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H

EALTHY

F

OOD AT

F

OOTBALL

C

LUBS

The Influence of Promotion Posters on Healthy

Food Choice among Children

Floor Zanderink

S1960075

University of Groningen

(2)

1.

Introduction & Research Questions

2.

Theoretical Background, Hypotheses & Conceptual Model

3.

Methodology

4.

Results

5.

Implications

6.

Limitations & Future Research

(3)

I

NTRODUCTION

Growing concern for childhood obesity

→ Netherlands: 13.6% of children between 4 and 17 overweight (CBS 2016) → Choices children make today, determines the diet of tomorrow’s adults → Food industry identified as one of the main contributors (Elliott 2007)

Marketing to Children

→ Only 6% of commercials aimed at children promotes a healthy lifestyle (Consumentenbond 2011)

→ Funny shapes, bright colors  ‘the amusement part of food’ → What about promoting healthier food options?

→ This paper: Fun elements & Celebrity endorser

Field study & Survey at a sports canteen in

Groningen

(4)

R

ESEARCH

Q

UESTIONS

How can sport canteens stimulate healthy food choice among children?

Does including fun elements and/or a celebrity endorser on a poster

promoting a healthier food option lead to increases in preferences for this

healthier food option?

Does age moderates the effect between fun elements and preferences?

(5)

T

HEORETICAL

B

ACKGROUND

Fun Food

Funny fonts, cartoon characters, fun slogans, bright colors (Elliot 2007)

Promotion of healthy products

→ Previous research limited

Pires and Agante (2011): influence of ‘fun packaging’ on children’s healthy

purchase decisions

Willingness to buy and willingness to consume both increased in comparison to

(6)

T

HEORETICAL

B

ACKGROUND

Age

Young children tend to rely more on simple cues and heuristics

→ Teenagers become more sceptical and rely more on arguments and information given

H2: The age of children weakens the positive relationship between fun

(7)

T

HEORETICAL

B

ACKGROUND

Celebrity Endorsement

Can lead to increases in e.g. brand awareness, purchase intention, profit and

sales (Elberse and Verleun 2012; Erdogan 1999; Hung, Chan and Tse 2011; Kaikati 1987)

→ Dix, Phau and Pougnet (2010): athlete role models influence purchase behavior and behavioral intentions of students in Australia

Same results found for e.g. young Brazilian consumers (Grohmann, Battistella

(8)

T

HEORETICAL

B

ACKGROUND

Winning a Football Game

→ Children who win a football game, experience more positive emotions (Eaton and Banks 2009) and emotions can change food choice (Gibson 2006)

Positive emotions can result in increases in unhealthy food intake, but also in

decreases in unhealthy food intake (Macht 2008; Rotenberg and Flood 1999)

Individuals who are in a positive mood are more easily persuaded by an

(9)
(10)

M

ETHODOLOGY

Research method

→ Field Experiment: S.V. Lycurgus

Study Design: Four conditionsSurvey Design

Variables

IV: the four treatment conditionsDV: the option children choose

Moderators: age & winning a football gameControl: gender

Plan of analysis

(11)
(12)

M

ETHODOLOGY

Research method

→ Field Experiment: S.V. Lycurgus

Study Design: Four conditionsSurvey Design

Variables

IV: the four treatment conditionsDV: the option children choose

Moderators: age & winning a football gameControl: gender

Plan of analysis

(13)

S

AMPLE

& R

ESULTS

7 to 14-year-old children

Final sample: 126 respondents

Interaction term fun x age is residual-centered to overcome multicollinearity problem

Age has a negative influence on healthy food choice: Younger children have a higher

preference for the healthier option than older children

If age is increasing, fun marketing becomes less effective: H2 partly accepted

A celebrity endorser on a promotion poster of a healthy food option significantly

increases the preferences for the healthy option: H3 accepted

Winning a football game significantly increases the percentage of children who choose

the unhealthy option: H5a accepted

(14)

M

ANAGERIAL

& T

HEORETICAL

I

MPLICATIONS

Managerial implications

→ Start using promotion posters with various sports celebrities

Using fun elements should be taken with carePackaging

Make parents aware

Stimulate ‘winners’ with e.g. slogans

Theoretical implications

Effective method found to increase healthy consumption behaviour of children in

(15)

L

IMITATIONS AND

F

UTURE

R

ESEARCH

Limitations

→ Relatively small sample size

Influence of parents

Products were received for free

Only one football canteen was tested

Future Research

Other experimental settingsLonger time periods

Younger children

(16)

T

HANK YOU FOR YOUR

ATTENTION

!

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