Human–Computer Interaction Series
Series Editors
John Karat
Hawthorne, New York, USA Jean Vanderdonckt
(IAG), Université catholique de Louvain Institut
HCI is a multidisciplinary field focused on human aspects of the development of com-puter technology. As comcom-puter-based technology becomes increasingly pervasive – not just in developed countries, but worldwide – the need to take a human-centered approach in the design and development of this technology becomes ever more im-portant. For roughly 30 years now, researchers and practitioners in computational and behavioral sciences have worked to identify theory and practice that influences the direction of these technologies, and this diverse work makes up the field of human-computer interaction. Broadly speaking it includes the study of what technology might be able to do for people and how people might interact with the technology. The HCI series publishes books that advance the science and technology of devel-oping systems which are both effective and satisfying for people in a wide variety of contexts. Titles focus on theoretical perspectives (such as formal approaches drawn from a variety of behavioral sciences), practical approaches (such as the techniques for effectively integrating user needs in system development), and social issues (such as the determinants of utility, usability and acceptability).
Titles published within the Human–Computer Interaction Series are included in Thomson Reuters’ Book Citation Index, The DBLP Computer Science Bibliography and The HCI Bibliography.
Adrian David Cheok • Anton Nijholt
Teresa Romão
Editors
Entertaining the Whole World
Editors
Adrian David Cheok Teresa Romão
Mixed Reality Lab Universidade Nova de Lisboa City University London Faculdade de Ciências e Tecnologia
London Caparica
United Kingdom Portugal
Anton Nijholt University of Twente
Human Media Interaction Group Enschede
The Netherlands
ISSN 1571-5035
ISBN 978-1-4471-6445-6 ISBN 978-1-4471-6446-3 (eBook) DOI 10.1007/978-1-4471-6446-3
Springer London Heidelberg New York Dordrecht
Library of Congress Control Number: 2014940925 © Springer-Verlag London 2014
This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. Exempted from this legal reservation are brief excerpts in connection with reviews or scholarly analysis or material supplied specifically for the purpose of being entered and executed on a computer system, for exclusive use by the purchaser of the work. Duplication of this publication or parts thereof is permitted only under the provisions of the Copyright Law of the Publisher’s location, in its current version, and permission for use must always be obtained from Springer. Permissions for use may be obtained through RightsLink at the Copyright Clearance Center. Violations are liable to prosecution under the respective Copyright Law.
The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use.
While the advice and information in this book are believed to be true and accurate at the date of publication, neither the authors nor the editors nor the publisher can accept any legal responsibility for any errors or omissions that may be made. The publisher makes no warranty, express or implied, with respect to the material contained herein.
Printed on acid-free paper
Contents
1 Entertaining the Whole World . . . . 1 Adrian David Cheok, Teresa Romão, Anton Nijholt and Gino Yu
2 The Kathmandu Kids Entertainment Workshops . . . . 5 Yoram I. Chisik, Alissa N. Antle, Brian Birtles,
Elena Márquez Segura and Cristina Sylla
3 Digital Pop Kids . . . . 23 Ichiya Nakamura
4 Fostering Learning and Behavior Change Through Computer
Entertainment . . . . 41 Teresa Romão
5 Yellow is Mine!: Designing Interactive Playgrounds Based
on Traditional Childrens Play . . . . 63 Daniel Tetteroo, Dennis Reidsma, Betsy van Dijk and Anton Nijholt
6 Embedded Smarthouse Bathroom Entertainment Systems
for Improving Quality of Life . . . . 85 Shigeyuki Hirai
7 Social Presence and Artificial Opponents . . . 115
André Pereira, Rui Prada and Ana Paiva
8 Observations on Tinkering in Scientific Education . . . 137
Maarten H. Lamers, Peter van der Putten and Fons J. Verbeek
Appendix Enhancing Learning Experience Through Robotics in Nepal 147
Contributors
Alissa N. Antle School of Interactive Art & Technology, Simon Fraser University,
Surrey, Canada
Brian Birtles Mozilla Japan, Tokyo, Japan
Adrian David Cheok Mixed Reality Lab, City University, London, UK Yoram I. Chisik University of Madeira Funchal, Portugal
Betsy van Dijk Department of Human Media Interaction, University of Twente,
Enschede, Netherlands
Shigeyuki Hirai Faculty of Computer Science and Engineering Kyoto Sangyo
University, Kyoto, Japan
Maarten H. Lamers Media Technology Group, Leiden Institute of Advanced
Computer Science, Leiden University, Leiden, Netherlands
Ichiya Nakamura Keio Media Design, Keio University, Tokyo, Japan
Anton Nijholt Department of Human Media Interaction, University of Twente,
Enschede, Netherlands
Ana Paiva INESC-ID and Instituto Superior Técnico, University of Lisbon,
Lisbon, Portugal
André Pereira INESC-ID and Instituto Superior Técnico, University of Lisbon,
Lisbon, Portugal
Rui Prada INESC-ID and Instituto Superior Técnico, University of Lisbon,
Lisbon, Portugal
Peter van der Putten Media Technology Group, Leiden Institute of Advanced
Computer Science, Leiden University, Leiden, Netherlands
viii Contributors
Dennis Reidsma Department of Human Media Interaction, University of Twente,
Enschede, Netherlands
Teresa Romão CITI, DI-Faculdade de Ciências e Tecnologia, Universidade Nova
de Lisboa, Portugal
Elena Márquez Segura Department of Informatics and Media, Uppsala
University, Uppsala, Sweden
Cristina Sylla Curricular Studies and Education Technology, University
of Minho, Braga, Portugal
Daniel Tetteroo Department of Industrial Design, Eindhoven University
of Technology, Eindhoven, Netherlands
Fons J. Verbeek Media Technology Group, Leiden Institute of Advanced
Computer Science, Leiden University, Leiden, Netherlands