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Common  mistakes  in  crowdfunding:  an  explorative  case  study.  

 

Bachelor  Thesis  

 

by     Jurre  Kuin   10594418     supervised  by       Drs.  W.  Dorresteijn           29-­‐06-­‐2016         Abstract.  

Little  attention  has  focused  on  the  mistakes  a  new  project  founder  makes  in  the  crowdfunding   process.  Current  research  tends  to  focus  on  crowdfunding  success  factors,  while  a  large  share  of   crowdfunding  campaigns  turns  out  to  be  unsuccessful  at  the  end  date.  Project  failure  due  to  external   factors  is  beyond  a  doubt,  but  the  possibility  of  projects  founders  making  common  mistakes  

prevails.  Five  common  mistakes  are  retrieved  from  current  academic  literature  and  composed  into  a   framework  of  common  mistakes  in  crowdfunding.  To  test  the  framework  a  series  of  case  studies   were  conducted,  consisting  of  unsuccessful  crowdfunding  campaigns.  In  doing  so  the  appearance  of   these  mistakes  in  crowdfunding  campaigns  is  demonstrated,  but  follow-­‐up  empirical  research  has  to   prove  whether  these  mistakes  could  be  considered  common  and  how  big  their  influence  on  

crowdfunding  failure  is.    

Key  words:  crowdfunding,  fundraising,  mistakes,  crowdsourcing,  success  measurement,  start-­‐up  investment,   crowdfunding  failure  

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Statement  of  Originality  

This  document  is  written  by  Student  Jurre  Kuin,  who  declares  to  take  full  responsibility   for  the  contents  of  this  document.  

I  declare  that  the  text  and  the  work  presented  in  this  document  is  original  and  that  no   sources  other  than  those  mentioned  in  the  text  and  its  references  have  been  used  in   creating  it.  

The  Faculty  of  Economics  and  Business  is  responsible  solely  for  the  supervision  of   completion  of  the  work,  not  for  the  contents.  

                                                                   

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Table  of  Contents  

1.   Introduction  ...  4  

2.   Literature  review  ...  5  

2.1  Crowdfunding  terminology  ...  5  

2.2  Crowdfunding  failure  and  external  drivers  of  crowdfunding  process  failure  ...  6  

2.3  Common  mistakes  in  the  crowdfunding  process.  ...  7  

2.3.1  Wrong  initial  goal  ...  7  

2.3.2  fail  to  engage  with  social  network  ...  8  

2.3.3  Too  active  or  not  active  enough  ...  9  

2.3.4  Fail  to  signal  quality  ...  9  

2.3.5  ‘Not  launching  hard  enough’  ...  11  

2.4  Framework  of  common  mistakes  in  crowdfunding.  ...  12  

3.   Methodology  ...  12  

3.1  Research  design  ...  13  

3.2  Case  selection  ...  13  

4.   Case  studies  ...  14  

4.1  Case  1:  Battery  Eater  ...  14  

4.2  Case  2:  Tamminga,  Puur  Genieten  ...  15  

4.3  Case  3  De  Kledingtuin  ...  16  

4.4  Case  4  The  Boardroom  ...  18  

4.5  Case  analysis  ...  19   5.   Discussion  ...  21   6.   Conclusion  ...  23   7.   Bibliography  ...  23                                          

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1.   Introduction  

 

“Anyone who has never made a mistake has never tried anything new.”  

 

―  Albert  Einstein  

 

Einstein’s  quote  still  holds  true  today  in  a  world  where  the  internet  opens  up  the  possibility   to  start  up  new  projects  in  a  very  accessible  way.  With  thousands  of  new  crowdfunding   campaigns  starting  each  day,  and  only  40  percent  succeeding,  many  mistakes  are  possibly   made.    

In  the  past  decade  crowdfunding  popularity  increased  fast,  driven  by  the  

exponentially  increasing  number  of  crowdfunding  platforms  on  the  internet.  Crowdfunding   is  a  way  to  pledge  for  a  large  initial  investment  and  getting  the  funding  by  many  backers   who  make  small  contributions.  While  there  are  many  different  crowdfunding  platforms  with   various  funding  policies.  Kickstarter  is  currently  the  best  known  crowdfunding  platform  and   has  an  all-­‐or-­‐nothing  funding  model.  An  all-­‐or-­‐nothing  policy  means  that  a  project  only  gets   funded  if  the  initial  goal  is  reached  at  the  end  of  the  campaign.    

The  definition  provided  by  Belleflamme,  Lambert  &  Schwienbacher  (2010,  p.5)   describes  crowdfunding  as  “an  open  call,  essentially  through  the  Internet,  for  the  provision  

of  financial  resources  either  in  form  of  donation  or  in  exchange  for  some  form  of  reward   and/or  voting  rights  in  order  to  support  initiatives  for  specific  purposes.”  This  definition  also  

covers  the  importance  of  rewards  for  pledging  to  a  project,  successful  projects  tend  to  have   a  reward  structure  for  different  contribution  levels.  

Although  crowdfunding  gained  on  popularity,  scientific  literature  on  this  matter  still   is  not  as  attractive.  This  means  that  many  questions  on  this  phenomenon  still  exist,  and  are   ready  to  be  answered.  In  existing  crowdfunding  research,  the  measurement  of  

crowdfunding  success  is  an  interesting  field  still  being  explored.  Literature  in  existence  on   this  matter  mostly  focusses  on  the  factors  that  determine  success  and  on  factors  that  lead   to  projects  reaching  their  funding  goal.    

The  current  rate  of  success  on  Kickstarter  is  around  45%  (www.entrepreneur.com,   2016),  naturally  this  results  in  a  55%  rate  of  failure  on  Kickstarter  projects.  Although  many   of  these  failed  projects  simply  aren’t  interesting  enough  to  get  funded  through  

crowdfunding,  a  part  of  these  failed  projects  did  receive  a  percentage  funding.  A  research   gap  exists  in  literature  focusing  on  reasons  of  crowdfunding  projects  failing,  since  most   existing  literature  focusses  on  thing  a  project  founder  should  do  instead  of  shouldn’t  do.  

This  study  addresses  the  question:  What  are  common  mistakes  in  the  crowdfunding   process?  By  doing  so  this  study  aims  to  give  an  insight  in  factors  of  failure  a  new  project   founder  should  account  for.  In  this  study  a  literature  study  will  provide  considerations  for   possible  mistakes  affecting  the  crowdfunding  project.  These  considerations  will  be  made   adaptable  by  composing  a  framework  of  crowdfunding  mistakes  from  literature  studied.   Subsequently  the  framework  will  be  tested  by  applying  the  framework  to  a  series  of  case   studies  existing  of  failed  crowdfunding  projects.  

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The  literature  review  in  the  next  section  defines  the  terminology  used  throughout  this  paper   and  establishes  the  common  mistakes  project  founders  could  make  in  the  crowdfunding   process  by  making  a  distinction  between  internal  and  external  factors  being  responsible  for   crowdfunding  failure.  

2.   Literature  review  

 

The  structure  of  this  literature  review  starts  with  defining  the  terminology  commonly  used   in  crowdfunding  literature  and  wielded  throughout  the  paper,  followed  by  an  analysis  of   external  factors  possibly  leading  to  crowdfunding  failure.  External  factors  will  in  general  be   harder  for  new  crowdfunders  to  overcome,  since  they’re  harder  to  account  for  during  the   crowdfunding  campaign.  During  the  crowdfunding  campaign  and  process  there  are  also   factors  potentially  occurring  that  a  new  project  founder  could  account  for.  These  factors  are   considered  crowdfunding  mistakes.  

 

2.1  Crowdfunding  terminology  

 

For  clarity,  the  terminology  used  throughout  the  paper  will  be  defined  in  this  section.  

Although  the  crowdfunding  process  isn’t  particularly  new,  the  terminology  is  very  divergent.     Qiu  (2013)  describes  crowdfunding  as  part  of  broader  concept  called  crowdsourcing  where   business  functions  are  outsourced  to  a  large  network  of  people  through  an  open  call.  In   crowdfunding  the  financing  function  in  the  initial  phase  is  outsourced  to  the  public,  which   makes  it  possible  to  avoid  traditional  investment  sources.  Rossi  (2014)  describes  the   crowdfunding  process  as  a  simple  process  where  an  aspiring  entrepreneur  posts  an   investment  request  on  a  crowdfunding  platform.  The  idea  has  to  be  elaborated,  described   to  the  community  and  the  entrepreneur  has  to  make  clear  where  the  money  is  being  used   for.  Subsequently  the  business  plan  is  exposed  and  it  becomes  clear  what  kind  of  rewards   investors  could  expect  for  their  contributions.  

Schwienbacher  &  Larralde  (2010)  state  that  80%  of  crowdfunding  initiatives  appear   to  offer  rewards  of  some  kind.  The  two  dominant  forms  of  crowdfunding  rewards  described   by  Belleflamme,  Lambert  &  Schwienbacher  (2013)  are  reward-­‐based  crowdfunding  and   equity  crowdfunding.  In  reward-­‐based  crowdfunding  gifts  will  be  send  to  backers  as  reward   for  their  pledge  ranging  from  small  rewards  for  small  contributions  to  bigger  rewards  for   larger  contributions.  Equity  crowdfunding  on  the  contrary,  are  the  offering  of  private   company  securities  to  the  crowd  as  a  reward  for  their  pledges.  Equity  crowdfunding  is  not   very  common  in  the  world  due  to  strict  regulations.  Equity  crowdfunding  is  for  instance   generally  not  permitted  in  the  United  States  (Mollick  &  Kuppuswamy,  2014).  Other   crowdfunding  forms  named  by  Mollick  &  Kuppuswamy  (2014)  are  crowdfunding  for   philanthropies,  which  means  that  donations  don’t  have  gifts  in  return.  Finally,  loan-­‐based   crowdfunding  where  funds  are  offered  as  a  loan  with  an  expected  rate  of  return.    

There  are  three  primary  actors  in  crowdfunding:  founders,  backers  and  the  platform.   For  investors  backing  a  crowdfunding  project  the  word  ‘backer’  comes  in  use.  Backers  are   the  people  who  contribute  to  a  project  and  this  contribution  is  called  ‘pledging’  (Qiu,  2013.   For  the  people  who  create  a  project  the  word  ‘founder’  or  ‘creator’  is  being  used  (Mollick,   2014).  The  crowdfunding  platform  hosts  the  crowdfunding  campaign  and  provides  an  online   space  where  backers  and  founders  meet.  A  distinction  has  to  be  made  between  the  

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crowdfunding  campaign  and  the  crowdfunding  process.  The  crowdfunding  process  involves   the  whole  time  spend  on  the  project  from  concept  until  realization,  while  the  crowdfunding   campaign  is  delimited  by  a  momentum  of  launch  and  an  end  date.  

   

 

2.2  Crowdfunding  failure  and  external  drivers  of  crowdfunding  process  failure    

Most  research  on  crowdfunding  success  measurement  tend  to  focus  on  factors  resulting  in   crowdfunding  success.  Respected  publications  by  Mollick  (2014)  or  Belleflamme  et  al.  (2013)   are  for  instance  papers  that  focus  mostly  on  the  drivers  of  crowdfunding  success  and  the   dynamics  of  the  process.    

The  failure  of  a  crowdfunding  campaign  simply  defines  as  when  a  project  doesn’t   reach  its  initial  goal  by  the  end  of  the  campaign.  On  the  other  side  some  argue  that  a   crowdfunding  campaign  still  could  be  considered  successful,  because  a  crowdfunding   campaign  could  be  simultaneously  a  marketing  campaign  as  it  brings  attention  to  a  new   initiative.  

People  learn  from  mistakes.  Greenberg  &  Gerber  (2014)  found  that  people  who  pass   through  crowdfunding  failure  learn  from  their  mistakes  and  often  succeed  in  new  

crowdfunding  projects.  Greenberg  &  Gerber  (2014)  highlight  the  importance  of  

crowdfunding  experience,  but  suggest  that  ones’  career  background  is  not  in  particular   related  to  crowdfunding  success.  Muller,  Gayer,  Soule,  Daniels  &  Cheng  (2013)  found  that   crowdfunders  with  a  managerial  background  don’t  necessarily  perform  better  than  founders   with  a  non-­‐managerial  background.  Creativity  and  motivation  turn  out  to  be  more  

important.    

Another  possible  external  factor  was  stated  by  Zvilichovsky  Inbar  &  Barzilay  (2013),   who  studied  the  effects  of  project  founders  backing  other  projects.  The  results  show  that   founders  who  have  backed  other  projects  are  more  likely  to  succeed  themselves.  This   creates  an  online  community  of  founders  backing  each  other.  People  are  also  more  likely  to   pledge  to  not-­‐for-­‐profit  organizations  (Belleflamme  et  al.,  2010).  An  explanation  for  this  is   that  non-­‐profit  organizations  are  more  prone  to  delivering  quality  products,  while  profit   organizations  are  generally  looking  for  the  right  mix  of  quality-­‐quantity  to  maximize  profits.  

The  distance  between  project  creators  and  project  founders  is  large  in  general.   Agrawal,  Catalini  &  Goldfarb  (2013)  mention  an  average  distance  of  3000  miles  between   them.  From  their  results  however,  they  conclude  that  geographically  constrains  aren’t   necessarily  the  case.  86%  of  the  pledges  to  new  projects  came  from  people  more  than  60   miles  away,  suggesting  that  geographical  factors  are  not  generally  causing  accountable  for   crowdfunding  failure.  

Friends  and  family  are  considered  important  sources  of  initial  crowdfunding  capital   by  many  researchers.  Agrawal  et  al.  (2011)  argue  that  using  this  close  social  circle  is  most   important  in  the  initial  phase,  because  the  distinction  between  family,  friends  and  other   investors  is  blurry  in  this  phase.  The  project  appears  more  feasible  when  the  initial  

investment  is  large,  so  one  should  interact  with  the  social  circle  in  the  first  stage.  However,   it  is  possible  that  a  project  founder  doesn’t  have  a  large  contributing  social  circle,  resulting   into  an  external  factor  possibly  leading  to  crowdfunding  failure.    

Although  it’s  hard  for  new  founders  to  reckon  with  external  drivers  of  failure,  there  are   common  mistakes  one  could  account  for  in  order  to  make  a  project  more  likely  to  succeed.    

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2.3  Common  mistakes  in  the  crowdfunding  process.    

In  this  section  the  common  mistakes  studied  are  extracted  from  the  existing  literature.  Five   possible  mistakes  are  retrieved  from  current  research  on  crowdfunding  success  and  will  be   used  to  compose  a  framework  of  common  mistakes  influencing  crowdfunding  success.  The   framework  could  eventually  be  used  by  new  project  founders  to  increase  their  chances  of   succeeding  where  others  would  fail.  

 

2.3.1  Wrong  initial  goal  

 

Setting  the  right  goal  is  one  of  the  hardest  parts  of  the  crowdfunding  process.  The  goal  has   to  be  clear  before  the  crowdfunding  campaign  starts,  and  could  be  either  too  high  or  too   low.  In  Kuppuswamy  &  Bayus  (2013)  and  Mollick  (2014)  the  authors  show  that  on  the   Kickstarter  platform,  successful  projects  reach  their  funding  goal  with  a  relatively  small   margin  of  10%.  While  unsuccessful  projects  don’t  reach  their  goal  often  by  a  margin  of  more   than  10%.  

Buff  &  Alhadeff  (2013)  discuss  that  founders  tend  to  set  the  wrong  initial  goal  when   budgeting  for  crowdfunding  campaigns.  There  are  various  costs  involved  with  the  

crowdfunding  process  which  are  often  not  accounted  for.  Examples  of  these  costs  are   reward  costs,  service  fees  or  taxes.  A  common  mistake  would  be  to  make  the  crowdfunding   goal  identical  to  the  budget  goal.  

Marom  &  Sade  (2013)  mention  that  it  is  important  for  a  project  to  present  a  strong   team  with  experience  and  capabilities.  When  setting  a  high  initial  goal  this  will  communicate   trust  in  the  project  to  backers.  A  higher  goal  also  results  in  the  founder’s  project  mentioned   more  in  the  media  and  social  media,  which  adds  to  the  recognition  of  the  project.    

The  funding  goal  has  to  be  realistic.  Potential  backers  first  look  to  the  funding  goal,   the  backers  a  project  already  has  and  the  running  time  of  the  campaign  before  pledging.  An   overambitious  goal  could  result  in  a  disappointing  funding  level,  because  backers  simply   don’t  consider  the  project  feasible  enough  (Kuppuswamy  &  Bayus,  2013;  Mollick,  2014).   Besides,  a  goal  too  high  in  combination  with  a  campaign  of  long  duration  possibly  signals   lack  of  confidence  in  the  project  and  results  in  a  crowdfunding  campaign’s  failure  (Mollick,   2014;  Marom  &  Sade,  2013).    

An  entrepreneur  setting  a  wrong  initial  goal  will  find  himself  having  a  hard  time   reaching  the  posed  funding  goal  when  it  is  too  high,  while  a  too  low  initial  goal  could  signal  a   lack  of  confidence  or  lead  to  problems  in  the  implementation  phase  of  the  project  after  the   crowdfunding  campaign.  The  duration  of  the  campaign  should  also  be  accounted  for  when   setting  the  goal,  whereas  a  high  goal  in  combination  with  a  long  campaign  could  signal  lack   of  confidence.  A  third  option  is  for  a  project  founder  to  set  the  funding  goal  ‘unnaturally’   low  in  the  hope  to  exceed  the  funding  goal  (Kuppuswamy  &  Bayus,  2013).  

A  general  conclusion  would  be  that  it  would  be  best  to  start  with  a  not  too  high   initial  goal  Mollick  (2014)  supports  this  argument  by  stating  that  with  a  higher  funding  goal   the  project  is  less  likely  to  succeed.  Muller  et  al.  (2012)  agrees  on  this  statement  by  

concluding  that  successful  campaigns  in  general  have  smaller  initial  funding  goals.  But  a   project  founder  has  to  keep  the  disadvantages  of  a  too  low  funding  goal  still  in  mind  when  it   comes  to  making  a  crowdfunding  campaign  successful.    

 

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2.3.2  fail  to  engage  with  social  network  

 

The  findings  of  Kuppuswamy  &  Bayus  (2013)  and  Agrawal  et  al.  (2011)  suggest  that  pledges   from  the  smallest  social  circle  of  friends  and  family  occur  most  likely  in  the  first  week  of  the   start  of  the  campaign  and  the  end-­‐  phase  when  a  projects  campaign  finishes.  Founders   should  account  for  this  image  by  contacting  their  closest  social  circle  as  soon  as  possible  and   when  a  project  enters  its  final  week  founders  should  trigger  this  circle  again  for  final  

support,  especially  when  the  project  is  in  danger  of  being  unsuccessful.  

Social  media  could  be  seen  as  a  way  for  founders  to  maximize  their  networks  (Kleabe   &  Laycock,  2012).  Hekman  &  Brussee  (2013)  argue  that  a  large  number  of  Facebook  friends   mostly  benefits  the  crowdfunding  stage  in  the  initial  stage  where  it  consciously  brings  the   project  under  attention  of  the  people  connected  in  the  network.  A  too  small  network  of   friends  won’t  generate  enough  attention  for  the  project.  Larger  and  therefore  more  diverse   networks  are  more  likely  to  be  beneficial  for  crowdfunding  success.  The  concern  of  having  a   large  network  is  suggested  in  Mollick  (2014)  too.  With  the  use  of  crowdfunding,  online   communities  could  influence  the  creation  of  new  ventures  and  projects.  Greenberg  &   Gerber  (2014)  state  that  crowdfunders  of  failed  projects  engage  in  enlarging  their  social   network  before  they  launch  a  new  project.  From  their  past  experience  individuals  learned   that  a  large  social  network  is  essential  to  crowdfunding  success.  They  find  that  project   founders  on  average  add  17.8  friends  on  Facebook  between  the  first  and  second  project   launch.  

The  findings  of  both  Mollick  (2014)  and  Giudici,  Guerini  &  Rossi-­‐Lamastra  (2013)   suggest  that  in  order  to  reach  the  targeted  goal  a  combination  of  individual  social  capital   and  project  quality  is  needed.  Social  capital  can  be  described  as  the  number  of  friends  on   social  media  like  Facebook  or  Twitter.  Mollick  (2014)  finds  that  a  doubling  amount  of   Facebook  friends  doubles  the  chance  of  success.  Respectively,  10  friends  account  for  a  9%   success  rate,  100  friends  a  20%  success  rate  and  a  1000  friends  result  in  a  40%  likelihood  of   succeeding.  

Gerber,  Hui  &  Kuo  (2012)  also  find  evidence  of  backers  being  motivated  to  engage   with  social  media  in  order  to  connect  and  support  others  in  pledging  to  goals.  Saxton  &   Wang  (2013)  call  this  the  ‘’social  network  effect’’  where  the  fans  of  an  organization  reach   expanding  circles  of  friends  online  by  their  social  network,  ultimately  leading  to  charitable   contributions.  The  same  goas  for  crowdfunding  campaigns.  

Engaging  in  a  social  network  therefore  could  benefit  the  project  very  much,  so   founders  should  prepare  for  constantly  enlarging  the  network,  updating  to  the  network  and   being  available  to  the  network  (Hui,  Gerber  &  Gergle,  2014).    

 

H2:  Failing  in  social  network  engagement  leads  to  an  unsuccessful  campaign.  

             

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2.3.3  Too  active  or  not  active  enough  

 

It  is  important  to  be  active  and  engage  with  the  public  without  overly  doing  so.  There  has  to   exist  an  authentic  connection  between  the  pledger  and  founder  (Kleabe  &  Laycock,  2012).   Qiu  (2013)  names  project  updates  as  the  main  means  of  creator-­‐to-­‐backer  communication   during  the  campaign,  but  also  when  the  campaign  has  ended.    

Kuppuswamy  &  Bayus  (2013)  state  that  updating  on  the  project  is  positively  related   to  backers’  support,  which  highlights  the  importance  of  updating  on  the  project  frequently.   They  find  that  updating  occurs  mostly  in  the  first  phase  and  turns  out  to  occur  more  

aggressively  when  it  nears  the  end  date.  The  ‘Kickstarter  Effect’  describes  this  strong   accelerating  increase  of  activity  by  project  leaders  best.  This  increase  in  motivation  in  order   to  reach  a  goal  is  typically  found  in  human  nature  (Kuppuswamy  &  Bayus,  2013)  and  could   be  best  described  by  the  example  in  Tillery  &  Fishbach  (2011)  who  state  that  this  goal-­‐ gradient  behavior  is  fed  by  the  fact  that  contributions  in  later  stages  outweigh  contributions   in  earlier  stages.  The  marginal  impact  of  a  €200  investment  is  bigger  on  a  project  with  a  95%   funding  level.    

Updating  on  a  crowdfunding  project  also  has  an  indirect  advertising  effect  (Qiu,   2013).  Updates  remind  existing  backers  about  their  pledges  and  motivates  them  to  make   other  potential  backers  pledge  to  the  project.  Updates  also  trigger  current  backers  into   pledging  more,  especially  when  a  project  runs  at  risk  of  being  unsuccessful.    

The  individual  crowdfunding  practice  enables  entrepreneurs  to  compensate  the   crowd  by  being  more  actively  involved  in  terms  of  time  and  expertise  (Belleflamme  et  al.,   2013).  A  serious  mistake  stated  in  Rossi  (2014)  is  to  save  time  that  must  be  dedicated  to   involvement  with  the  initiative.  It  is  important  for  a  crowdfunding  individual  to  be  very   dedicated  to  the  project  and  settle  for  an  active  role  in  the  process.  Hui,  Gerber  &   Greenberg  (2012)  prove  that  founders  characteristically  underestimate  the  fact  that  the   crowdfunding  process  demands  a  large  investment  in  time  and  commitment  to  the  project.   New  project  founders  find  themselves  overwhelmed  by  this  commitment  during  the  

campaign  and  underestimate  potential  losses.  The  pressure  enlarges  when  founders  also   have  to  distribute  the  rewards  to  their  backers.  

Although  it  has  been  made  clear  that  an  active  role  in  the  crowdfunding  process  is   important,  one  should  account  for  the  downside  of  being  too  active  in  the  crowdfunding   process.  The  findings  in  Belleflamme  et  al.  (2013)  suggest  that  crowdfunders  are  likely  to  act   very  active  in  the  venture  when  they  are  involved  with  the  creative  process,  the  decision-­‐ making  process  or  other  operating  tasks.  This  broad  scale  of  responsibilities  and  the  active   commitment  a  crowdfunder  has  in  the  project,  adds  to  the  likelihood  of  mistakes  being   made  in  the  crowdfunding  process.    

 

H3:  A  too  active/  not  active  enough  role  in  the  crowdfunding  campaign  leads  to  an   unsuccessful  campaign.  

   

2.3.4  Fail  to  signal  quality    

Quality  signaling  isn’t  associated  much  with  crowdfunding  success  or  failure  in  current   literature  yet,  therefore  increasing  the  chance  of  it  being  a  common  mistake  in  the   crowdfunding  process.  The  necessity  of  quality  signaling  emerges  from  the  information  

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asymmetry  between  project  creators  and  backers  (Ahlers,  Cumming,  Gunther  &  Schweizer,   2015;  Kuppuswamy  &  Bayus,  2013).  Investors  on  crowdfunding  platforms  are  normally  not   on  the  same  level  of  knowledge  as  the  project  creators  are.  

Failure  to  signal  quality  could  either  mean  that  a  projects  quality  or  the  campaigns   purpose  isn’t  communicated  clear  enough  to  potential  backers.  Mollick  (2014)  links  quality   factors  like:  a  large  social  network,  video  and  being  featured,  to  crowdfunding  success  and   shows  that  project  backers  act  like  traditional  venture  capitalists  when  they  evaluate  the   project.  Therefore,  Mollick  (2014)  states  the  importance  of  quality  signaling.  Entrepreneurs   should  gain  insight  from  examining  information  on  traditional  entrepreneurial  finance  to   learn  about  the  new  venture  signaling  process.    

Quality  is  hard  to  observe  online,  which  drives  potential  investors  to  the  search  for   quality  signals  in  projects  characteristics  (Connelly,  Certo,  Ireland  &  Reutzel,  2011).  The   observable  attributes  are  the  only  information  a  small  investor  has,  so  an  entrepreneur   should  account  for  giving  the  right  signals.  Updates  for  instance  should  be  extensive  enough   to  provide  sufficient  information  to  potential  funders  (Xu,  Yang,  Rao,  Fu,  Huang  &  Bailey,   2014).  However,  the  project  page  should  be  more  straight  to  the  point  instead  of  being   elaborate.  Other  factors  named  by  Xu  et  al.  (2014)  are  the  readability  of  the  updates  and   project  page.  Funders  are  likely  to  appreciate  sophisticated  content  and  dislike  naïve  or   simple  content.  Using  a  video  on  the  crowdfunding  page  to  show  quality  is  proved  to  be   effective  in  the  crowdfunding  campaign  (Xu  et  al.,  2014;  Mollick,  2014).  

A  quality  project  will  naturally  attract  more  backers,  but  the  backers  also  attract   more  backers  in  a  phenomenon  called  ‘herding’.  A  project  with  many  backers  signals  high   quality  to  other  potential  backers  which  makes  them  more  likely  to  pledge  as  well  

(Kuppuswamy  &  Bayus,  2013;  Qiu,  2013;  Argrawal  et  al.,  2013).  Herding  also  increases  the   final  funding  when  a  project  is  funded  for  a  large  percentage  close  to  its  goal.  The  herding   phenomenon  adds  to  the  argumentation  in  the  next  section,  about  the  importance  of  the   first  phase  of  the  crowdfunding  campaign.  One  should  attract  many  backers  in  the  initial   phase  to  make  herding  more  likely.  The  amount  of  backers  also  enlarges  the  likelihood  of  a   project  obtaining  a  ‘trending’  status  (Read,  2013).  On  most  popular  crowdfunding  platforms,   a  trending  status  applies  to  projects  that  are  getting  a  large  amount  of  backers  in  a  relatively   short  period  of  time.  A  trending  status  is  great  for  attracting  new  backers  and  signaling   project  quality  to  potential  backers.  

Backers  are  motivated  by  both  consumer  and  philanthropic  behavior  (Gerber,  Hui  &   Kuo,  2012).  The  authors  note  from  their  research  on  backer  motivations  that  while  founders   are  looking  for  funds,  the  backers  are  searching  for  tangible  products  or  services.  Thence  it’s   necessary  for  project  founders  to  create  a  strong  backer  reward  system,  since  rewards  could   signal  product  quality  and  therefore  contribute  to  campaign  quality.  

The  choice  of  crowdfunding  funding  model  is  also  linked  to  crowdfunding  success.   Veugler  (2015)  found  the  all-­‐or-­‐nothing  funding  model  to  be  more  effective  than  a  keep-­‐it-­‐ all  policy.  This  difference  probably  arises  because  an  all-­‐or-­‐nothing  funding  model  signals   trust  in  the  project,  and  therefore  quality.    

 

H4:  Failure  in  quality  signaling  leads  to  an  unsuccessful  campaign.    

   

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2.3.5  ‘Not  launching  hard  enough’  

 

New  project  founders  should  pay  attention  to  the  start  of  their  campaign.  The  first  phase   turns  out  to  be  important  for  getting  a  high  level  of  funding  right  away.  Kuppuswamy  &   Bayus  (2013)  name  the  close  social  circle  as  first  pledgers  on  a  crowdfunding  project  and   Mollick  (2014)  states  that  update  speed  indicates  a  prepared  founder.  Since  a  few  projects   achieve  success  directly  after  the  launch,  founders  should  start  on  updating  immediately   after  launching  the  project.  In  the  study  of  Xu  et  al.  (2014)  on  updating  in  crowdfunding   campaigns,  the  results  show  the  distribution  of  updates  in  the  initial  phase  the  middle  phase   and  the  final  phase.  All  different  types  of  updates,  respectively:  Social  Promotion,  Progress   Report,  New  Content,  Answer  Questions,  New  Rewards  and  Appreciations,  showed  the   majority  of  updates  occurring  in  the  first  phase  of  the  crowdfunding  campaign,  except  for   Reminder  updates.  This  is  the  case  for  both  successful  and  unsuccessful  crowdfunding   campaigns.  

Another  argument  for  the  importance  of  the  initial  phase  is  posed  by  Agrawal,   Catalini  &  Goldfarb  (2011).  They  cite  from  the  entrepreneurial  finance  literature  the  

importance  of  family  and  friends  as  source  of  new  venture  capital  in  the  early  phases.  They   mention  that  since  family  and  friends  know  the  entrepreneur  there  will  be  no  information   asymmetry,  which  makes  raising  money  from  family  and  friends  easier  for  starting  

entrepreneurs  especially  when  they  don’t  have  a  track  record  yet.  

Etter,  Grossglausser  &  Thiran  (2013)  conducted  a  success  prediction  for  Kickstarter   campaigns  by  which  they  show  that  success  of  a  Kickstarter  campaign  could  be  predicted  in   the  first  hours  after  the  launch.  The  importance  of  the  very  first  stages  is  retrieved  from   their  dataset,  which  shows  that  the  strongest  improvements  happen  in  the  early  stages  of   the  crowdfunding  campaign.  A  founder  should  therefore  consider  to  have  the  campaign   planned  entirely  before  launching,  mainly  the  marketing  and  advertisement  of  the  campaign   should  be  prepared  and  the  business  plan  should  be  clear.  

 

H5:  Not  working  hard  enough  on  the  project  and  being  unprepared  in  the  initial  phase   leads  to  project  failure.  

                               

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2.4  Framework  of  common  mistakes  in  crowdfunding.    

 

 

Fig.  1  Framework  of  common  mistakes  in  crowdfunding.  

   

The  hypotheses  stated  in  the  literature  review  could  be  composed  into  a  framework  of   common  mistakes  leading  to  an  unsuccessful  crowdfunding  campaign.  Evidence  leading  to   the  possible  mistakes  was  extracted  from  current  literature  focusing  on  crowdfunding  and   the  crowdfunding  process.  Although  the  literature  studied  is  in  general  up-­‐to-­‐date,  one   must  allow  for  other  factors  or  mistakes  in  existence  leading  to  an  unsuccessful  campaign.  It   is  still  uncertain  how  often  these  mistakes  occur  and  how  big  their  influence  is  on  the   crowdfunding  process.    

The  presence  of  the  common  mistakes  as  described  in  the  framework  will  be  tested  in  the   next  sections.  

 

3.   Methodology  

The  research  will  be  qualitative  in  nature  using  data  extracted  from  case  studies  and   interviews.  Case  studies  are  common  in  explorative  research.  They  give  better   understanding  to  the  researcher  of  the  context  and  insight  into  the  activities.    

To  build  the  cases,  information  on  the  projects  will  be  examined  online  in  combination   with  interviews  with  the  project  founders.  The  interviews  are  designed  in  a  way  that   stresses  the  common  mistakes  as  retrieved  from  the  literature.  After  the  interview  a  

debriefing  follows  for  clarity  and  to  give  insight  in  the  purpose  of  the  research.  Interviewees   are  always  free  to  look  into  the  data  used  for  their  cases  as  a  matter  of  privacy  and  

transparency.  

The  interviews  are  unstructured  in  nature,  which  makes  it  possible  to  discover  factors  of   unsuccessfulness  outside  the  framework  of  common  mistakes.  Interviewees  are  free  to   complement  the  information  with  their  own  thoughts  of  what  went  wrong  in  their   campaigns.     Unsuccessful   CF  campaign Too   active/not   active  enough 'Not  launching   hard  enough’

Fail  to  signal   quality

Wrong   fundraising  

goal  (too   high/too  low)

Fail  to  engage   with  social  

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3.1  Research  design    

To  test  the  composed  framework  to  the  real  world  a  series  of  case  studies  are  conducted   from  unsuccessful  crowdfunding  projects  on  different  crowdfunding  platforms.  The  projects   are  selected  carefully  by  searching  cases  with  a  few  characteristics.  For  simplicity  only   projects  based  in  the  Netherlands  where  used,  preferably  in  the  Amsterdam  region.  Only   cases  of  ended  campaigns  are  being  used,  to  rule  out  the  chance  that  a  campaign  could  turn   out  successful  at  the  end.  

Another  requirement  is  that  cases  have  to  be  funded  to  some  level.  In  order  to  apply   the  framework  to  a  case,  there  has  to  be  backer  interest  in  the  project  to  some  extent.   Possible  cases  are  mostly  screened  on  their  number  of  unique  backers  this  screening  is   necessary  in  order  to  rule  out  self-­‐investment,  family-­‐only  investment  and  involvement  of   business  angels.  Who  could  be  best  described  as  wealthy  individuals  that  invest  large   amounts  of  money  and  experience  in  small  venture  to  which  they  don’t  have  a  direct  family   connection  (Macht  &  Robinson,  2009).  A  number  of  n>30  backers  was  used  preferably  as   rule  of  thumb  to  rule  out  these  factors.  

 Another  consideration  is  the  minimum  funding  percentage  of  15%  which  is   estimated  to  represent  an  interest  to  some  extent  in  the  project.  Higher  funding  

percentages  are  preferable,  because  it  enlarges  the  chance  of  common  mistakes  being  a   factor  leading  to  crowdfunding  failure.  Higher  funding  percentages  represent  more  project   popularity  and  therefore  decreases  the  chance  of  external  factors  being  the  cause  of   crowdfunding  failure.  

Case  data  was  obtained  from  different  crowdfunding  platforms  to  show  the  

applicability  of  the  framework  to  different  projects  with  different  backgrounds  on  different   platforms.  Data  on  the  cases  is  mostly  collected  online.  On  different  crowdfunding  platforms   a  search  to  Dutch  crowdfunding  projects  is  conducted  and  filtered  on  unsuccessfulness.   Contact  has  been  made  with  selected  projects  to  schedule  an  interview.  After  the  interview   a  web  search  was  conducted  to  extract  more  information  on  the  case,  that  was  missed   during  the  interview.  For  the  interviews  open-­‐ended  questions  are  being  used,  with  a  semi-­‐ restrictive  outline.  Questions  are  prepared  in  advance  and  the  same  questions  are  being   used  for  each  case.  The  freedom  to  ask  deviating  questions  was  preserved  during  the   interviews.    

 

3.2  Case  selection      

The  first  case  study  conducted  is  about  a  Kickstarter  campaign  named:  Battery  Eater.  The   Battery  Eater  campaign  was  founded  by  an  artist  and  product  developer  named  Eibert   Draisma.  The  Battery  Eater  is  a  crowdfunding  campaign  focusing  on  a  new  developed   product  and  received  a  €4,660  funding  from  74  backers.  The  initial  goal  was  €25,000,  which   means  a  18%  funding  percentage.  From  this  information  can  be  concluded  that  the  Battery   Eater  project  is  an  interesting  case  to  test  the  framework  on,  since  it  is  above  15%  and  has   more  than  30  backers  

The  second  case  study  conducted  is  Tamminga,  Puur  Genieten  which  is  a  small   chocolate  store  based  in  Veenendaal,  The  Netherlands.  The  owner  Piet  Tamminga  started  a   crowdfunding  campaign  to  enlarge  the  production  capacity.  Tamminga  received  a  €60,500   funding  of  a  €300,000  goal,  which  naturally  results  in  a  20%  funding  percentage.  The   amount  of  backers  is  not  exactly  known,  but  the  founder  estimates  a  number  of  investors  

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between  100  and  200.  The  amount  of  backers  is  in  all  probability  above  30,  high  enough  to   be  an  interesting  case  to  study  for  this  research.    

The  third  case  study  is  implemented  on  a  crowdfunding  campaign  on  the  platform   ‘’Oneplanetcrowd’’  called  De  Kledingtuin.  De  Kledingtuin  is  an  initiative  to  open  a  store  for   women  where  they  can  borrow  clothes  for  a  monthly  fee.  The  purpose  of  this  project  is  to   create  a  walk  in  closet  shared  by  women,  which  makes  them  capable  of  wearing  and  trying   different  clothes  without  having  to  buy  them.  The  initial  goal  was  set  at  €3,500  to  purchase   the  stores  cloth  collection.  The  project  received  a  funding  of  €2,070,  therefore  the  funding   percentage  is  about  60%.  Backers  totaled  42  individuals,  which  means  that  the  project   meets  the  requirements.  The  project  is  especially  interesting  because  the  funding  goal  is   lower  in  this  case  in  comparison  with  the  other  cases  and  still  didn’t  reach  its  funding  goal.   Presumably  mistakes  where  made  in  this  crowdfunding  process.  

The  fourth  case  is  a  Kickstarter  campaign  called  The  Boardroom  Café,  The   Boardroom  has  the  purpose  of  starting  a  board  game  library,  where  it’s  possible  to  play   games  with  friends  in  the  cafeteria.  The  funding  goal’s  money  would  mostly  be  used  to  open   the  Board  Room  Café  and  people  would  only  be  charged  if  the  cafeteria  actually  opened.   The  project  reached  a  funding  of  only  €1,432  of  a  €10,000  initial  funding  goal,  which  results   in  a  just  over  14%  funding  percentage.  The  number  of  backers  totaled  28.  Although  the   project  doesn’t  meet  the  guidelines  posed  in  the  screening  test,  the  project  is  still   interesting  to  use  as  a  case  study.  Why?  Because  the  same  Board  Room  initiative  was   covered  by  different  campaigns  that  did  reach  their  funding  goals.  Although  there  could   possibly  be  geographical  and  other  external  factors  involved,  it  would  be  interesting  to  test   the  framework  to  this  particular  case.  

 

4.   Case  studies    

In  this  section  the  case  studies  conducted  will  be  compared  with  the  common  mistakes  as   they  appear  in  the  framework  of  common  crowdfunding  mistakes.  To  acquire  the  data   needed  for  these  case  studies,  interviews  with  project  founders  were  conducted.    

4.1  Case  1:  Battery  Eater      

The  Battery  Eater  campaign  was  launched  on  April  18th  2016  by  Eibert  Draisma  and  ended   unsuccessfully  on  May  18th.  Although  it  didn’t  reach  its  goal  of  €25,000  it  did  manage  to  get   the  support  of  74  backers,  which  means  that  the  project  was  interesting  to  some  extent.     A  Battery  Eater  is  a  small  artwork  which  images  a  human  or  a  dog  and  portraits  the  eyes  by   using  led  light.  On  the  back  of  the  figure  is  a  battery  holder  attached,  which  makes  the  eyes   ‘’blink’’  when  a  battery  is  placed  in  the  holder.    

People  could  use  empty  batteries  to  make  the  eyes  work.  The  idea  behind  this  is  that   empty  batteries  still  hold  a  small  amount  of  energy,  and  are  easily  thrown  away.  The  Battery   Eater  gives  the  batteries  a  new  purpose  and  makes  one  think  about  sustainability.  The   Battery  Eater  is  mostly  given  away  as  a  small  present  to  relatives  and  friends.  

The  project  founder  suggests  that  his  social  network  was  too  small  at  the  start  of  the   campaign  and  that  he  failed  to  engage  with  the  network  during  the  campaign.  The  social   network  of  the  founder  did  increase  during  the  campaign  and  had  grown  to  over  2000   connections  after  the  campaign.  The  project  founder  indicates  that  when  the  amount  of  

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new  backers  during  the  campaign  dropped,  his  focus  shifted  towards  other  projects.  This   made  his  engagement  with  the  social  network  decrease  even  more  which  could  be  indicated   as  a  common  mistake.  

The  project  founder  stated  that  not  enough  thought  was  put  into  the  initial  

fundraising  goal.  The  fundraising  level  was  determined  at  €25,000  which  would  be  needed   to  cover  production  process  costs  and  shipping  costs.  The  goal  was  to  sell  world  wide  and   make  the  product  in  China  to  decrease  production  costs  and  increase  production  volume.   When  the  campaign  ended  he  figured  that  an  initial  goal  of  €10,000  would  be  enough  to   develop  a  more  suitable  delivering  package  and  cover  costs  for  quality  materials.  A  goal  of   €25,000  turned  out  to  be  too  high.  

Although  the  project  founder  did  follow  the  Kickstarter  guidelines  for  a  successful   campaign,  he  failed  to  signal  quality  to  potential  backers.  The  packaging  is  an  example  of   quality  shortcomings,  currently  the  founder  ships  his  products  in  lunchboxes  filled  with   bubble  wrap.  Another  quality  signaling  failure  is  the  lack  of  information  on  the  funding   goal’s  purpose.  Because  of  the  information  asymmetry  between  backers  and  founders,  the   purpose  of  the  funding  goal  has  to  be  communicated  clearly.  Potential  backer  would   consider  the  project  not  feasible  otherwise.  The  founder  himself  wasn’t  fond  about   informative  video  on  the  Kickstarter  page  which  wasn’t  attractive  enough  to  the  larger   crowd.  

The  project  founder  wasn’t  active  enough  during  the  campaign.  The  lack  of  updates   on  the  Kickstarter  project  failed  to  address  quality  to  potential  backers  and  it  failed  to  keep   the  project  alive  for  people  involved  with  the  project  already.  The  project  founder  also   admitted  that  he  shifted  his  focus  to  other  projects  when  the  amount  of  new  backers   retrograded.  

The  project  furthermore  didn’t  launch  hard  enough.  Successful  Crowdfunding   campaigns  tend  to  prepare  the  campaign  forehand,  which  gives  them  an  advantage  in  the   important  initial  stage.  The  project  founder  suggests  that  he  only  focused  on  establishing   the  crowdfunding  page  and  that  would  figure  out  the  rest  during  the  campaign.  This  means   that  the  project  wasn’t  ready  to  be  launched  hard  initially.  

Merely  all  five  common  mistakes  were  present  during  the  Battery  Eater  campaign,  this   consequently  led  to  an  unsuccessful  campaign.  

 

4.2  Case  2:  Tamminga,  Puur  Genieten    

The  Tamminga  case  is  very  different  from  the  Battery  Eater  case,  because  the  crowdfunding   campaign  was  suspended  before  it  it  reached  the  deadline.  Another  difference  is  that   Tamminga  needed  funding  for  enlarging  production  capacity,  instead  of  introducing  a  new   concept.  

Tamminga,  Puur  Genieten  is  a  chocolate  and  pastries  store  based  in  Veenendaal  in   the  Netherlands.  In  2009  Tamminga  opened  a  new  store  and  demand  started  to  rise.  In   coping  with  increasing  demand,  Tamminga  found  himself  lacking  production  capacity.   Tamminga  still  had  to  pay  back  a  bank  loan  for  the  new  store,  which  meant  that  he  needed   to  get  funded  in  a  different  way.  The  campaign  started  in  July  2015  composed  by  an  

external  party  and  hosted  by  a  loan-­‐based  crowdfunding  platform  called:  ‘Kapitaal  op  Maat’.   The  initial  crowdfunding  goal  was  €300,000  and  Tamminga  received  a  €60,500  funding.  

The  project  founder  Piet  Tamminga  made  it  clear  that  the  project  launched  hard.   Before  the  crowdfunding  campaign  the  marketing  department  made  sure  that  a  lot  of  

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marketing  was  conducted  before  the  start  of  the  campaign  and  the  personal  network  was   notified.  The  strong  initial  phase  resulted  in  an  approximately  €50,000  funding  level  in  the   first  hours.  

The  founder  didn’t  forget  to  engage  with  the  social  network.  The  personal  network   was  informed  before  the  campaign  started  and  right  from  the  start  the  social  network  was   informed  as  well.  The  project  founder  engaged  with  social  networks  by  addressing  relatives   and  friends  personally  and  updating  the  social  network  constantly  in  terms  of  enlarging  the   network  and  updating  on  the  project.    

To  keep  the  backers  informed  updates  on  the  project  were  mostly  provided  by  the   external  party  hired  by  Tamminga,  which  is  a  crowdfunding  consultancy  that  was  taking  care   of  the  technical  issues  and  responsible  for  informing  the  crowd.  Working  with  this  

consultancy  prevented  Tamminga  from  the  mistake  of  being  to  active  or  not  active  enough.   Tamminga  didn’t  fail  to  signal  quality  to  potential  backers.  Kapitaal  op  Maat  is  an   loan-­‐based  crowdfunding  platform  which  means  that  the  funding  exists  of  many  smaller   loans  provided  by  backers  who  could  be  named  investors  as  well.  The  investment  should  be   repaid  within  a  maximum  of  120  months  with  interest.  The  Kapitaal  op  Maat  platform  filters   projects  by  their  potential,  and  only  works  with  the  ones  that  are  interesting  for  them.  By   only  focusing  on  projects  with  potential,  projects  on  Kapitaal  op  Maat  automatically  signal   quality  to  backers.    

The  only  possible  mistake  Tamminga  made  was  choosing  a  wrong  initial  goal.  A   higher  funding  level  results  in  a  higher  interest  rate  on  a  loan-­‐based  crowdfunding  platform,   because  the  risk  for  investors  increases.  Piet  Tamminga  didn’t  account  for  such  interest   rates  and  dissonance  with  the  intermediary  developed,  who  was  held  accountable  for   providing  wrong  information.    

The  dispute  resulted  in  Tamminga  suspending  the  crowdfunding  campaign,  because   the  trust  in  the  intermediary  faded  and  the  mistake  in  this  crowdfunding  process  was   setting  the  wrong  initial  funding  goal.  Tamminga  should  have  accounted  for  the  risk  and   start  with  a  lower  funding  goal,  or  he  should  have  used  another  loan-­‐based  crowdfunding   platform  that  utilizes  lower  interest  rates.  

 

4.3  Case  3  De  Kledingtuin    

‘’De  Kledingtuin’’  is  a  crowdfunding  campaign  founded  by  Jill  Groot  in  co-­‐operation  with  her   friend  Monique.  The  campaign  aired  on  the  19th  of  August  2015  and  ended  on  October  30th   of  2015  with  a  funding  percentage  of  60%.  The  initial  funding  goal  of  the  project  was  €3,500   with  a  target  amount  of  €4,000  and  the  end  of  the  campaign  the  project  received  a  funding   level  of  €2,070.  This  case  differs  from  the  other  cases  by  addressing  a  smaller  funding  goal.   It  is  interesting  to  examine  what  underlying  reasons  there  could  be  for  not  reaching  the   funding  goal.  

  The  concept  of  ‘’De  Kledingtuin’’  is  fairly  easy.  Jill  and  Monique  wanted  to  open  a   store  where  people  could  take  clothes  from  if  they  subscribed  to  a  monthly  membership.   They  would  refer  to  this  store  as  being  a  walk-­‐in  closet  in  the  city  of  Alkmaar,  The  

Netherlands.  The  idea  is  especially  designed  for  women  and  works  like  a  ‘fashion  library’   where  people  borrow  clothes  and  return  them  after  an  agreed  upon  period.  Reparations  to   damaged  clothes  would  be  cost  free  the  first  3  times  for  customers  and  the  money  

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The output of your code is saved into the file provided as the second optional argument of \iexec (the default value is iexec.tmp ):. 6 Today is \iexec[date.txt]{date +\%e-\%b-\%Y |

Lorem ipsum dolor sit amet, consectetuer adipiscing elit.. Ut purus elit, vestibulum ut, placerat ac, adipisc- ing

1) For the unsorted B IB TEX style, it must be placed before any entries that it is to affect. Because the user will almost always want to apply the changes to all the

The glossaries-extra package temporarily modifies commands like \gls or \glsxtrshort that occur in fields, when any of those field is accessed through linking commands.. First use: