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Active Learning Applications

The basic premise is to have learners explore learning materials to gain foundational knowledge and skills, and then

apply their learning through authentic problems or

collaborative learning tasks. The learning is consecutive and connects asynchronous learning

to synchronous learning.

Individual active learning strategies to gain skills

Students take responsibility of learning

Problem-solving synchronously Student-centered

Collaborative

Creates authentic learning experiences for students Develops curiosity

Provides a meaningful context for learning

Opportunity to improve, clarify and apply knowledge Addresses diverse student needs.

Inquiry refers to project-based learning that allows students to

explore areas of interest with the support of teachers. Applicable to any subject, inquiry provides students the

opportunity to engage with course material and use

their knowledge for practical applications.

Provides a meaningful context for learning

Develops curiosity through problem-solving

Student-centered

Self-directed learning Opportunity to improve, clarify, and apply knowledge

Problem-based learning is based around intended curriculum concepts, unlike inquiry which is

completely student directed. However, learners still work together through small group collaboration to solve complex,

authentic, open-ended questions.

© Logan-Goyette, R., Huston, L., Smith, R., and Chien, J., 2021 University of Victoria

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License (CC BY-NC-SA 4.0)

For more check out the

"Engaging Online Learners" resource at https://sway.office.com/37uTtu5XxczZ HKEn

FLIPPED LEARNING

Why?

What?

Why?

What?

INQUIRY

PROBLEM-BASED

What?

Why?

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