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Resilience Navigator app

Aniek Lentferink, MSc

(a.j.lentferink@utwente.nl) 1-2

, Dr. Hilbrand Oldenhuis

1

,

Dr. Hugo Velthuijsen

1

, Prof. dr. Lisette van Gemert-Pijnen

1-2

1 Marian van Os Centre of Entrepreneurship, Hanze University of Applied Sciences, Groningen, The Netherlands

2 Centre for eHealth and Wellbeing Research, University of Twente, Enschede, The Netherlands

Design Resilience Navigator app

Background:

• 1/3 of the employees are suffering from stress. • Preventive approach is necessary  Via

self-management with eHealth

• Two important components for self-management: self-tracking and eCoaching

Development approach and research:

Following the CeHRes Roadmap (Van Gemert et al., 2011)

1. Contextual inquery (Research: Literature review &

online survey for the identification of key stakeholders)

2. Value specification (Research: Interviews &

focusgroups with key stakeholders using the Value Proposition Design Canvas as a framework)

3. Design (Research: Testing a working prototype. Focus

project 1: timing of messages and added value of

collected data. Focus project 2: reflective eCoaching).

4. Operationalization

5. Summative evaluation

Stress route (see figure above):

A cause of stress arises (a stressor)  a stress

response is set in motion  Emotional arousal

occures (increased heart rate, breathing ect.) 

Awareness is necessary before you decide upon a

coping strategy  Is the strategy effective?

Stress decreases. Ineffective? Stress remains

and might eventualy result in a burn-out.

Positive emotions are a buffer in the experience

and coping of stress.

(The yellow boxes represent posibilities for the

Resilience Navigator app to intervene).

 Posibilities for

collaboration

SenseIT

(product of the UT, Scelta/GGNet, VUmc,

Arkin, and Pluryn)

EMA via app:

1. Positive, negative or neutral emotion?

2. Strength of the emotion

(Russell et al., 1980)?

1. Cause of the emotion?

eCoaching:

• Guidance in reflection on data to: - Obtain a deeper understanding

about situation

- Learn for improvement and choose a strategy

Self-experimentation with strategies

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