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Joining  the  Discussion  

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Management Summary

 

This  research  investigates  whether  or  not  it  makes  sense  for  companies  to  engage  in  online   discussion  about  said  company  or  its  products.  The  benefits  for  a  company  should  be  that   company  community  participation  leads  to  higher  repurchase  and  recommend  probability  –   together  forming  true  loyalty  (Baldinger  and  Rubinson,  1996).  Research  shows  that  this  true  

loyalty  has  numerous  advantages,  such  as  lower  acquisition  costs,  higher  customer  lifetime  

values  and  increased  employee  happiness  (Reichfeld,  Markey  and  Hopton,  2000).  The  main   question,  whether  or  not  company  community  participation  leads  to  higher  probability  of   repurchase  and  recommending,  is  believed  to  be  positively  affected  by  the  good  being  an   experience  rather  than  a  search  good,  but  also  by  the  participation  taking  place  on  an   independent  board  rather  than  a  company-­‐owned  dependent  board,  and  by  the  height  of   involvement  –  higher  involved  customers  being  more  likely  to  show  increased  probability  of   recommending  and  repurchasing  than  lower  involved  customers.  This  lead  to  the  following   research  question:  

 

Does  the  participation  of  a  company  in  online  discussion  have  a  positive  influence  on  repurchase   and  recommending  probability  (together  constituting  true  loyalty),  and  to  what  extent  do   discussion  board  type,  product  involvement  and  type  of  good  affect  this  influence?  

 

To  find  out  whether  or  not  this  influence  is  present,  a  questionnaire  was  posted  online,  asking   respondents  how  likely  they  were  to  purchase  or  recommend  a  good  they  just  read  an  online   complaint  about,  and  whether  or  not  their  opinion  had  changed  upon  seeing  a  reply.  A  total  of   eight  scenarios,  each  featuring  different  combinations  of  product,  board  type  and  whether  the   reply  was  posted  by  the  company  or  by  a  normal  community  member,  were  presented  to  the   respondents.  The  data  derived  from  this  questionnaire  suggests  that  there  is  indeed  a   significant  difference  in  recommending  and  repurchase  probability  when  questions  about  a   product  are  answered  by  the  company  rather  than  a  normal  community  member.  This  suggests   company  community  participation  has  a  beneficial  effect  on  repurchase  and  recommending,   together  constituting  higher  overall  loyalty.  

 

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other  way  around:  scenarios  in  which  the  good  was  an  experience  good  showed  lower   probabilities  of  recommending  or  repurchasing.  

 

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Preface

 

The  thesis  you  are  reading  right  now  might  be  one  of  many  such  theses,  but  for  me,  it  is  the  final   product  of  my  master  course,  and  thus  of  my  college  life.  Six  and  a  half  years  ago,  when  standing   in  front  of  the  Academiegebouw  in  Groningen,  waiting  for  my  first  lecture  for  the  

Communication-­‐  and  Information-­‐sciences  bachelor,  I  did  not  yet  fully  understand  my  own   passion  and  interests.  After  quitting  the  bachelors’  program  and  enlisting  for  Management,   Business  Administration  and  Law  at  the  HanzeHogeschool  Groningen,  and  starting  a  small   business  in  the  online  marketing  field,  I  understood  that  if  I  ever  wanted  to  obtain  a  masters   degree,  it  should  be  in  the  marketing  field.  

 

To  my  surprise,  an  excellent  pre-­‐master  year  was  offered  at  the  RijksUniversiteit,  allowing  me   to  pursue  said  masters  degree.  It  proved  to  be  the  right  choice.  While  I  was  more  suited  to  some   courses  than  to  others,  the  overall  feeling  I  have  now  is  that  I  made  the  right  choice.  This  thesis,   to  me,  is  the  end  product  of  finding  the  field  I  want  to  work  in  –  a  research  that  combines  both   my  marketing  studies  and  my  love  for  online  marketing.  It  has  been  a  long  journey,  but   ultimately  a  rewarding  one.  

 

I  wish  to  take  this  opportunity  to  thank  some  of  the  people  that  have  been  of  great  help  to   finishing  this  thesis.  First  my  supervisor  Mariëlle  Non.  Her  feedback  proved  invaluable  in  

determining  the  flaws,  but  also  the  opportunities,  in  my  research.  I  also  wish  to  thank  the  family,   friends  and  the  former  classmates  (projectgroep  1)  closest  to  me,  as  they  provided  support,   feedback,  but  also  diversion  when  needed.  

 

And  thank  you  for  taking  the  time  to  read  this  thesis.    

Groningen,  December  2011    

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Table of contents

  1   Introduction                     8     2   Theoretical  Framework                 11   2.1   Consumer  Loyalty                   11  

2.1.1   Antecedents  of  true  loyalty  according  to  Amine  (1998)         13   2.1.2   Antecedents  of  true  loyalty  according  to  Johnson,  Herrman  &  Huber  (2006)     13   2.1.3   Phases  of  true  loyalty  according  to  Oliver  (1999)           14   2.1.4   Advantages  of  brand  loyalty                 14   2.2   Internet  and  consumer  behaviour               15   2.2.1   Online  communication                   16   2.2.2   Influencing  consumer  behaviour  via  consumer  reviews         17   2.3   Online  word  of  mouth                   19   2.3.1   Motives  for  word  of  mouth  behaviour               20   2.3.2   Negative  word  of  mouth                 20  

2.3.3   Manipulation                     21  

2.4   Types  of  discussion  boards                 23   2.4.1     Definition  of  a  community                 23   2.4.2   Types  of  online  communities                 24   2.4.3   Reasons  to  engage  in  online  discussion             24   2.4.4   Importance  of  discussion  boards               25   2.5   Search,  experience  and  credence  goods             27  

2.6   Customer  involvement                   29  

 

3   Hypotheses  and  conceptual  model               31    

4   Methodology  /  research  design               33   4.1   Research  design  and  data  collection               33  

4.2   Questionnaire  design                   34  

4.2.1   Measuring  the  attributes  of  the  products             34  

4.2.2   Scenarios                     35  

4.2.3   Demographic  questions                 37  

4.3   Resulting  data                     37  

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4.4.1   Product  attributes                   38  

4.4.2   Hypotheses  testing                   39  

 

5   Results                       41  

5.1   Search  or  experience                   42  

5.2   Involvement                     42  

5.3   Resulting  good-­‐type  and  involvement  variables           43  

5.4   Basic  analysis                     43  

5.5   Running  the  regression  analysis               43  

5.6   Hypotheses  testing                   44  

 

6   Conclusion  and  recommendations               46    

7   Limitations  and  further  research               51    

References                       53  

 

Appendices                       58  

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1 Introduction

 

 

Stating  that  ‘Internet’  has  become  an  important  source  of  information  for  consumers  has   become  somewhat  of  a  cliché:  the  importance  of  having  an  online  presence  as  a  company  has   been  subject  of  extensive  research.  However,  the  forever-­‐growing  freedom  the  web  offers  in   terms  of  enabling  consumers  to  publish  information  themselves,  regardless  of  the  official   channels  offered  by  companies,  poses  new  challenges  and  questions  for  these  companies  to  deal   with.  

 

Having  grown  from  an  academic  network  to  the  World  Wide  Web  we  know  today,  the   possibilities  offered  by  the  web  were  quickly  recognized  by  marketers,  who  adopted  this   network  by  generating  marketing-­‐controlled  information  sources  that  are  pushed  to  the   consumer  –  such  as  corporate,  company-­‐owned  support  channels  and  Q&A/support  pages.   However,  there  are  also  various  non-­‐marketer-­‐dominated  information  sources,  a  clear  example   being  online  discussion  boards  and  complaint  sites.  These  websites  are  often  controlled  by   consumers  –  so  discussion  about  a  brand  or  product  can  not  be  moderated  by  the  brand  itself.   Marketers,  however,  do  have  the  possibility  to  partake  and  participate  in  and  contribute  to   online  discussion  in  the  same  way  consumers  have  this  access  –  in  effect  levelling  the  playing   field.  These  interactions  between  marketers  and  consumers  are  public,  and  as  such  can  be  seen   by  everyone  reading  the  website.  This  adds  an  extra  layer  of  complexity:  whereas  service   recovery  operations  used  to  be  private,  as  they  were  conducted  via  phone,  mail  or  e-­‐mail,  now   they  are  public.  As  such  the  potential  reach  of  successful  or  unsuccessful  recovery  can  be  seen   and  interpreted  by  anyone,  potentially  increasing  the  importance  of  individual  cases.  

 

Even  though  the  level  of  control  is  low,  several  companies  have  put  special  teams  in  place  that   are  tasked  to  engage  in  these  discussions  –  in  effect  providing  customer  service  on  public   discussion  boards.  Examples  of  these  are  Telfort  and  Vodafone,  both  telecom  and  internet   providers.  Both  companies  have  a  special  webcare  team  that  answers  questions  and  engages  in   discussions  on  online  discussion  boards.  Often,  these  webcare  teams  are  active  on  both  the   companies’  own  discussion  board,  independent  boards,  and  other  digital  communication   methods  such  as  Twitter  and  Facebook.  

 

Webcare  is  used  as  a  term  to  define  interactions  aimed  at  service  recovery  after  service  failure,  

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However,  this  emergence  of  special  departments  focusing  on  online  consumer  complaints  poses   a  number  of  questions,  an  important  one  being  whether  or  not  it  actually  benefits  a  company  in   the  long  term.  Engaging  in  online  discussion  with  a  webcare  team  can  be  a  costly  operation,  and   as  such  a  company  will  want  to  be  sure  these  are  not  wasted  efforts.  A  company’s  participation   in  discussion  might  be  perceived  as  positive  and  pro-­‐active  if  a  company  goes  out  of  its  way  to   help  a  consumer  when  he  or  she  has  a  problem  –  making  consumers  feel  that  the  company  is   taking  them  seriously.  On  the  other  hand,  however,  consumers  might  dislike  the  company’s   participation,  for  example  because  they  feel  like  the  company  is  trying  to  bend  the  truth  or   invade  their  personal  space.  In  order  to  be  able  to  measure  the  effect  of  this  participation  on   long-­‐term  company  success,  ‘Loyalty’  is  used.  The  benefits  of  customer  loyalty  on  long-­‐term   company  results  have  been  investigated  extensively,  for  example  by  Reichfeld,  Markey  and   Hopton  (2000),  who  state  that  consumer  loyalty  leads  to  revenue  and  marketshare  growth,   lower  acquisition  costs  and  higher  employee  retention.  Amine  (1998)  states  that  brand   commitment  leads  to  positive  word  of  mouth,  which  in  turn  leads  to  a  higher  number  of  loyal   customers.  Also,  Rust,  Lemon  and  Zeithaml  (2004)  show  that  improved  customer  loyalty  leads   to  higher  customer  lifetime  value,  thus  increasing  return  on  marketing.  

 

Loyalty  is  the  biased  behavioural  response  expressed  over  time  by  some  decision-­‐making  unit,  with  

respect  to  one  or  more  alternative  brands  out  of  a  set  of  such  brands,  and  is  a  function  of   psychological  processes.  

(Jacoby  and  Kyner,  1973).    

The  effect  of  online  discussion  participation  on  consumer  loyalty  will  most  likely  depend  on  the   type  of  product  and  the  board  the  discussion  is  posted  on.  In  this  research,  three  moderators  are   used  to  be  able  to  describe  the  scenarios  that  benefit  more  from  the  efforts  of  a  company:  

 

1. The  type  of  discussion  board.  A  distinction  is  made  between  independent  boards,  and   dependent  (marketer-­‐controlled)  boards.  It  is  expected  that  the  discussion  taking  place   on  an  independent  board  positively  influences  the  effect  of  company  community  

participation,  due  to  the  fact  dependent  boards  are  marketer  controlled  and  moderated,   and  as  such  potentially  perceived  to  be  less  trustworthy.    

2. The  level  of  product  involvement.  “Product  involvement  reflects  recognition  that  a  

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that  consumers  appreciate  company  community  participation  more  when  the  product  is   relevant  and  important  to  the  consumer.  

3. Type  of  good.  A  distinction  is  made  between  search  and  experience  goods.  It  is  expected   that  products  and  goods  that  are  difficult  to  assess  before  using  or  enjoying  them,  such   as  holidays,  are  more  likely  to  benefit  from  company  community  participation  than   products  that  are  easy  to  assess  beforehand  (such  as  computer  parts).  

 

These  questions  leads  to  the  following  research  question:    

Does  the  participation  of  a  company  in  online  discussion  have  a  positive  influence  on  repurchase   and  recommending  probability  (together  constituting  true  loyalty),  and  to  what  extent  do   discussion  board  type,  product  involvement  and  type  of  good  affect  this  influence?  

 

The  goal  of  this  research  is  to  find  whether  or  not  a  company  can  benefit  from  putting  effort  in   webcare  teams,  and  whether  or  not  the  type  of  product  and  board  affect  this  effect.  The  

research  will  lead  to  managerial  implications  in  which  this  is  discussed.  The  contribution  of  this   research  to  academic  literature  lies  in  the  exploration  of  the  actual  payoff  of  a  relatively  new   and  unexplored  field  of  customer  service.  Also,  through  the  three  variables  added  (board  type,   product  involvement  and  type  of  good)  a  better  understanding  is  gained  of  the  specific  

situations  in  which  company  community  participation  benefits  customer  loyalty.    

In  order  to  be  able  to  answer  the  research  question,  this  thesis  has  been  structured  as  follows:   First,  a  theoretical  framework  will  be  established  in  which  the  existing  research  about  the   dependent  and  independent  variable  and  its  moderators  will  be  discussed.  In  this  framework,   first  Loyalty  will  be  discussed.  What  is  loyalty,  what  are  its  antecedents  and  what  constitutes   ‘true  loyalty’?  After  that,  online  consumer  behaviour  and  word  of  mouth  will  be  discussed,   followed  by  research  about  type  of  boards.  Also,  the  different  types  of  goods  and  levels  of   consumer  involvement  will  be  discussed.  

 

Following  the  theoretical  framework,  the  hypotheses  and  resulting  conceptual  model  will  be   discussed  in  the  third  chapter.  The  research  design  used  to  prove  or  discard  the  hypotheses  is   outlined  in  the  fourth  chapter,  followed  by  analysis  and  results  in  the  fifth,  conclusions  and   recommendations  in  the  sixth,  and  discussion  in  the  seventh  chapter.  

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2 Theoretical framework

 

 

The  effect  on  consumer  behaviour  of  a  companies’  participation  in  discussion  on  online  

discussion  boards  has  not  yet  been  investigated  extensively.  The  notion  that  not  only  company-­‐ owned  discussion  boards  but  also  independent  discussion  boards  can  affect  consumer  

behaviour  seems  to  be  relatively  new.  Therefore,  to  be  able  to  investigate  the  effect  of  

companies’  efforts  to  engage  and  participate  in  online  discussion  a  theoretical  understanding  of   the  variables  involved  is  required.  As  this  research  attempts  to  answer  whether  or  not  company   community  participation  affects  consumer  loyalty,  first  the  concept,  importance,  definition  and   antecedents  of  consumer  loyalty  will  be  discussed.  

 

The  fact  that  the  information  exchange  is  now  online  and  public  poses  challenges  for  companies   and  consumers  alike,  changing  the  way  they  deal  with  information.  The  effect  of  internet  on   consumer  behaviour  and  information  is  discussed  in  the  second  section,  and  the  resulting  word   of  mouth  in  the  third.  This  way,  an  understanding  of  how  the  interconnectedness  of  consumers   has  changed  the  way  they  behave  and  communicate  can  be  established.  Also,  the  motives   behind  positive  and  negative  word  of  mouth  will  be  discussed.  

 

In  the  fourth  section,  the  different  types  of  boards  will  be  outlined.  In  the  introduction  the   difference  between  marketer-­‐controlled  and  independent  boards  has  been  highlighted  –  a   concept  that  will  be  discussed  in  further  detail.  The  same  is  true  for  the  different  types  of  goods   (section  five),  and  levels  of  customer  involvement  (section  six).  Using  this  structure  

corresponds  with  the  research  question.    

2.1   Consumer  Loyalty  

Loyalty,  or  rather  brand  loyalty,  is  a  well-­‐researched  concept,  and  can  be  described  as  “the  

biased  behavioural  response  expressed  over  time  by  some  decision-­‐making  unit,  with  respect  to   one  or  more  alternative  brands  out  of  a  set  of  such  brands,  and  is  a  function  of  psychological   processes”  (Jacoby  and  Kyner,  1973).  So,  a  consumer  is  loyal  if  he  or  she  decides  to  buy  the  same  

brand  time  and  time  again  (the  biased  behavioural  response),  even  when  there  are  other  brands   that  provide  a  comparable  good  or  service.  This  definition  already  shows  that  there  is  a  

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This  is  investigated  in  further  detail  by  Odin,  Odin  and  Valette  (2001).  In  their  research  Odin  et   al  point  out  that  there  is  a  difference  between  loyalty  and  inertia,  which  is  determined  by   whether  or  not  there  is  high  brand  sensitivity.

 

 

The  notion  that  a  consumer  who  always  buys  brand  x  is  not  necessarily  loyal  to  the  brand  shows   that  loyalty  is  not  a  simple  and  unambiguous  concept,  but  rather  that  a  difference  should  be   made  between  different  types  of  loyalty  –  which  is  done  in  more  recent  literature  by  making  a   distinction  between  attitudinal  loyalty  and  behavioural  loyalty.  Attitudinal  loyalty  is  about   feelings  toward  a  brand,  in  which  a  long  term  involvement  of  consumers  with  a  brand  is  the   main  goal.  Dick  &  Basu  (1994)  created  a  framework  for  attitudinal  loyalty,  in  which  they   describe  three  main  types  of  antecedents:  

-­‐ Cognitive  antecedents,  being  accessibility,  confidence,  centrality  and  clarity;   -­‐ Affective  antecedents,  being  emotion,  mood,  primary  affect  and  satisfaction;   -­‐ Conative  antecedents,  being  switching  costs,  sunk  cost  and  expectation.  

These  antecedents  lead  to  a  relative  attitude  towards  a  brand,  which  is  influenced  by  situational   influences  and  social  norms,  and  either  do  or  do  not  lead  to  repeat  purchases.  

 

Behavioural  loyalty,  however,  is  about  market  share,  repeat  buying  and  share  of  wallet.  Where   attitudinal  loyalty  might  mean  that  the  consumer  has  positive  feelings  toward  a  brand,  but  buys   another  brand,  behavioural  loyalty  might  mean  that  the  consumer  does  not  perceive  the  brand   he  or  she  repeatedly  buys  as  better  (Baldinger  and  Rubinson,  1996).  This  implies  that  while  a   consumer  with  high  behavioural  loyalty  repeatedly  purchases  a  specific  brand,  they  can  just  as   easily  switch  brands.  

 

Baldinger  and  Rubinson  (1996)  show  this  difference  in  the   matrix  in  figure  1.  According  to  the  model,  a  real  loyal  is  a   consumer  who  not  only  repeat-­‐purchases  a  specific  brand,   but  also  does  so  consciously  and  biased,  because  the  

customers’  perception  of  the  brand  is  more  favourable  than   his/her  perception  of  other  brands.  According  to  their   research,  many  consumers  who  are  loyal  in  one  of  two  ways,   ultimately  still  switch  brands,  whereas  real  loyals  show  high   stability  and  as  such  are  more  loyal.  

 

The  antecedents  behind  this  ‘true  loyalty’  as  a  combination  of  attitudinal  and  behavioural   loyalty  have  been  researched  by  Kim,  Morris  and  Swait  (2008).  According  to  their  research,  

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brand  credibility  leads  to  cognitive  and  affective  conviction,  which  in  turn  lead  to  attitude   strength  and  brand  commitment.  This  brand  commitment  is  the  behavioural  intent  to  be  loyal,   and  as  such  seen  as  leading  up  to  brand  loyalty,  but  where  behavioural  intent  is  not  the  same  as   true  loyalty,  Kim  et  al  did  find  that  brand  commitment  has  a  close  relationship  to  genuine   loyalty.  There  are,  however,  differing  views  on  the  antecedents  of  true  loyalty,  which  will  be   highlighted  in  the  following  paragraphs.  

 

2.1.1  Antecedents  of  true  loyalty  according  to  Amine  (1998)  

An  earlier  model  by  Amine  (1998)  describes  antecedents  of  true  loyalty  much  in  the  same  way   as  Kim,  Morris  and  Swait  (2008).  According  to  Amine,  brand  commitment  is  relevant  to  loyalty,   which  corresponds  with  the  Kim  et  al  (2008)  model,  and  as  such  brand  commitment  “should  be  

viewed  as  a  long-­‐run  end  pursued  to  achieve  long-­‐run  competitive  advantage”  (Amine,  1998).  

Again,  repeat-­‐purchases  should  not  be  the  goal  but  rather  a  deep,  biased  brand  commitment.  In   the  model,  Amine  states  that  communicative  efforts  should  be  turned  into  cognitive  or  affective   sources  of  brand  commitment.  More  specifically:  

1. High  involvement  and  satisfaction  leads  to  perceived  differences  among  the  brands   (limiting  the  perceived  switching  possibility),  perceived  risk  of  switching  (in  turn   influenced  by  perceived  differences),  brand  sensitivity,  and  brand  liking  or  attachment.     2. These  lead  to  calculative  commitment  (perceived  differences,  risk  and  brand  

sensitivity),  and/or  affective  commitment  (brand  sensitivity  and  liking/attachment).   3. Both  types  of  commitment  lead  to  consistent  purchasing  behaviour,  which,  because  of  

the  commitment  being  both  calculative  and  affective,  can  be  seen  as  true  loyalty.   4. This  consistent  purchasing  behaviour,  in  turn,  leads  to  positive  word  of  mouth  

communication  and  consumers’  confidence  in  the  brand.    

2.1.2  Antecedents  of  true  loyalty  according  to  Johnson,  Herrman  &    

Huber  (2006)  

A  somewhat  different  view  on  the  intentions  of  loyalty  is  given  by  Johnson,  Herrman  and  Huber   (2006),  who  identify  three  drivers  of  customer  loyalty:  

1. Perceived  value:  at  the  beginning  of  the  consumer/company  relationship,  the  consumer   makes  a  choice  based  on  the  customer’s  perception  of  what  he/she  will  pay,  and  what   he/she  will  get  in  return.  This  can  be  seen  as  calculative  commitment,  which  is  

described  by  Amine  (1998);  

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3. Brand  equity:  knowledge  of  a  brand  influences  the  response  of  the  consumer  to   subsequent  marketing  of  that  brand.  As  such,  brand  equity  is  a  goal  that,  if  achieved,   strengthens  the  positive  effect  of  companies’  marketing  efforts.  

 

2.1.3  Phases  of  true  loyalty  according  to  Oliver  (1999)  

True  loyalty  is  not  a  goal  achieved  easily.  According  to  Oliver  (1999),  loyalty  can  be  described  as   “a  deeply  held  commitment  to  rebuy  or  repatronize  a  preferred  product/service  consistently  in  the  

future,  thereby  causing  repetitive  same-­‐brand  or  same  brand-­‐set  purchasing,  despite  situational   influences  and  marketing  efforts  having  the  potential  to  cause  switching  behaviour”.  Again,  in  this  

definition,  a  difference  is  made  between  simply  repurchasing  a  certain  brand  or  brand-­‐set,  and   actually  making  a  cognitive  decision  to  repurchase,  even  while  other  brands  are  contemplated.   In  order  to  achieve  this  true  loyalty,  Oliver  (1999)  described  a  four-­‐phase  process:  

1. Cognitive  loyalty:  a  consumer  makes  an  informed  decision  to  buy  a  brand  because  of   information  available.  In  this  phase,  loyalty  is  very  shallow  and  consumers  can  easily  be   convinced  to  choose  another  brand;  

2. Affective  loyalty:  a  consumer  develops  a  liking  towards  the  brand,  based  on  satisfactory   earlier  purchases;  

3. Conative  loyalty:  a  consumer  develops  the  intention  to  rebuy  a  certain  brand,  but  can   still  buy  another  brand  if  competitors  provide  persuasive  counter-­‐argumentative   competitive  messages;  

 

Until  now,  the  three  above  phases  are  very  similar  to  the  main  types  of  antecedents  for   attitude  loyalty  described  by  Dick  and  Basu  (1994).  However,  as  described  by  Kim   Morris  and  Swait  (2008)  and  others,  attitude  loyalty  is  not  the  same  as  true  loyalty:  the   behavioural  component  is  missing.  Therefore,  Oliver  (1999)  added  a  fourth  phase:    

4. Action  loyalty:  a  consumer  not  only  intents  to  repurchase  a  certain  brand,  but  also   develops  a  certain  inertia  towards  the  buying  behaviour,  and  as  such  does  not   contemplate  other  brands.  This  phase  is  true  loyalty.  

 

2.1.4  Advantages  of  brand  loyalty  

The  advantages  of  brand  loyalty  versus  the  disadvantages  of  a  satisfaction-­‐based  system  are   described  by  Reichfeld,  Markey  and  Hopton  (2000).  Using  satisfaction  scores  as  key  

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said  they  were  satisfied  or  very  satisfied  prior  to  their  defection.  Instead  of  focusing  on   satisfaction  scores,  a  company  should  focus  on  it’s  value  creation  process,  and  this  process   heavily  depends  on  loyalty  –  not  only  because  loyalty  indicates  true  customer  satisfaction,  but   also  because  it  leads  to  a  number  of  secondary  advantages:  

-­‐ Revenue  and  market  share  grow:  repeat  sales  and  referrals  (positive  word  of  mouth  as  a   result  of  brand  commitment,  as  shown  by  Amine  (1998));  

-­‐ The  company  can  lower  acquisition  costs  as  the  positive  word  of  mouth  already  prime   consumers  and  create  positive  brand  equity;  

-­‐ Less  defectors  means  less  acquisition  costs  have  to  be  made  to  keep  the  same  level  of   clients;  

-­‐ Employee  retention  increases,  as  job  satisfaction  and  pride  increase  –  which  in  turn   helps  the  company  keep  a  good  relationship  with  the  consumer.  

This  focus  on  customer  lifetime  value,  and  thus  loyalty,  is  also  described  by  Rust,  Lemon  and   Zeithaml  (2004).  They  state  that  a  marketing  investment  leads  to  improved  customer   perceptions,  in  turn  to  increased  customer  retention  (loyalty)  and  attraction,  which  together   lead  to  a  higher  customer  lifetime  value,  thus  increasing  return  on  marketing.  Their  CLV  model   also  takes  into  account  competitors’  offerings  and  brand  switching,  which  are  vulnerabilities  to   loyalty  that  become  less  of  a  vulnerability  when  the  loyalty  reaches  the  action  loyalty  stage   (Oliver,  1999).  

 

2.2   Internet  and  consumer  behaviour  

In  1989,  Tim  Berners  Lee  founded  the  Internet  as  we  know  it  (Borden,  2000)  –  a  network  of   computers  between  which  information  can  be  transmitted  and  received.  Since  then,  the   possibilities  of  this  network  have  expanded  vastly,  both  in  terms  of  amount  of  computers   connected  as  in  terms  of  the  type  of  tasks  this  network  allows  its  users  to  accomplish.  For   example,  Amazon,  the  first  real  online  store,  launched  and  sold  its  first  book  six  years  after  the   initial  launch  of  the  internet  –  while  online  shopping  nowadays  is  more  common  than  ever.    

The  result  of  this  interconnectedness,  and  the  resulting  virtually  unlimited  availability  of  

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using  computers  and  internet)  but  also  on  a  strategic  level,  where  the  value  proposition  of  a   company  itself  is  refined  and  adapted  to  the  possibilities  of  an  infinite  availability  of  

information.    

Besides  the  implications  for  businesses,  there  are  also  implications  for  consumers.  They  now   have  access  to  information  previously  unknown,  and  as  such  potentially  possess  more   knowledge  about  products  and  companies.  This,  in  turn,  leads  to  more  bargaining  power  –   where  information  previously  was  distributed  by  a  third  person  (such  as  an  insurance  

intermediary),  it  is  now  often  accessible  and  assessable  by  consumers  themselves.  The  power   held  by  intermediaries  such  as  shop  owners  often  comes  from  controlling  information  that  is   unavailable  elsewhere  and  is  eroded  by  the  declining  monopolization  of  this  information  –   lowering  consumers’  switching  costs  and  affecting  traditional  ways  of  increasing  customer   loyalty  (Evans  and  Wurster,  1997).  

 

2.2.1  Online  communication  

When  the  internet  first  became  available  for  non-­‐academic  and  military  purposes,  marketers   quickly  realised  they  could  use  it  to  send  content  to  a  website,  which  would  then  serve  as  static   text  to  as  many  consumers  as  possible  –  one-­‐to-­‐many  communication  that  was  pulled  by  the   consumer  (Pitta  and  Fowler,  2005).  This  type  of  communication  is  still  used,  as  static  websites   are  still  part  of  a  company’s  communication  strategy.  However,  the  creation  of  more  dynamic   online  environments  has  allowed  for  other  types  of  communication.  Private  conversations  via   Instant  Messaging,  for  example,  allows  for  one-­‐to-­‐one  consumer-­‐to-­‐consumer  communication,   while  discussion  boards  allow  for  computer-­‐mediated  many-­‐to-­‐many  interaction  (Pitta  and   Fowler,  2005).  This  spurred  marketers  to  adopt  a  more  community-­‐like  view  of  the  market:   whereas  consumers  used  to  only  be  able  to  listen,  they  are  now  able  to  engage  in  visible   communication  with  other  consumers  or  even  the  marketer.  

 

This  commercial  communication  between  consumers  and  businesses  is  inevitable,  and  have   vital  benefits  for  both  parties  involved,  leading  to  “enhanced  value,  higher  product/service  

quality,  and  greater  satisfaction  with  their  purchases”  (Martin,  1996).  Because  of  the  importance  

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Communicating  online  in  a  way  that  appeals  to  the  target  group  is  often  difficult  for  companies.   Whereas  formal  communication  can  be  written  in  a  formal  way,  the  social  distance  in  online   discussions  is  often  lower.  As  the  communication  basically  is  face-­‐to-­‐face  (despite  often  being   anonymous)  another  way  of  communicating  is  required.  Research  by  Goodwin  and  Frame   (1989)  shows  that  while  consumers  dislike  using  first  names  only,  resulting  in  a  perceived   lower  service  quality,  the  extent  to  which  communication  should  be  formal  even  in  face-­‐to-­‐face   service  encounters  depends  on  the  type  of  service,  and  more  specifically  the  perceived  risk   (Butcher,  Sparks  and  O’Callaghan,  2002).  When  the  style  of  communicating  appeals  to  the  target   group,  consumers  experience  social  comfort,  which,  however,  is  heavily  affected  by  whether  or   not  the  service  provider  manages  to  accomplish  the  task,  and  whether  or  not  there  is  a  lot  of   non-­‐task  commentary.  Moreover,  consumers  perceive  the  attempts  of  a  company  that  is  trying   to  engage  in  a  deeper  relationship  with  the  customer  as  obtrusive  –  having  the  opposite  effect  of   what  the  company  envisioned.  This  view  contradicts  with  the  growing  popularity  of  the  “hire  for  

personality,  train  for  skill”-­‐movement,  as  this  shows  that  delivering  the  service  in  a  non-­‐

obtrusive  way  is  more  important  than  trying  to  be  a  customers’  friend  (Butcher,  Sparks  and   O’Callaghan,  2002).  

 

The  Internet  allows  for  communication  between  consumers,  and  between  consumers  and   marketers/companies.  As  such,  the  effect  of  communication  on  consumer  actions  is  an  

interesting  and  important  field  of  research.  An  example  is  the  research  by  Dolinski,  Nawrar  and   Rudak  (2001),  which  shows  that  dialogue  preceding  a  question  increases  the  chance  of  a   consumer  complying  with  what  is  asked.  The  primary  reason  of  even  a  short  dialogue  having   this  effect  on  a  consumer  is  that  the  dialogue  evokes  a  feeling  of  being  acquainted  to  the  person   asking  the  question,  thus  lowering  intent  to  refuse.  

 

2.2.2  Influencing  consumer  behaviour  via  consumer  reviews  

There  are  a  number  of  online  information  sources  that  can  influence  consumer  behaviour.  For   example,  product  evaluations  by  consumers  can  be  an  important  source  of  consumer  advice.  As   was  already  stated  in  1975  by  Burnkrant  and  Cousineau,  positive  evaluations  of  a  product   positively  affect  consumer  opinion.  This  effect  was  investigated  in  more  depth  more  recently  by,   amongst  others,  Senecal  and  Nantel  (2004).  Their  research  shows  that  the  conclusions  of   Burnkrant  and  Cousineau  (1975)  still  hold  true:  consumer  reviews  have  a  measurable  impact   on  consumer  behaviour  in  terms  of  purchase  intention.  However,  a  non-­‐human  

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engine  is  perceived  to  be  less  trustworthy  and  have  less  expertise.  This  is  not  affected  by   whether  the  location  of  the  recommendation  is  a  third-­‐party  website  or  an  online  retailer.    

The  importance  of  recommendations,  however,  has  a  potential  caveat:  because  the  source  is   anonymous  or  unfamiliar  (as  opposed  to  advice  from  friends,  for  example),  they  are  easily   manipulated  by  a  company.  Because  it  is  not  uncommon  for  consumers  to  offer  unsolicited   recommendations,  it  is  easy  for  marketers  to  disguise  promotional  chat  as  genuine  consumer-­‐ to-­‐consumer  advice  (Mayzlin,  2006).  However,  marketers  face  three  drawbacks  when  trying  to   manipulate  or  engage  in  discussions:  

• First  of  all,  automated  promotion  is  virtually  impossible  because  the  message  of  the   marketer  has  to  fit  the  style  of  the  discussion  board  it’s  placed  on,  and  as  such  engaging   in  discussion  can  be  very  labour-­‐intensive.    

• Second,  many  boards  have  data  about  their  participants  that  allows  for  determining   whether  or  not  the  member  is  ‘real’,  such  as  the  date  on  which  the  member  registered,   the  number  of  posts  he  or  she  has  made,  and  ratings  of  his  credibility  by  other  members.     • Third,  when  a  recommendation  strongly  contradicts  the  opinion  of  a  reader,  such  as  in  

unsolicited  advice  promoting  what  a  consumer  believes  is  a  bad  product,  consumers   may  react  very  negative  to  this  advice  (Fitzsimons  and  Lehman,  2004),  making   manipulating  a  complaint  thread  a  difficult  task.  

Even  though  manipulating  and  engaging  in  discussion  can  be  difficult,  there  is  still  an  important   advantage  to  monitoring  discussion  boards.  As  the  information  is  public,  a  company  can  find  a   lot  of  information  about  how  their  products  and  brand  are  perceived  by  their  customers.    

Another  difficulty  in  influencing  consumers  is  that  while  the  internet  allows  for  borderless,   anonymous  relationships  based  on  information  exchange,  consumers  are  still  impelled  to  form   small  subgroups  in  which  they  limit  their  communication  most  of  the  time,  thus  making  mass-­‐ communication,  but  also  one-­‐to-­‐one  marketing,  difficult  (Bagozzi  and  Dholakia,  2002).  As  these   subgroups  are  often  homogeneous  in  aspects  relevant  to  marketers,  group-­‐level  marketing  is   still  viable  in  the  online  world.  

 

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by  other  consumers  –  making  reviews  of  other  consumers  more  important.  The  same  is  true  for   gender,  as  investigated  by  McMahan,  Hovland  and  McMillan  (2009),  stating  that  the  role  of   emotion  in  online  shopping  is  higher  for  women  than  it  is  for  men.  Women  rely  more  on  their   cognitive  efforts.  However,  even  though  there  are  differences  in  term  of  usage  and  time  spent  on   different  parts  of  a  website,  there  is  no  real  difference  in  total  time  spent.  Also,  the  sometimes   seen  prejudice  that  women  use  less  advanced  methods  of  gathering  information  is  not  true   (Weiser,  2000).  As  online  buying  by  women  is  growing  faster  then  by  men  McMahan,  Hovland   and  McMillan  (2009),  it  is  important  for  online  retailers  to  appreciate  and  cater  to  the  

differences  in  consumer  behaviour  by  gender.      

2.3   Online  word  of  mouth  

Word  of  mouth  and  its  motives  has  been  a  popular  research  subject  in  marketing  research.  This   is  not  surprising,  as  section  1  shows  that  word  of  mouth  can  be  seen  as  one  of  two  components   of  true  loyalty:  not  only  repurchase  (which  might  be  inertia)  but  the  repurchase  being  well-­‐ contemplated  and  motivated  is  what  constitutes  true  loyaly.  As  Reichfeld  (1996)  states,  loyalty   is  most  affected  by  the  willingness  of  a  consumer  to  recommend  a  brand  or  company,  thus   making  word  of  mouth  very  important  to  true  loyalty.  In  order  to  be  able  to  link  this  concept  to   online  discussion,  this  section  describes  word  of  mouth,  its  motives,  motives  behind  negative   word  of  mouth  and  the  benefits  and  drawbacks  of  engaging  in  manipulative  behaviour.  

 

Service  quality,  also  post-­‐purchase,  is  of  importance  when  it  comes  to  word  of  mouth  –  and   word  of  mouth  is  one  of  the  more  important  influencers  of  consumer  purchasing,  a  statement   that  has  been  confirmed  by  many  researchers  alike.    An  early  example  is  the  research  by  Katz   and  Lazarsfeld  (1955)  who  demonstrated  that  word  of  mouth  is  the  most  important  source  of   information  when  buying  new  household  items.  An  added  effect  is  that  word  of  mouth  

promotion  increases  the  chance  of  a  consumer  to  make  riskier  purchases,  for  example  buy  a   newly  introduced  product.  To  achieve  this,  the  consumer  first  should  be  made  aware  of  benefits   in  using  the  new  product,  and  should  be  able  to  counter  the  perceived  risk  with  

recommendations  of  friends  and  family  members  (Woodside  and  Delozier,  1976).    

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always  known  by  the  marketer  himself,  in  online  discussions  the  results  are  visible  and   measurable  (Pitta  and  Fowler,  2005):  the  consumer  to  consumer  conversation  has  become   public.  This  means  there  is  a  two-­‐fold  possible  influence  of  participation  on  word  of  mouth:  first,   the  consumer  posting  a  complaint  is  helped,  which  might  lead  to  better  word  of  mouth  by  this   specific  consumer.  Second,  the  discussion  itself  being  public  might  also  spur  positive  word  of   mouth  from  other  readers:  the  service  recovery  has  become  a  marketing  tool.  

 

2.3.1  Motives  for  word  of  mouth  behaviour

 

Consumers  have  diverse  motives  for  participating  in  word-­‐of-­‐mouth  behaviour.  In  general,  it   can  be  said  that  WOM  happens  when  a  consumer  is  surprised  either  negatively  or  positively  by   the  way  a  company  fullfills  customer  expectations  (Henning-­‐Thurau,  Gwinner,  Walsh  and   Gremler,  2002).  Multiple  researchers  have  performed  studies  in  which  these  motives  were   found,  for  example  Dichter  (1966),  who  states  there  are  four  possible  motives,  being  product   involvement,  self-­‐involvement,  other-­‐involvement  (concern  for  other  people)  and  message-­‐ involvement  (to  what  extent  a  person  is  intrigued  by  the  companies’  message).  However,  a  more   recent  and  comprehensive  study  by  Sundaram,  Mitra  and  Webster  (1998)  shows  that  there  is  a   difference  between  motives  based  on  whether  the  WOM  is  positive  or  negative.  Motives  for   positive  word  of  mouth  include  altruism  (making  sure  other  people  can  have  the  same  good   experience),  product  involvement  (how  involved  a  consumer  is  in  purchasing  and  using  a   certain  product),  self-­‐enhancement  and  helping  the  company  that  provided  a  great  good  or   service.  Negative  word  of  mouth,  however  has  different  motives.  Altruism  is  still  important  but   in  this  case,  consumers  want  to  prevent  the  same  bad  service  or  good  being  purchased  by  other   consumers.  Anxiety  reduction  is  another  motivator:  complaining  helps  to  soften  the  mood.   Vengeance  is  a  third  motivator,  and  advice  seeking  the  fourth.  This  last  motivator  is  one  that   might  be  interesting  for  a  company  who  wishes  to  engage  in  service  recovery,  as  this  means   that,  while  dissatisfied  and  telling  people  accordingly,  the  consumer  is  still  waiting  for  a  solution   and  hopes  to  obtain  one  using  negative  WOM.  

 

2.3.2  Negative  word  of  mouth  

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beneficial  option.  However,  in  a  research  by  Nyer  (2000),  he  concludes  that  when  consumers   are  involved  in  finding  a  solution  to  the  service  failure,  and  asked  to  describe  their  complaint,   their  satisfaction  might  even  be  higher  than  the  satisfaction  of  customers  who  were  already   satisfied  in  the  first  place.  This  shows  that  allowing  for  consumers  to  vent  their  complaints  is   beneficial  to  both  the  company  and  the  consumer.  

 

The  link  between  customer  service  and  complaining  behaviour  has  also  been  investigated  by   Blodgett,  Wakefield  and  Barnes  (1995).  One  of  the  conclusions  of  this  research  is  that  

consumers  are  more  likely  to  partake  in  complaining  behaviour  if  the  perceived  chance  of  a   beneficial  outcome  increases.  Employees  that  are  helpful  and  friendly  will  make  the  consumer   feel  that  the  retailer  is  likely  to  solve  any  problems,  if  they  might  arise.  When  a  consumer  feels   the  chance  of  problem  solving  is  smaller,  he  or  she  will  more  likely  take  a  negative  stance  and   his  or  hers  word  of  mouth  will  be  more  negative.  A  consumer  who  is  dissatisfied  should   therefore  be  approached  as  soon  as  possible  by  a  company,  making  him  or  her  feel  like  the   problem  will  be  solved,  which  in  turn  will  prevent  negative  word  of  mouth.  

 

The  same  research  shows  that  the  product  importance  is  of  no  effect  in  determining  the  extent   to  which  the  consumer  will  seek  redress  or  will  have  a  negative  stance  beforehand.  The  

importance  of  approaching  dissatisfied  consumers  and  showing  that  the  company  is  capable   and  willing  to  solve  the  problems  is  just  as  important  for  low-­‐involvement  products  such  as  fast   food,  as  it  is  for  larger  expenses  such  as  cars.  Blodgett  et  al  (1995)  also  found  that  while  

monetary  compensation  is  important  (where  a  partial  refund  might  work  just  as  well  as  a  full   refund),  the  feeling  of  being  done  justice  is  even  more  important.  Being  shown  respect  is  an   important  goal  of  consumers  who  face  a  problem:  acknowledgment  is  an  important  result  to   consumers.  Lack  of  justice,  the  study  shows,  also  contributes  in  a  large  way  to  post-­‐redress   negative  word  of  mouth.  

 

2.3.3  Manipulation  

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researchers,  including  Dellarocas  (2006).  In  this  research  it  is  noted  that  a  manipulation   strategy  has  a  negative  effect  on  the  information  value  for  consumers,  if  the  real  product  is  low   of  quality:  as  the  real  world  quality  experience  differs  from  the  promised  experience,  the   consumer  will  be  less  inclined  to  believe  the  information  about  that  product  or  brand  in  the   future.  The  same  is  true  the  other  way  around:  if  an  experience  is  positive,  positive  information   will  lead  to  higher  perceived  information  value.  However,  as  the  positive  experience  itself   should  lead  to  real,  non-­‐manipulated  word  of  mouth  from  consumers,  it’s  less  necessary  to   manipulate.  Therefore,  as  manipulation  would  be  disadvantageous  in  case  of  service  failure,  and   unnecessary  in  case  of  positive  experience,  it  would  be  best  not  to  manipulate  information  at  all.   However,  this  is  without  taking  into  account  the  possibility  that  a  competitor  starts  

manipulating,  which  might  mean  the  company  is  better  off  engaging  in  manipulating  behaviour   anyway  –  in  order  not  to  be  perceived  as  the  lesser  company  (Dellarocas,  2006).  

 

The  research  in  sections  2.1,  2.2  and  2.3  show  that  loyalty  is,  or  should  be,  an  important  concept   for  companies.  Their  long-­‐term  success  is  dependent  on  their  ability  to  create  loyal  customers   (Reichfeld,  1996).  Service  recovery  can  limit  the  strength  of  negative  word  of  mouth  (Blodgett,   Wakefield  and  Barnes,  1995),  or  even  create  positive  word  of  mouth  (Nyer,  2000),  in  case  of   service  failure.  Therefore,  it  is  expected  that  there  is  a  positive  link  between  a  company’s   participation  in  online  discussion,  and  word  of  mouth.  Therefore,  when  there  is  a  negative   online  discussion  about  a  company,  it  is  expected  that  the  resulting  negative  word  of  mouth  will   be  lower  or  even  absent  when  a  company  itself  chimes  in  and  participates  in  the  discussion  in   order  to  solve  the  problem(s)  of  the  customer.  

 

As  word  of  mouth  has  been  shown  to  affect  repurchase  behaviour  (Reichfeld,  Markey  and   Hopton,  2000),  and  true  loyalty  consists  of  attitudinal  loyalty  (positive  word  of  mouth)  as  well   as  behavioural  loyalty  (repurchase  behaviour)  (Baldinger  and  Rubinson,  1996),  the  same   positive  link  is  expected  to  exist  between  a  company  participating  in  online  discussion  and   repurchase  behaviour.  This  leads  to  the  following  hypotheses:  

 

H1:  Company  community  participation  leads  to  more  positive  word  of  mouth.   H2:  Company  community  participation  leads  to  more  repurchase  behaviour.  

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2.4   Types  of  discussion  boards  

Ever  since  computers  became  interconnected,  they  have  been  used  as  means  of  communication.   From  the  earliest  days  of  Plato,  Bulletin  Board  Systems  and  Internet  Relay  Chat  until  the  now-­‐ popular  social  media  such  as  FaceBook,  Twitter  and  LinkedIn,  there  has  always  been  a  social   aspect  to  life  on  the  net.  Even  in  2001,  84%  of  Internet  users  already  participated  in  online   groups  (Horrigan  and  Rainie,  2001).  However,  there  are  differences  between  company-­‐

controlled  and  independent  boards,  and  as  stated  in  the  introduction  and  research  question,  it  is   likely  that  the  differences  between  these  types  have  at  least  some  effect  on  the  question  of   whether  or  not  company  community  participation  affects  loyalty.  Therefore,  an  understanding   of  online  discussion  is  required.  This  section  investigates  the  definition  of  a  community,  what   types  of  communities  there  are,  the  reasons  consumers  have  to  engage  in  online  discussion,  and   the  importance  of  discussion  boards.  

 

2.4.1    Definition  of  a  community  

The  high  participation  in  online  groups  spurred  ubiquitous  research  and  discussion  about  what   defines  an  online  (or  virtual)  community,  and  what  differences  there  are  to  a  ‘real  life’-­‐

community.  Fisher,  Bristor  and  Gainer  (1996)  describe  the  widely  varied  assumptions  of   scholars  about  what  the  core  elements  of  a  community  are,  especially  considering  what  the   nature  of  the  bond  between  members  of  a  community  is.    

 

Whereas  in  some  cases  geography  is  considered  a  starting  point  for  defining  a  community,   social  relationships  –  personal  knowledge  about  other  community  members  –  are  another   possible  starting  point  (Pitta  and  Fowler,  2005).  Both  starting  points  imply  strong  ties  between   community  members,  but  there  is  also  a  third  approach:  the  bond  between  members  forming  a   community  can  also  be  “an  experience,  idea  or  thing  people  have  in  common”  (Fisher  et  al,  1996).   The  difference  between  real-­‐life  and  virtual  communities  is  that  the  latter  is  often  based  around   a  common  consumption  of  a  good  or  service,  is  self-­‐selective,  voluntary  of  nature  (whereas  real   communities  are  often  defined  by  aspects  beyond  control,  such  as  birthplace  and  family),  and   easy  to  enter  or  exit  (Fisher  et  al,  1996).  The  way  online  communities  form  is  different  from  the   offline-­‐process.  In  the  real  world  people  meet,  connect  and  form  relationships.  Online,  people   connect,  form  relationships,  and  maybe  meet  (Rheingold,  1993).  Whereas  real-­‐world  

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