kruger’s  experiment,  a  difference  in  time  spent  on  the  product  was  used  as  cue  for  the   exerted  effort.  Kruger  et  al.  conducted  their  experiments  by  deviating  the  exerted  effort   expressed  in  the  amount  of  time  invested  in  the  product.  Morales  did  this  as  well,  but  also   conducted  two  experiments  where  the  cue  of  time  was  not  explicitly  mentioned.  Kruger  et   al.  used  a  quality  scale  from  1  to  11  to  determine  the  perceived  effort;  Morales  used   willingness  to  pay  as  a  factor  to  determine  the  perceived  effort.  Neither  Kruger  et  al.  nor   Morales  included  the  cue  of  money  in  their  research.  I  believe  that  this  is  a  gap  in  the   current  literature  with  respect  to  firm  effort  in  relationship  to  customer  valuation.  The  cue   money,  as  expression  of  effort,  was  therefore  included  in  this  study.  The  third  hypothesis   combines  both  the  cue  of  time  and  money.  This  combination  is  also  new  in  effort  literature   and  is  expected  to  have  a  stronger  effect  than  H1  and  H2:  

 

H3a:  Mentioning  the  R&D  effort  increases  the  willingness  to  pay  of  the  consumer  for  a   product  

 

H3b:  Mentioning  the  R&D  effort  increases  the  willingness  to  pay  of  the  consumer  for  a   product  more  than  mentioning  either  R&D  time  or  R&D  costs  

   

2.4  Self-­‐generated  effort  

The  three  hypotheses  above  are  stated  to  research  not  self-­‐generated  effort.  They   apply  to  other-­‐generated  effort:  effort  exerted  by  the  producer  or  firm  (Kruger  et  al.,  2003).   Next  to  this,  self-­‐generated  effort  will  be  researched.  

Effort  can  be  psychically  and  mentally  expressed.  Heide  and  Olsen  (2010)  expect   that  the  use  of  time  is  a  cost  or  effort  for  the  consumer.  For  instance,  the  time  used  for   preparing  a  meal  is  considered  either  a  cost  or  effort  for  the  consumer.  Candel  (2001)  and   Scholderer  &  Grunert  (2005)  define  in  their  studies  the  use  of  time  and  the  physical  or   mental  effort  exerted  by  the  consumer  in  the  production  and  the  consumption  of  food  as   ‘convenience’.  Heide  and  Olsen  point  out  that  studies  have  shown  that  consumers  do  not   always  prefer  convenience  solutions.  Their  study  concerns  the  opposite  of  consumer   convenience:  co-­‐production.  Co-­‐production  is  the  active  participation  of  a  consumer  in  the   production  process.  Heide  and  Olsen  showed  that  by  testing  the  relationship  between   convenience  and  co-­‐production  as  well  how  the  combined  role  of  those  constructs  

influences  global  product  evaluation.  Their  study  proves  that  satisfaction  with  co-­‐production   has  a  strong  and  positive  effect  on  the  evaluation  of  the  final  outcome  of  the  co-­‐processed  

(12)

product.  They  also  showed  that  convenience  has  a  positive  influence  on  product  evaluation.   This  is  in  line  with  earlier  studies  from  Berry  (2002)  and  Jacoby  (1976)  regarding  that  time  is   a  cost  perspective,  as  described  previously.  Additionally  they  showed  that  the  less  effort  a   consumer  has  to  spend  on  a  product,  the  more  convenient  the  product  is  perceived  by  the   consumer.  

Norton,  Mochon  and  Ariely  (2011;  2012)  continued  studying  self-­‐generated  effort   and  showed  in  their  papers  that  people  are  willing  to  pay  more  for  self-­‐made  products  than   for  identical  ones  made  by  others.  They  call  this  finding  the  ‘IKEA  effect’,  after  the  build-­‐it-­‐ yourself  furniture  sold  by  IKEA.  They  state  that  consumers  ‘assembling  products  fulfills  a   core  psychological  need  desire  to  signal  to  themselves  and  others  that  they  are  competent   and  that  the  feelings  of  competence  associated  with  self-­‐made  products  lead  to  the   increased  valuation.’  This  is  supported  by  Heide  and  Olsen  (2010)  if  we  look  at  their  finding   regarding  co-­‐production:  satisfaction  with  co-­‐production  has  a  strong  and  positive  effect  on   the  evaluation  of  the  final  outcome  of  the  co-­‐processed  product.  I  reason  that  not  only  co-­‐ production  effort,  but  also  self-­‐generated  effort  after  production  has  a  positive  influence  on   the  consumer’s  valuation  of  the  product.  This  leads  to  the  following  hypothesis:  

 

H4:  Mentioning  future  consumer  effort  increases  the  willingness  to  pay  by  the  consumer  for   a  product  

 

2.4  Conceptual  Model  

The  discussed  literature  and  consequent  hypotheses  regarding  R&D  time,  costs,   effort  and  consumer  effort  in  relation  to  willingness  to  pay  are  depicted  visually  in  the   conceptual  model  below:  

                          Figure  2.1  Conceptual  Model  

Fixed  R&D   costs  (€)  

Maximum   willingness  to  

pay  (€)   Time  spent  in  

R&D  (years)   R&D  effort  (€   &  years)   Consumer   effort  spent  in   time  (minutes)  

(13)

3.  Research  methodology  

In  order  to  test  the  previously  formulated  hypotheses  and  to  answer  the  research   question,  an  experimental  research  was  conducted.  In  this  chapter,  the  methodology  of  this   research  is  discussed.  Research  design,  data  collection  and  subsequently,  a  plan  of  analysis   are  described  and  elaborated  upon.  

3.1  Research  design  

In  this  research  study,  an  experiment  was  conducted  instead  of  conducting  research   through  questionnaires.  The  experiment  that  was  set  up  showed  true  consumer  behaviour   and  real  product  valuation  in  terms  of  willingness  to  pay.  The  consumers’  willingness  to  pay   was  examined  by  conducting  an  online  second-­‐price  sealed-­‐bid  auction.  The  rationale  for   researching  willingness  to  pay  in  relation  to  experimental  auctions  is  discussed  below.  

Experimental  auctions  can  avoid  potential  biases  with  respect  to  overstating  

willingness  to  pay  and  are  designed  to  show  real  differences  in  willingness  to  pay  (Alfnes  and   Rickertsen,  2003).  According  to  Alfnes  &  Rickertsen  and  Lusk  (2012)  several  studies  

presented  that  stated  preference  methods  show  overestimation  of  willingness  to  pay.   Therefore  it  was  chosen  to  conduct  an  experiment  and  not  to  use  the  questionnaire   method.  Ruckmick  already  provided  criticism  on  the  questionnaire  research  method  in  the   beginning  of  the  thirties  and  considered  experimental  research  delivering  higher  value  for   science  (Ruckmick,  1930).  He  calls  the  questionnaire  method  a  prescientific  procedure   instead  of  a  research  method.  He  sees  the  method  as  an  antecedent  to  and  dependent  on   further  experimental  research.  The  main  disadvantage  of  the  questionnaire  method  

mentioned  by  Rucknick  regarding  this  method  is  the  uncontrolled  and  uncontrollable  nature   of  the  replies.  These  undesirable  responses  are  for  a  great  deal  avoided  in  this  experiment.  

In  contrast  to  the  earlier  mentioned  stated  preferences  indication,  which  can  be   retrieved  by  answers  out  of  questionnaires  or  created  by  hypothetical  markets,  bids  in   experimental  auctions  show  revealed  preferences  (Lusk,  2010).  This  makes  experimental   auctions  in  contradiction  to  other  research  methods  not  hypothetical.  We  want  to  know   what  will  happen  in  the  real  world  instead  of  what  would  have  happened  in  a  hypothetical   situation.  By  employing  binding  commitments  instead  of  non-­‐binding  responses,  people  are   forced  to  more  carefully  think  about  their  answers  when  participating  in  a  research  (Lusk,   2010).  According  to  Barrot  et  al.  (2010)  stated  preference  research,  like  survey  research,  is   limited  because  of  the  lack  of  incentive  to  reveal  truthful  willingness  to  pay.  They  state  that   research  has  shown  that  the  most  sophisticated  elicitation  techniques  still  are  subject  to   questionable  responses  (Barrot  et  al,  2010).  Noussair  et  al.  continue:  demand  revealing  

(14)

auctions  can,  in  contrast  to  field  research,  measure  directly  the  limit  price  someone  is  willing   to  pay.  The  commitment  of  real  money  creates  an  incentive  to  truthful  bid  and  reveals   willingness  to  pay.  Particularly  for  new  products,  where  no  market  prices  yet  exist,  accurate   willingness  to  pay  information  is  useful  (Noussair  et  al,  2004).  

Experiments  with  second-­‐price  sealed-­‐bid  auctions  are  not  new:  Vickrey  introduced   this  particular  type  of  auction  in  1961.  He  showed  in  his  paper  of  1961  that  second-­‐price   sealed-­‐bid  auctions  led  to  bidding  your  reservation  price.  With  bidding  the  reservation  price   Vickrey  claims  bidding  the  price  based  on  your  valuation  of  the  product,  e.g.  your  willingness   to  pay  for  the  product.  The  auction  procedure  works  as  follows:  bidders  place  bets  with  the   understanding  that  the  auction  winner  is  the  highest  bidder  but  only  pays  the  second   highest  bid  (Vickrey,  1961).  The  bids  are  sealed.  Since  bidders  have  the  understanding  of  the   foregoing,  the  optimal  strategy  is  to  bid  your  willingness  to  pay.  The  price  bid  would  be  on   the  margin  of  indifference  as  to  whether  you  win  or  not.  Bidding  less  would  decrease  your   chance  to  win  and  could  not  affect  the  price  if  you  were  the  highest  bidder;  bidding  more   could  lead  to  paying  more  than  intended.  This  makes  betting  your  true  value  for  the  product   auctioned  the  optimal  strategy  (Vickrey,  1961).    

3.2  Procedure  &  Participants  

The  experimental  second-­‐price  sealed-­‐bid  auction  market  is  discussed  above.  For   this  study  an  existing  online  second-­‐price  sealed-­‐bid  auction  was  used.  The  tool,  named   Veylinx,  was  set  up  by  University  of  Amsterdam  (UvA)  PhD  candidates  Bram  Kuijken  and   Anouar  El  Haji  for  experimental  research  purposes.  By  recruiting  panel  members  for  their   online  auctions,  both  university  students  created  a  population  that  could  participate  in   auctions  in  order  to  perform  academic  research  experiments.  The  population  should  ideally   reflect  the  population  of  the  Netherlands.    

Initially  members  were  recruited  via  word-­‐of-­‐mouth  marketing  but  in  a  later  stage   members  were  also  acquired  via  business  channels.  In  addition,  the  Veylinx  founders  had   their  Bachelor  and  Master  graduate  students  perform  experiments  for  their  own  theses  and   asked  –  in  exchange  for  letting  them  using  their  tool  –  the  graduate  students  to  recruit  each   100  new  members  to  sign  up  for  the  Veylinx  tool.  The  population  of  Veylinx,  containing  only   Dutch  citizens,  is  comparable  to  the  population  of  the  Netherlands  with  regard  to  age.  With   respect  to  gender,  the  population  used  in  the  experiments  can  be  regarded  as  

representative  for  the  population  of  the  Netherlands  as  well:  according  to  the  Dutch  central   bureau  of  statistics  (CBS),  in  2013  49,5%  of  the  Dutch  population  was  men  and  50,5%  was   women.  At  the  time  the  experiments  were  conducted  Veylinx  had  a  population  of  48,6%  

(15)

men  and  51,4%  women.  In  total  4567  Veylinx  subscribers  were  approached  to  participate  in   the  auctions,  the  historical  average  respond  rate  of  the  auctions  is  40%.  

Both  experiments  were  treated  differently  because  of  the  gender  difference.   Although  the  products  for  both  experiments  were  similar,  distinction  between  men  and   women  was  made  and  the  results  for  the  two  experiments  were  not  used  transposable.  The   products  auctioned  and  the  rationale  for  choosing  these  products  will  be  discussed  in  the   next  paragraph.  

3.2.1  Products  

A  product,  which  was  new  to  the  market  and  with  a  retail  price  very  few  people   were  aware  of,  was  chosen  to  auction.  Only  by  auctioning  a  new  product  willingness  to  pay   could  be  examined.  If  the  researched  audience  knew  the  retail  price,  the  collected  answers   could  have  been  biased  and  mitigating  actions  had  to  be  taken  to  remove  those  answers   from  the  research.  Perceived  newness  of  a  product  is  also  one  of  Jacoby’s  five  subjective   states  regarding  consumer  behaviour  and  time  (1976).    

For  both  experiments  two  similar  products  were  auctioned.  The  first  experiment   was  set  up  for  men  and  the  second  experiment  for  women.  The  products  auctioned  were   two  bikes:  a  new  men  and  women’s  bike  from  Amsterdam  based  start-­‐up  company  Veloretti   (www.veloretti.com).  The  bikes  can  be  categorised  between  a  smooth  urban  bicycle  and  a   sporty  race  bicycle  (see  Appendix  A).  Theses  bikes  were  chosen  to  auction  since  there  was   producer,  developer  and  consumer  effort  involved  in  creating,  producing  and  assembling  the   bikes.  These  features  would  allow  to  offer  different  real  treatments  regarding  the  to  be   examined  R&D  and  consumer  effort.  New  to  the  bike  market  was  the  fact  that  the  consumer   had  to  put  effort  in  assembling  the  Veloretti  bike  instead  of  buying  it  in  a  bike  shop  (the   bikes  come  in  parts  in  a  box  and  are  sold  online).  This  feature  would  make  it  even  more   interesting  to  see  the  consumer  effort  effect  in  relation  to  willingness  to  pay  since  urban  city   bikes  are  usually  sold  through  retail  shops.      

3.2.2  Auctions  

Both  auctions  were  held  at  the  same  day  and  time:  Tuesday  July  3rd  2014.  The  

subscribers  of  Veylinx  had  from  8am  until  10pm  to  participate  in  the  auctions.  All  subscribers   received  an  email  with  the  request  to  participate  in  the  auction.  The  male  and  female   subscribers  were  randomly  distributed  over  the  respective  auctions.  After  participating  in   both  auctions  the  participants  were  asked  to  fill  out  an  identical  questionnaire.  

(16)

3.3  Operationalization  of  the  hypotheses  

All  data  with  respect  to  the  production  of  the  product,  the  R&D  time  spent,  costs,  et   cetera  was  available  to  use,  since  the  company’s  founder  and  owner  was  involved  in  this   study.  The  table  below  shows  the  different  treatments  of  the  experiments  and  their  cues.    

 

Table  3.1:  Experiment  treatments    

Each  experiment  contained  different  cues.  Experiment  1  was  set  up  with  the   following  cues:  time  spent  in  R&D  and  costs  of  R&D.  Experiment  2  contained  3  cues:  time   spent  in  R&D,  costs  of  R&D  and  consumer  effort.  The  different  cues  (treatments)  represent   the  indicated  hypotheses.  All  hypotheses  were  simulated  by  the  different  treatments.  Each   treatment  except  the  baseline  treatment  contained  a  cue  in  order  to  compare  to  the   baseline  treatment.  The  cues  for  experiment  1  (men)  and  experiment  2  (women)  were  the   same.  However  experiment  2  had  one  more  cue  in  addition.  Each  treatment  was  offered  to   a  group  of  either  men  or  women  in  the  online  auction:  the  first  group  of  people  (experiment   1,  group  1)  was  offered  the  product  without  a  cue  (baseline).  The  second  group  of  people   (experiment  1,  group  2)  was  offered  the  same  product  (and  saw  the  same  advertisement)   only  then  including  the  time  spent  on  R&D  mentioned  in  the  product  advertisement.   Another  group  of  men  (experiment  1,  group  3)  was  offered  at  the  same  time  the  product   with  the  costs  of  R&D  mentioned  in  the  advertisement.  The  same  applied  for  experiment  2:   the  woman’s  bicycle  was  offered  in  an  advertisement  including  the  R&D  time  and  R&D  costs   mentioned.  In  addition  to  experiment  1,  in  experiment  2  one  more  cue  (treatment)  was   added:  this  treatment  mentioned  the  consumer  effort  required  to  assemble  the  bike  in  the   advertisement.  The  treatments  as  offered  in  the  auction  can  be  found  in  appendix  A.  

3.3.1  Questionnaire  

The  questionnaire  used  in  this  research  is  depicted  in  Figure  3.1.  All  questions  were   measured  on  a  5-­‐point  Likert  scale.  

Question  1  was  asked  to  see  whether  the  product  was  indeed  new  to  the  market.   Only  by  auctioning  new  products  willingness  to  pay  is  worthwhile  to  measure.  By  knowing   the  product  up  front,  biased  bids  can  be  expected  with  respect  to  the  price  since  the  price  of   the  product  can  be  known.  The  same  applies  for  question  2.  Question  2  was  asked  to  get   unbiased  results  for  willingness  to  pay:  if  the  price  of  the  Veloretti  bike  was  known  

(17)

beforehand,  this  could  have  led  to  not  bidding  the  real  ‘willingness  to  pay’  price.  Those  bids   then  had  to  be  omitted  from  the  data.  Question  3  to  5  were  asked  to  get  additional  

confirmation  for  the  treatment  results  and  hypotheses.  Question  3  and  5  were  included  in   the  treatments  of  both  experiments.  Question  4  was  only  included  in  experiment  2   (women).  

  As  control  variables  the  questions  1  and  2  ‘Are  you  familiar  with  the  brand   Veloretti?’  and  ‘Did  you  know  the  price  of  the  bike  beforehand?’  were  asked  in  the   questionnaire  together  with  the  fourth  variable  ‘branding’,  e.g.  product  awareness.   These  control  variables  help  to  avoid  bias  in  relation  to  willingness  to  pay  as  discussed   above.  

 

                           

    1.  Are  you  familiar  with  the  brand  Veloretti?  

          Yes                   No                                     2.  Did  you  know  the  price  of  the  bike  beforehand?    

          Yes                   No                                     3.  I  find  it  important  to  know  the  development  time  of  a  product           Likert  scale:  Fully  agree  1  –  2  –  3  –  4  –  5  Fully  disagree            

         

        4.  I  find  it  important  to  spend  time  in  the  product  myself           Likert  scale:  Fully  agree  1  –  2  –  3  –  4  –  5  Fully  disagree            

         

        5.  I  find  it  important  to  know  the  development  costs  of  a  product           Likert  scale:  Fully  agree  1  –  2  –  3  –  4  –  5  Fully  disagree        

                           

 

Figure  3.1  Questionnaire  

3.4  Testing  the  hypotheses  

In  order  to  answer  the  research  question,  the  stated  hypotheses  were  explored,   tested  and  either  supported  or  rejected.  First  the  descriptive  statistics  of  the  treatments  

(18)

were  analysed.  Secondly,  by  performing  an  ANOVA  test,  the  means  of  the  different   treatments  were  tested  to  determine  whether  there  was  a  significant  difference  in  means   between  the  base  treatment  and  the  individual  hypothesised  cues:  R&D  time  (H1),  R&D   costs  (H2),  R&D  effort  (H3)  and  consumer  effort  (H4).  The  ANOVA  test  verified  whether  the   mean  of  the  treatment  (the  test  statistic)  was  statistically  significant  from  the  mean  of  the   base  treatment.  Establishing  the  p-­‐value  of  the  test  statistic  based  on  the  sampling   distribution  was  done  for  this  purpose.  Based  on  the  outcome,  the  hypotheses  were  to  be   accepted  or  rejected.  However,  the  test  relied  on  the  following  assumptions:  the  data  set   was  assumed  to  be  distributed  normally,  variances  were  assumed  to  be  equal  and  the   responses  for  a  given  group  were  assumed  to  be  independent  and  identically  distributed   normal  random  variables  (Pallant,  2010).  In  order  to  comply  with  these  assumptions  of  the   ANOVA  test,  the  test  data  can  be  transformed,  in  order  to  end  up  with  more  accurate   results.  There  are  obvious  reasons  to  decide  not  to  transform  the  source  data,  such  as   problems  with  the  interpretation  of  the  results  and  not  finding  the  correct  transformation  of   the  data.  In  this  research  the  data  was  therefore  chosen  not  to  be  transformed,  but  to   perform  another  (non-­‐parametric)  test  instead.  Non-­‐parametric  tests  replace  the  original   values  by  values  based  on  their  order  of  rank  in  the  data  sample  and  subsequently  perform  a   ‘classical’  statistical  test  with  these  new  values  (Mann  Whitney  U  test,  Wilcoxon  test,  

Kruskal-­‐Wallis  ANOVA,  Friedman  ANOVA,  Spearman  rank  correlation)  (Pallant,  2010).     There  are  also  several,  powerful  computer  intensive,  non-­‐parametric  methods  to   determine  the  confidence  levels  on  certain  statistics  and  p-­‐values  of  certain  tests,  such  as   the  resampling  method  of  the  non-­‐parametric  bootstrap  test.  By  systematically  and   randomly  resampling  the  single  available  sample  many  times,  it  is  possible  to  approximate   the  shape  of  the  sampling  distribution  (and  therefore  calculate  the  p-­‐value  of  the  test   statistic)  with  the  bootstrap  test.  This  method  of  analysis  was  also  applied  to  the  data.  The   advantage  of  this  method  is  that  the  test  is  able  to  exclude  assumptions  regarding  the   distribution  of  the  data  set,  which  neglects  potential  need  for  data  transformation  (Efron,   1979;  Davison  et  al.,  1986).    

           

(19)

4.  Results  

The  result  section  starts  with  describing  the  descriptive  statistics  of  the  experiments   and  subsequently  the  cue  results  will  be  presented  and  discussed.  Hereafter  the  distribution   of  the  data  set  will  be  explored  in  order  to  see  if  the  data  set  is  compliant  with  the  test   assumptions.  Next  the  hypotheses  are  tested  and  the  control  variables  are  looked  at.      

4.1  Descriptive  statistics  

The  total  amount  of  potential  participants  of  the  two  experiments  was  N=4567,  all   the  subscribers  of  the  Veylinx  website.  The  total  subscribers  were  divided  into  two  

experiments:  experiment  1  for  men  (N  =  2238)  and  experiment  2  for  women  (N  =  2329).   The  historical  response  rate,  all  the  subscribers  who  actually  open  their  email,  see  the   advertisement  and  place  a  bid  was  at  the  time  of  the  auction  was  approximately  40%.  In   experiment  1,  N  =  536  respondents  participated  and  in  experiment  2,  N  =  406  respondents   participated.  This  gives  a  response  rate  for  men  of  24%  and  for  women  of  17%.  The  total   response  rate  was  21%  (N  =  942  out  of  N  =  4567).  If  we  look  at  the  total  respondents  for   men  and  women  together,  56.90%  men  responded  and  43.10%  women.  This  deviates  from   the  approximately  50-­‐50  distribution  of  the  Dutch  population.  With  respect  to  age,  for  men   as  well  for  women  the  average  age  was  41,  which  is  one  year  younger  than  the  average  age   in  the  Netherlands  and  therefore  representative  (Central  Bureau  for  Statistics,  2013).        

   

Table  4.1:  Population  age  of  the  Netherlands  (source  CBS,  2013)  

 

4.2  Cue  results  

In  table  (4.2)  below  the  results  for  experiment  1  and  2  are  depicted.  At  a  first  glance   the  difference  in  means  are  notable.    For  men,  treatment  2,  including  the  cue  for  R&D  time,   led  to  a  higher  mean  than  the  baseline  treatment  1  (M  =  62.86,  SD  =  77  versus  M  =  59.49,  SD   =  71).  Treatment  3,  the  cue  for  R&D  costs,  led  even  to  a  higher  mean  than  treatment  2  (M  =   74.97,  SD  =  75  versus  M  =  59.49,  SD  =  71).  Without  exploring  the  data  further  into  more   depth,  an  increase  of  the  mean  of  26%  is  presented.  The  respondents  of  experiment  1   valued  R&D  effort  (both  time  and  costs)  in  a  positive  sense  (M  =  68.92  versus  M  =  59.49).        

   

(20)

 

Descriptive  statistics   Men   Women   Women  Men  &  

        Mean   6558.39   5082.22   5922.16   Median   5000   3600   4500   Standard  Deviation   7650.62   5894.28   6983.26   Sample  Variance   58531932   34742566.49   48765909.04   Range   45000   30000   45000   Minimum   0   0   0   Maximum   45000   30000   45000   Sum   3515295   2063381   5578676   Count   536   406   942   Largest(1)   45000   30000   45000   Smallest(1)   0   0   0   Confidence  Level(95,0%)   649.15   575.06   446.52    

Table  4.2:  descriptive  statistics  source  data  in  euro  cents  

 

The  same  valuation  of  R&D  effort  applied  to  the  respondents  of  experiment  2  can  be   found  in  table  4.3.  Looking  at  the  means,  treatment  3  and  4  stand  out  compared  to  the   baseline  treatment:  R&D  time,  (M  =  59.94,  SD  =  71  versus  M  =  36.52,  SD  =  44)  and  R&D   costs,  (M  =  63.05,  SD  =  56  versus  M  =  36.52,  SD  =  44).  Also  the  treatment  including  

consumer  effort  has  a  higher  mean  than  the  baseline  treatment  (M  =  44.32,  SD  =  46  versus   M  =  36.52,  SD  =  44).  The  bicycle  advertisement  including  the  cue  R&D  time  was  valued  63%   higher  than  the  advertisement  without  mentioning  the  R&D  time.  The  cue  R&D  costs  even   led  to  an  increase  of  willingness  to  pay  of  72%.  These  initial  results  are  great  indicators  for   accepting  the  hypotheses  of  this  research  and  confirming  the  expected  outcome.  Yet,   whether  these  results  are  indeed  significant  will  be  explored  in  the  subsequent  sections  by   performing  ANOVA  tests  and  using  the  bootstrap  method.      

 

  Table  4.3:  Descriptive  statistics  of  the  treatments  experiment  1  &  2  

(21)

  By  excluding  the  0  bids  from  the  data,  a  first  attempt  was  made  to  come  closer  to  a   normal  distribution  of  the  data.  Out  of  a  total  of  942  bids,  250  zero  bids  were  excluded.   However,  the  data  including  0  bids  will  be  used  later  on  in  the  bootstrap  test  in  order  to  be   completely  statistically  correct.  Obviously,  the  mean  increased  for  both  experiments   excluding  the  0  values,  for  men  (M  =  88.55,  SD  =  77  versus  M  =  65.58,  SD  =  77)  and  women   (M  =  69.95,  SD  =  59  versus  M  =  50.82,  SD  =  59)  (see  table  4.2  and  4.4).      

 

   

Table  4.4:  Descriptive  statistics  of  the  two  experiments  (excl.  0  bids)  

 

4.3  Testing  for  normality  

In  order  to  see  whether  the  data  set  was  distributed  normally,  a  first  attempt  was   already  made  by  excluding  the  0  values  from  the  data  set.  In  table  4.5  the  cue  results   excluding  the  0-­‐values  are  depicted  for  experiment  1  and  2.  Logically,  the  difference  in   means  for  the  treatments  including  cues,  has  increased  compared  to  the  baseline   treatments.  Especially  the  cue  R&D  costs  led  to  higher  valuation  of  the  product  in  both   experiments  looking  at  the  means:  men  (M  =  100.97,  SD  =  80  versus  M  =  80.78,  SD  =  77)   women  (M  =  88.47,  SD  =  71  versus  M  =  53.75,  SD  =37),  see  also  depicted  in  graphs  4.1  and   4.2.  

However,  excluding  the  0-­‐values  did  not  lead  to  a  (log)  normal  distribution  of  the   data  set.  The  Jarque-­‐Bera  test  was  rejected  for  both  experiments  and  all  treatments  (p  =   0.01).  

   

   

(22)

           

Graph  4.1:  Mean  willingness  to  pay  experiment  1  

                 

Graph  4.2:  Mean  willingness  to  pay  experiment  2  

€  0   €  20   €  40   €  60   €  80   €  100   €  120   Treatments  

Experiment  1:  Men  (µ)  

Base  (control)   R&D  rme   R&D  costs   €  0   €  10   €  20   €  30   €  40   €  50   €  60   €  70   €  80   €  90   €  100   Treatments  

Experiment  2:  Women  (µ)  

Base  (control)   R&D  rme   R&D  costs   Consumer  effort  

(23)

 

4.4  Testing  hypotheses  

In  order  to  test  the  hypotheses,  it  was  tested  whether  the  means  of  the  cues  in  the   treatments  for  the  two  experiments  were  significantly  different  from  the  baseline  cue.  To   determine  the  significance  of  the  mean  differences,  the  one-­‐way  ANOVA  test  was  

performed.  The  means  of  the  different  cues  were  compared  to  the  mean  of  the  baseline   cue.  By  setting  up  a  0-­‐hypothesis  stating  that  the  means  of  the  two  examined  groups   (treatments  /  cues)  are  equal,  using  a  significance  limit  of  5%,  the  one-­‐way  ANOVA  test  will   either  accept  or  reject  the  hypothesis,  implying  that  the  means  are  equal  or  not  equal.  If  the   0-­‐hyphothesis  is  accepted,  there  is  evidence  that  the  means  differ  significantly  at  the  5%   significance  level.  

4.4.1  Test  of  H1:  R&D  time  effect  

Hypothesis  one  predicts  that  mentioning  the  time  spend  in  R&D  has  a  positive  influence  on   willingness  to  pay.  

Men  There  was  no  significant  evidence  found  that  mentioning  R&D  time  increased  the   willingness  to  pay  of  the  consumer  (M  =  84.65,  SD  =  72  versus  M  =  80.78,  SD  =  77,  p  >  0.05).   Hypothesis  1  is  therefore  rejected  for  experiment  1.  

Women    There  was  significant  evidence  found  that  mentioning  R&D  time  increased  the   willingness  to  pay  of  the  consumer  (M  =  77.62,  SD  =  62  versus  M  =  53.75,  SD  =  37,  p  <  0.05).   Hypothesis  1  is  therefore  accepted  for  experiment  2.  

 

   

Table  4.6:  Hypothesis  1  -­‐  test  results  

 

4.4.2  Test  of  H2:  R&D  costs  effect  

Hypothesis  two  predicts  that  mentioning  the  fixed  R&D  costs  have  a  positive  influence  on   willingness  to  pay  of  the  consumer.  

Men  There  was  significant  evidence  found  that  mentioning  R&D  costs  increased  the  

willingness  to  pay  of  the  consumer  (M  =  100.97,  SD  =  80  versus  M  =  80.78,  SD  =  77,  p  <  0.05).   Hypothesis  2  is  therefore  accepted  for  experiment  1.  

Referenties

GERELATEERDE DOCUMENTEN

In order to use more con- venient macros provided as the standard L A TEX 2ε distribution, we have prepared a L A TEX 2ε class file, jpsj2.cls, for the Journal of the Physical

(martin) Registered revision name (*): Revision 1.3 Behaviour if value is not registered: Not registered user name: someusername Not registered revision name: Revision 1.4

The enumerate environment starts with an optional argument ‘1.’ so that the item counter will be suffixed by a period.. You can use ‘(a)’ for alphabetical counter and ’(i)’

• Final grade: the final grade is calculated as the weighted average of the grade for the written exam on the one hand, and the average homework grade on the other hand, with

As a consequence, the recurrent events model is more flexible than the Poisson model, and is able to model effects such as a temporary absence from the population or

This type of genetic engineering, Appleyard argues, is another form of eugenics, the science.. that was discredited because of its abuse by

Aaker, D.A. Strategic Market Management. New York: John Wiley &amp; Sons, Inc. Theorie, Technieken en Toepassingen. Houten: Stenfert Kroese. Heading East – The EU’s expansion

(2.5) From your conclusion about null geodesics in (2.3), draw a representative timelike geodesic (the spacetime path of a massive particle) which starts outside the horizon and