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‘Success follows form’: The effect of

creative equity on consumers’ product

evaluations and purchase intentions

 

   

Author: Ioana Ruxandra Vega

Student number: 6262066

Supervisor: Dr. Ir. Ellis van den Hende

2

nd

supervisor: Dr. Ir. Mark A.A.M. Leenders  

 

 

   

University of Amsterdam

Faculty of Economics and Business

Master Thesis Business Studies  

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ABSTRACT  

The  aesthetic  response  of  consumers  to  product  appearance  is  a  popular  topic  among  researchers,  

but  there  is  still  limited  empirical  evidence  on  how  individuals  actually  perceive  and  respond  to  

product  design.  This  study  advanced  the  concept  of  creative  equity  to  refer  to  products  that  are  

able  to  differentiate  themselves  through  superior  design.  In  this  context,  an  experimental  study  

was   conducted   to   understand   how   creative   equity   influences   consumers’   response,  

conceptualized  as  product  evaluations  and  purchase  intentions.  Four  additional  variables  were  

included   in   the   model:   extraversion,   openness   to   experience,   the   availability   of   individuals’  

cognitive  resources  as  potential  moderators,  and  positive  affect  as  a  mediator  of  the  relationship  

between  creative  equity  and  consumer  response.  In  order  to  test  the  proposed  conceptual  model,  

an  experiment  was  conducted  and  data  was  collected  via  an  online  questionnaire  from  a  sample  

of   168   respondents.   The   results   of   the   experiment   showed   that   consumers’   response   to   high  

creative   equity   products   is   more   positive   than   their   response   to   low   creative   equity   products.  

Moreover,  extraversion,  and  the  availability  of  cognitive  resources  have  a  significant  influence  

on  the  above-­‐‑mentioned  relationship.  More  precisely,  respondents  who  were  under  high  cognitive  

load   showed   no   difference   in   the   evaluation   of   high   vs.   low   creative   equity   products,   whereas  

respondents  who  were  under  low  cognitive  load  evaluated  more  positively  the  products  with  high  

creative   equity   compared   to   low   creative   products.   The   findings   of   the   study   have   a   series   of  

implications   for   managers   looking   for   innovative   and   efficient   ways   to   gain   a   sustainable  

competitive  advantage  through  creative  equity

.    

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Table of Contents

1. INTRODUCTION 5

2. LITERATURE REVIEW 8

2.1.PRODUCT DESIGN: PROCESS OR OUTCOME? 8

2.2.PRODUCT AESTHETICS 9

2.3.AESTHETIC, FUNCTIONAL, AND SYMBOLIC VALUE OF PRODUCTS 10

2.4.CREATIVE EQUITY 11

2.5.CREATIVE EQUITY VS.BRAND EQUITY 13

2.6.THE TRAITS OF CREATIVE EQUITY 13

2.7.CREATIVE EQUITY AND PRODUCT EVALUATION/PURCHASE INTENTIONS 15

2.8.CREATIVE EQUITY AND COGNITIVE LOAD 16

2.9.CREATIVE EQUITY AND POSITIVE AFFECT 17

2.10.CREATIVE EQUITY,EXTRAVERSION, AND OPENNESS TO EXPERIENCE 19

2.11THE CONCEPTUAL MODEL 23

3. RESEARCH METHODOLOGY 24

3.1.PRE-TEST 24

3.2.RESEARCH METHOD AND DESIGN 25

3.3.SAMPLE CHARACTERISTICS 27

3.4.MEASURES 29

4. DATA ANALYSIS 32

4.1.INTERNAL CONSISTENCY OF MEASUREMENTS 32

4.2.MANIPULATION CHECKS 33

4.3.HYPOTHESIS TESTING 34

4.3.1.CREATIVE EQUITY,COGNITIVE LOAD AND (A)PRODUCT EVALUATION/(B)PURCHASE

INTENTIONS 34

4.3.2.CREATIVE EQUITY,AFFECT, AND (A)PRODUCT EVALUATION/(B)PURCHASE INTENTIONS 37 4.3.3.CREATIVE EQUITY,EXTRAVERSION AND (A)PRODUCT EVALUATION/(B)PURCHASE

INTENTIONS 39

4.3.5.CREATIVE EQUITY,OPENNESS TO EXPERIENCE AND (A)PRODUCT EVALUATION/(B)PURCHASE

INTENTIONS 42

5. DISCUSSIONS AND CONCLUSIONS 44

5.1DISCUSSION OF RESULTS 44

5.2IMPLICATIONS 47

5.3LIMITATIONS AND GUIDELINES FOR FUTURE RESEARCH 51

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BIBLIOGRAPHY 55

APPENDICES 60

APPENDIX 1:CREATIVE EQUITY SCALE ITEMS 60

APPENDIX 2:EXPERIMENTAL STIMULI 61

APPENDIX 3:SURVEY QUESTIONS 65

APPENDIX 4–ANOVAANALYSIS RESULTS (H1A AND H2A) 71

APPENDIX 5–ANOVAANALYSIS RESULTS (H1B AND H2B) 72

APPENDIX 6–MODERATED MEDIATION ANALYSIS RESULTS FOR H3A 73

APPENDIX 7-MODERATED MEDIATION ANALYSIS RESULTS FOR H3B 73

APPENDIX 8–REGRESSION TABLE AND REGRESSION EQUATION FOR H4A 75

APPENDIX 9–REGRESSION TABLE AND REGRESSION EQUATION FOR H4B 76

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1. Introduction

The  success  of  a  company  is  influenced  by  many  factors  but  lately  a  lot  of  emphasis  has  been   placed   on   product   design   as   it   is   considered   a   source   of   differentiation   in   the   marketplace.   Simply   put,   “a   company’s   success   has   many   parents,   and   good   design   is   one   of   them”   (Rodriguez,  2010,  p.  1).  There  are  many  firms  that  realized  that  in  a  competitive  environment   one   way   to   stand   out   is   to   create   products   not   only   with   an   attractive   appearance,   but   also   create  products  that  fulfill  consumers’  needs,  that  are  easy  to  understand,  easy  to  use,  and  that   work   just   the   way   consumers   want   them   to   (Kotler,   Armstrong,   Saunders,   &   Wong,   1999;   Norman,   2004).   Good   design   “makes   you   fall   in   love   with   the   product”   and   positively   influences  the  quality  of  consumers’  life  (Bloch,  1995,  p.  20).  As  a  consequence,  many  companies   have   embraced   it   and   use   it   as   a   major   marketing   tool   to   compete   in   the   national   or   international  arena.  There  are  many  examples  in  this  sense,  from  Nike  in  the  apparel  industry,   Swatch   with   its   colorful   and   stylish   watches,   IKEA   furniture   that   “reflects   the   dominance   of   traditional  Scandinavian  materials  of  light  wood,  linen  and  cotton  textiles”  (Kotler  et  al.,  1999,   p.569)  or  Apple  that  managed  to  create  a  real  Mac  culture  all  over  the  world.  All  these  are  only  a   few  examples  of  the  way  in  which  “design  determines  not  only  existence,  but  also  self:  through   products  people  communicate  with  each  other,  define  themselves  in  social  groups,  in  this  way   defining  their  place  in  society”  (Bürdek,  2005,  p.  11).  

Krippendorff  (1989)  argues  that  in  certain  circumstances  (e.g.,  when  consumers  want  to   express   their   self   image   or   ideal   self   image)   consumers   might   assign   secondary   role   to   the   functional   criteria   of   the   product.   For   example,   when   Mini   Cooper   was   launched,   many   complained  about  its  dynamic  attributes.  However,  in  a  review  in   The  New  York  Times  it  was   described   as   follows:   “it   is   fair   to   say   that   almost   no   new   vehicle   in   recent   memory   has   provoked   more   smiles”   (Swan,   2002,   p.   1).   It   was   its   unique,   “smiles   provoking”   design   that   contributed   to   its   final   success,   as   indicated   by   the   demand   it   created   after   it   was   launched.   Hertenstein,  Platt,  &  Veryzer  (2005)  found  that  firms  that  can  differentiate  themselves  through   good  design  are  stronger  on  all  financial  measures  than  firms  that  score  low  on  the  design  of   their  products,  and  therefore  expenditures  on  industrial  design  can  be  viewed  as  investments   since  they  are  capable  of  generating  financial  returns.    

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The  focus  of  the  present  study  is  the  concept  of  creative  equity  and  how  it  influences  the   way  consumers  perceive  and  evaluate  the  products  in  consumption  situations.  Creative  equity   is  an  organizational  asset  and  it  can  be  defined  as  “a  recognizable  look  or  feel  that  companies   use   consistently”   (Crawford   &   Di   Benedetto,   2008,   p.   294)   in   order   to   increase   the   success   of   their  products  in  the  marketplace  (Person  &  Schoormans,  2010).  However,  the  way  consumers   perceive   it   might   be   influenced   by   a   series   of   factors   such   as   personality   traits,   feelings   and   cognitive   resources.   Previous   studies   that   investigated   the   influence   of   product   design   on   consumers’   perception   focused   on   factors   such   as   individual   tastes   and   preferences,   innate   design   preferences   (Bloch,   1995)   or   design   principles   such   as   unity   and   proportion   (Veryzer,   1993),   but   none   has   investigated   the   effect   of   affective   states,   extraversion,   openness   to   experience  and  cognitive  load  on  the  way  product  design  is  perceived  and  evaluated.    

Therefore,   the   main   purpose   of   this   study   is   to   investigate   how   creative   equity   influences  consumers’  product  evaluations  and  purchase  intentions.  The  second  purpose  of  the   paper   is   to   determine   how   cognitive   load   influences   the   relationship   between   creative   equity   and  product  evaluations/purchase  intentions.  Thirdly,  extraversion  and  openness  to  experience   are   considered   to   moderate   the   relationship   between   creative   equity   and   product   evaluation/purchase  intentions.  The  last  purpose  of  the  study  is  to  determine  whether  positive   affect  mediates  the  effect  of  creative  equity  on  product  evaluations  and  purchase  intentions.  The   following  research  questions  are  answered  throughout  the  study:  

RQ1:   Are   high   creative   equity   products   more   positively   evaluated   than   products   with   low   creative   equity?  Do  consumers  have  higher  purchase  intentions  for  high  creative  equity  products  than  for  low   creative  equity  products?  

RQ2:   When   consumers   are   under   high   cognitive   load,   how   do   they   evaluate   high   creative   equity   products  as  compared  to  low  creative  equity  products?    

RQ3:  Do  high  creative  equity  products  generate  affective  states,  which  in  turn  influence  consumers’   product  evaluations  and  purchase  intentions?    

RQ4:  Are  high  creative  equity  products  more  positively  evaluated  by  individuals  who  score  high  on   extraversion  compared  to  individuals  who  score  low  on  extraversion?  

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The   paper   is   structured   as   follows:   the   next   section   reviews   the   relevant   theory   regarding   the   concepts   used.   Based   on   the   theoretical   concepts,   a   series   of   hypotheses   are   formulated   and   a   conceptual   model   is   built.   Next,   the   methodology   section   presents   the   research  design  used  to  test  the  hypotheses,  the  data  collection  and  sampling  method.  Then  the   results  of  the  study  are  presented  and  the  statistical  analyses  that  were  performed  to  test  the   proposed   hypotheses.   The   study   ends   with   a   discussion   of   the   main   findings,   followed   by   a   series  of  managerial  and  academic  implications,  and  the  limitations  of  the  study.    

                             

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2. Literature review

2.1. Product design: process or outcome?

Design  is  a  considered  to  have  a  multidisciplinary  nature  (Desmet  &  Hekkert,  2007).  As  Bürdek   (2005,  p.  13)  states,  “the  manifold  currents  and  tendencies  of  design  are  reflected  in  the  very  use   of   the   concept   of   “design”,   up   to   and   including   sometimes   rather   diffuse   definitions   of   the   word”.   However,   it   is   important   to   mention   that   relevant   to   this   study   is   the   concept   of   industrial   design   or   product   design,   which   was   investigated   from   different   perspectives   throughout  the  business-­‐‑related  literature  and  has  been  found  to  contribute  to  the  commercial   success  of  the  companies  that  manage  it  efficiently  (Kotler  &  Rath,  1984;  Hertenstein  et  al.,  2005;   Veryzer,  1995;  Yamamoto  &  Lambert,  1994).    

  Surprisingly,   given   the   acknowledged   importance   of   product   design   and   the   growing   interest  of  scholars  in  this  topic,  there  is  still  hard  to  find  one  accepted  definition  of  the  term   throughout  the  literature.  For  example,  Veryzer  (1995,  p.  641)  argues  that  the  objective  of  the   industrial   design   process   is   to   produce   “a   particular   product   configuration”   and   that   the   outcome  of  this  process  (i.e.,  the  design)  plays  a  crucial  role  in  communicating  a  product’s  use   or  function.  Similarly,  Yamamoto  &  Lambert  (1994)  state  that  industrial  design  is  more  than  the   creation   of   pleasing   product   shapes   and   styles,   but   it   can   be   viewed   as   an   efficient   way   of   communicating   quality   and   product   integrity.   Kotler   &   Rath   (1984)   consider   that   the   aim   of   design  is  to  create  high  satisfaction  for  the  target  market  and  profits  for  the  company.    

But  besides  its  objectives  and  the  roles  it  plays  within  a  company,  what  exactly  is  industrial   design  and  how  can  it  be  defined?  In  order  to  answer  this  question  I  will  consider  the  study  of   Luchs  &  Swan  (2011)  who  propose  to  solve  this  problem  by  conducting  a  broad  analysis  of  the   design   literature   since   1995   onwards   and   introduce   a   definition   of   design   that   reflects   the   breadth   of   the   topic   sufficiently.   However,   the   authors   distinguish   between   product   design,   which  refers  to  and  is  related  to  the  artifact  or  to  the  product  and  product  design  as  a  process,   which  generates  the  artifact.  This  observation  is  in  line  with  the  studies  of  Veryzer  (1995),  Kotler  

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&   Rath   (1984),   and   Creusen   (2011),   who   also   make   a   distinction   between   these   two   facets   of   design.  Therefore,  the  two  distinct  definitions  are:      

Product  design:  The  set  of  properties  of  an  artifact,  consisting  of  the  discrete  properties  of  

the   form   (i.e.,   the   aesthetic   value   of   the   product/service)   and   the   function   (i.e.,   its   capabilities)  together  with  the  holistic  properties  of  the  integrated  form  and  function  (Luchs   &  Swan,  2011,  p.  338).    

Product  design  process:  the  set  of  strategic  and  tactical  activities,  from  idea  generation  to  

commercialization,  used  to  create  a  product  design  (Luchs  &  Swan,  2011,  p.  338).  

2.2. Product Aesthetics

The  outcome  of  the  design  process  is  the  product  or  the  physical  artifact,  which  is  considered  to   be   perceived   by   the   senses   (Rafaeli   &   Pratt,   2006)   and   to   elicit   certain   reactions   in   those   who   interact   with   it   (Crilly,   Moultrie,   &   Clarkson,   2004).   Strongly   related   to   product   design   is   the   concept   of   product   aesthetics   (i.e.,   product   appearance),   which   refers   to   “what   the   product   presents   to   the   senses”   (Crilly   et   al.,   2004,   p.   549).   These   aesthetic   considerations,   central   to   product  design,  are  considered  to  be  “quite  complex  and  broad  in  scope  since  aesthetics  (i.e.,   form,   configuration)   often   play   a   central   role   in   object   perception,   recognition,   interpretation,   understanding,   and   use”   (Veryzer,   1995,   p.   641).   Therefore,   product   aesthetics   refer   to   the   appearance  of  the  product,  the  final  form  that  consumers  actually  see.  As  Yamamoto  &  Lambert   (1994)  argue,  the  role  of  product  aesthetics  is  to  enhance  the  desirability  of  the  product.  When   being  faced  with  the  choice  between  product  alternatives  that  are  similar  in  function  and  price,   consumers  will  prefer  the  one  that  looks  better  (Creusen  &  Schoormans,  2005),  and  this  is  due  to   the  fact  that  consumers  “don’t  just  buy  a  product,  they  buy  value  in  the  form  of  entertainment,   experience  and  identity”  (Crilly  et  al.,  2004,  p.  548).    

In   her   book   called   “The   substance   of   style”,   Virginia   Postrel   (2003)   makes   clear   how   aesthetics  (i.e.,  product  form),  once  considered  having  no  legitimate  value,  have  become  part  of   our  personal,  economic,  and  social  lives.  She  claims  that  “in  order  to  maintain  a  healthy  balance  

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between   substance   and   surface,   we   can   no   longer   simply   pretend   that   surfaces   don’t   matter”   (Postrel,  2003,  p.  23).  And  what  is  even  more  important  is  that  aesthetics  not  only  apply  in  the   case  of  industrial  design  but  also  to  the  environments  that  surround  the  products  as  well  as  in   the  case  of  personal  appearance.  Design  accompanies  us  in  all  aspects  of  life:  in  education,  in   health  services,  in  sports,  in  the  transport  of  people  and  goods,  in  the  public  sphere,  “everything   is  designed,  intentionally  or  not”  (Bürdek,  2005,  p.11).  Similarly,  Lindgaard  &  Whitfield  (2004)   state  that  aesthetics  is  not  a  trivial  function,  as  it  might  be  considered  by  those  who  value  more   the  ergonomic  functions.  Aesthetics  are  present  in  every  aspect  of  our  life,  “from  the  clothes  we   buy   to   the   homes   that   we   furnish   to   the   cars   that   we   drive   to   the   offices   that   we   work   in”   (Lindgaard  &  Whitfield,  2004,  p.  74).  

2.3. Aesthetic, functional, and symbolic value of products

Differently  from  product  aesthetics,  there  is  also  the  concept  of  aesthetic  value  of  a  product  that   derivers   from   the   pleasure   of   seeing   it,   without   consideration   of   its   utility   (Creusen   &   Schoormans,  2005).  All  the  products  are  considered  to  posses  specific  functional,  symbolic  and   aesthetic  properties,  which  are  derived  from  the  product’s  outer  form  or  appearance  and  these   three   dimensions   are   essential   to   an   artifact’s   analysis   (Rafaeli   &   Pratt,   2006;   Rindova   &   Petkova,   2007;   Rafaeli   &   Vilnai-­‐‑Yavetz,   2004).   Throughout   the   literature   these   three   specific   caracteristics   can   be   found   under   different   names.   For   example,   in   his   book   called   Emotional   Design,  Norman  (2004)  emphasizes  the  same  three  aspects  of  design,  but  he  calls  them  visceral   (i.e.,   aesthetics),   behavioral   (i.e.,   functional)   and   reflective   (i.e.,   symbolic).   Other   authors   have   added  new  roles  that  product  apearance  might  play  for  consumers,  such  as  ergonomic  value,   attention-­‐‑drawing  and  categorization  (Creusen  &  Schoormans,  2005).  The  conclusion  of  all  these   observatios   is   the   fact   that   product   appearance   has   profound   effects   on   the   way   consumers   appreciate   products   and   its   influence   spans   from   the   aesthetic   value   that   is   attached   to   the   product,  to  its  perceived  quality,  ease  of  use  or  more  abstract  values  such  as  pride  or  ideal  self-­‐‑ image.    

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Regarding   the   functional   value   of   products,   the   product   form   can   emphasize   the   functionality  of  the  product  (Rindova  &  Petkova,  2007),  its  effectiveness  of  use  (Norman  A.  D.,   2004),  the  utilitarian  functions  it  can  perform  (Creusen  &  Schoormans,  2005)  or  its  quality  level   (Kotler   &   Rath,   1984).   As   (Crilly,   Moultrie,   &   Clarkson,   2004)   mention,   there   is   a   commonly   promoted  notion  that  the  appearance  of  a  product  should  be  determined  by  its  functionality.   For   example,   Hoegg   &   Alba   (2011)   advance   this   proposition   in   their   study,   and   instead   of   emphasizing   the   aesthetic   aspects   of   product   design,   they   focus   on   the   functionality   of   the   product  that  is  communicated  by  its  appearance.  However,  as  Veryzer  (1995,  p.643)  argues,  this   form/function  distinction  might  be  somehow  misleading  because  “the  appearance  of  a  product   determines  both  how  the  product  looks  (i.e.,  aesthetics)  and  how  it  might  be  used  (i.e.,  form).”  

Furthermore,  the  symbolic  value  of  a  product    relates  to  the  inner  values  of  an  individual,  as   the   choice   for   a   specific   product   might   signal   the   kind   of   person   someone   is   or   wants   to   be   (Creusen   &   Schoormans,   2005).   The   product   form   can   communicate   a   rich   set   of   messages   through  which  the  product  is  interpreted  and  meanings  are  attached  to  it  (Rindova  &  Petkova,   2007).  Therefore,  when  studying  the  effect  of  product  appearance  on  consumers’  perceptions  it   is  important  to  take  into  consideration  all  these  dimensions  that  product  form  can  generate.  As   Rindova  &  Petkova  (2007,  p.228)  argue,  the  product  appearance  has  a  strong  effect  on  the  way   consumers   understand   and   attach   meaning   to   the   product,   and   as   a   consequence   “the   outer   form   is   critical   to   the   perception,   recognition   and   creation   of   value   through   product   innovations.”  

2.4.Creative equity

Before  defining  the  concept  of  creative  equity,  I  will  briefly  mention  what  good  design  means   for  a  company  and  for  the  consumers  that  interact  with  it.  Veryzer  (1995,  p.  641)  argues  that  an   optimal   design   is   expected   “to   perform   its   intended   functions   well,   to   be   economical   (i.e.,   profitable  for  the  manufacturer  and  a  good  value  for  consumer),  and  to  be  pleasant  to  behold.”   Kotler  &  Rath  (1984)  consider  that  a  high-­‐‑quality  design,  which  is  managed  in  an  efficient  way   can  create  corporate  distinctiveness,  can  make  a  newly  launched  product  stand  out  or  increase  

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consumer’s  interest  in  mature  products.  From  a  consumer  perspective,  the  authors  argue  that  a   successful  design  can  communicate  a  certain  value,  make  selection  easier,  inform  and  entertain.   “Effective   design   calls   for   a   creative   balancing   of   performance,   quality,   durability,   and   appearance  variables  at  a  price  that  the  target  market  can  afford”  (Kotler  &  Rath,  1984,  p.  18).   From   a   different   perspective,   Gabrielsen,   Grønhaug,   Kahle,   Kristensen,   Plenborg,   &   Wilke   (2009)  mention  three  elements  of  particular  relevance  to  a  good  design:  functionality,  credibility   and  expression.    

The   focus   of   this   study   is   the   product   appearance   or   the   product   design   (i.e.,   the   outcome   of   the   design   process),   and   the   value   that   successful   product   design   brings   to   the   companies   that   manage   to   use   it   as   a   differentiation   tool   in   the   marketplace.   Person   &   Schoormans   (2010,   p.   50)   call   this   value   “creative   equity”   and   they   define   it   as   “what   differentiates  a  brand’s  product  design  styles  on  the  market”.  A  similar  concept  is  described  by   Crawford  &  Di  Bendetto  (2008,  p.  294),  and  they  argue  that  many  companies  worldwide  have   established  “visual  equity”  across  their  products.  They  define  visual  equity  as  “a  recognizable   look   or   feel   that   companies   use   consistently”,   which   can   successfully   influence   the   public   perception  of  the  firm  and  build  its  corporate  identity.  Noble  &  Kumar  (2010,  p.  651)  use  the   term  of  high  design  to  describe  the  products  “with  a  dominant  emphasis  on  aesthetic  and  form   elements   and   a   strong   overall   sense   of   style”   and   mention   that   there   is   a   broad   range   of   consumers   who   are   drawn   to   this   type   of   products.   As   Person   &   Schoormans   (2010,   p.   50)   argue,  “creative  equity  is  an  organizational  asset  expressed  in  a  company’s  product  designs  and   fostered  by  the  market  reception  of  these  products”.  Firms  like  Alessi,  Apple,  Bang  &  Olfusen,   Dyson  or  Kartell  are  a  good  example  of  companies  that  successfully  managed  creative  equity  by   investing   in   the   design   of   their   products   and   as   a   consequence,   their   product’s   visual   appearance   acts   as   the   main   mean   for   differentiation   in   the   marketplace   (Talke,   Salomo,   Wieringa,  &  Lutz,  2009).    

Even   though   the   study   of   Person   &   Schoormans   (2010)   refers   to   Scandinavian   companies,  well  known  throughout  the  world  for  their  outstanding  and  innovative  designs,  it   does  not  mean  that  the  concept  of  creative  equity  is  limited  to  the  Scandinavian  industry.  On  

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the   contrary,   there   are   many   firms   worldwide   that   manage   creative   equity   and   strategically   develop   it   as   an   asset   (Pearson   &   Schoormans,   2010;   Crawford   &   Di   Bendetto,   2008).   These   companies   have   realized   that   in   order   to   differentiate   themselves   in   the   marketplace   and   increase  their  market  shares  they  have  to  produce  superiorly  designed  products  for  their  target   markets  (Kotler  &  Rath,  1984).  In  line  with  these  observations,  Rindova  &  Petkova  (2007)  state   that   product   form   contributes   to   value   creation   and   should   be   given   strategic   importance.   Consumers  go  beyond  the  utilitarian  value  and  demand  products  that  distinguish  themselves   through  their  aesthetic  design.  As  Postrel  (2003,  p.43)  argues,  “we  are  entering  an  era  in  which   the  look  and  feel  of  products  will  determine  their  success”.    

2.5. Creative equity vs. Brand equity

An  important  mention  is  the  fact  that  creative  equity  distinguishes  itself  from  brand  equity  in   the  sense  that  the  latter  refers  to  the  value  that  a  powerful  brand  gives  to  consumers  and  to  the   company.  More  specifically,  Keller  &  Lehman  (2006)  state  that  brands  manifest  their  impact  at   three   primary   levels:   customer   market,   product   market,   and   financial   market.   The   value   accrued  by  these  various  benefits  is  often  called  brand  equity.  Similar  to  brand  equity,  creative   equity   gives   companies   a   competitive   edge,   but   the   difference   is   that   it   provides   market   differentiation  by  increasing  the  consumer  appeal  of  their  products  through  products’  design   (Person  &  Schoormans,  2010).    

2.6. The traits of creative equity

Person   &   Schoormans   (2010)   identified   four   essential   traits   of   creative   equity   designs,   which   were  observed  in  products  that  score  high  on  creative  equity  dimension:  expressive,  qualitative,   authentic  and  coherent.  This  study  will  build  upon  these  four  core  traits,  as  they  are  considered   “to   be   equally   applicable   to   all   industries,   and   thus   be   relevant   to   design   management   in   general”  (Person  &  Schoormans,  2010,  p.51).  

Expressive:   Person   &   Schoormans   (2010,   p.52)   define   this   trait   as   “the   stylistic   verve   of  

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(2009,  p.15),  the  expressiveness  of  a  product  is  considered  of  particular  relevance  in  the  case  of   good  design  and  it  is  described  as  “an  aesthetic  indication  that  the  design  was  to  be  judged  as   attractive”.   The   expressiveness   of   a   product   can   generate   a   wide   range   of   emotions   and   feelings,  as  these  products  offer  to  consumers  both  symbolic  and  functional  value.    

Qualitative:  The  product  appearance  can  be  an  effective  indicator  of  quality  and  performance,  

which  can  influence  consumers’  expectation  of  the  product  (Noble  &  Kumar,  2010).  Usually,   the  products  that  stand  out  through  their  design  are  appreciated  by  consumers  as  being  highly   qualitative.  According  to  Desmet  &  Hekkert  (2007,  p.  63),  “users  may  infer  a  higher  quality  of   a  product  from  its  beauty,  which  in  turn  implies  a  better  usability”.  Good  design  is  by  nature   the   equivalent   of   high   quality   and   consumers   bear   that   in   mind   when   purchasing   a   certain   product.    

Authentic:  Authenticity  refers  to  a  product’s  capacity  to  “deliver  on  its  promise”  (Person  &  

Schoormans,  2010,  p.  53).  Beverland  (2006)  identifies  six  attributes  of  authenticity  based  on  a   series   of   interviews   with   luxury   wine   consumers:   heritage,   stylistic   consistency,   quality   commitments,   relationship   to   place,   method   of   production,   and   downplaying   commercial   motives.  Even  though  the  six  attributes  were  determined  from  the  context  of  one  industry,  the   author   mentions   that   they   can   be   successfully   transferred   to   other   contexts.   Consider   Levi   Strauss  that  emphasizes  originality  as  one  of  their  core  values,  by  claiming  a  proud  heritage  in   the  industry  of  blue  jeans.  They  claim  being  “the  pioneers  of  a  spirit  that  started  in  1873  with   the  very  first  pair  of  blue  jeans”  (Levi  Strauss  website,  2011).      

Coherent:   Pearson   &   Schoormans   (2010)   argue   that   coherence   in   design   can   improve   a  

company’s   designs   “by   giving   them   a   family   resemblance   that   raises   the   profile   of   all   the   products,  across  the  board”.    In  their  book  “Universal  Principles  of  Design”,  Lidwell,  Holden,   &  Butler  (2003)  call  this  trait  aesthetic  consistency  and  they  state  that  it  refers  to  consistency  of   style  and  appearance  and  it  plays  an  important  role  in  enhancing  recognition,  communicating   membership,   and   setting   emotional   expectations.   Aesthetic   consistency   can   establish   unique   identities   that   can   be   easily   recognized.   The   Apple   products,   all   sharing   a   coherent   design   language,  are  the  best  example  in  this  sense.  “The  subtle  cues  that  link  the  devices  make  each   one  feel  like  it  is  part  of  something  greater,  namely  the  Apple  brand”  (Kuang,  2010,  p.  1).  

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2.7. Creative Equity and Product Evaluation/ Purchase intentions

This  study  aims  to  explore  how  consumers  perceive  creative  equity  and  how  it  influences  their   decisions  in  the  marketplace.  Bloch  (1995)  proposes  that  the  appearance  of  products  is  a  critical   determinant  of  consumer  response  and  product  success,  and  it  affects  consumers’  beliefs  about   the  product  and  about  the  brand.  In  his  study  of  aesthetic  response,  Veryzer  (1993)  investigated   how  two  design  principles  (i.e.,  unity  and  proportion)  influence  consumers’  response,  measured   on  a  Likert  scale  from  dislike  to  like.  The  findings  suggest  that  the  products  that  were  consistent   with   the   design   principles   of   unity   and   proportion   generated   more   favorable   responses   from   consumers.   Similarly,   Page   &   Herr   (2002)   conducted   a   series   of   experiments   and   proved   that   product  design  has  a  positive  effect  on  consumers’  liking  evaluations  as  well  as  on  their  quality   judgments.  As  Yamamoto  &  Lambert  (1994,  p.310)  mention,  considering  that  the  product  fills  a   need,  “product  aesthetics  could  act  as  one  of  the  factors  enhancing  the  desirability  of  a  given   offering.”    

Moreover,   product   form   is   considered   to   generate   a   series   of   aesthetic   responses   in   consumers,   including   an   engagement   of   attention   and   strong   positive   emotions   (Bloch,   1995;   Rindova   &   Petkova,   2007).   Similarly,   Desmet   &   Hekkert   (2007)   argue   that   an   aesthetically   pleasing   product   may   activate   an   experienced   meaning   of   exclusiveness   and   an   emotional   response  of  desire.  In  the  case  of  high  creative  equity  products,  the  definition  implies  that  this   type  of  products  have  an  identifiable  design  style  that  consumers  associate  with  quality  (Person   &   Schoormans,   2010).   Moreover,   the   products   that   score   high   on   creative   equity   possess  four   main  characteristics:  authenticity,  quality,  expressiveness,  and  coherence.  Through  these  traits,   creative  equity  acts  as  a  differentiation  tool  by  increasing  the  aesthetic  appeal  of  the  products  in   the   market.   The   aesthetic   responses   of   consumers   to   high   creative   equity   products   can   be   viewed  as  being  more  affective  in  nature,  such  as  liking  evaluations,  or  more  cognitive,  such  as   buying   intentions,   or   quality   assessment   (Page   &   Herr,   2002).   Regarding   the   present   study,   I   propose  that  creative  equity  positively  influences  consumers’  product  evaluations  and  purchase   intentions,  thus  the  following  hypotheses  are  proposed:  

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2.8. Creative equity and Cognitive Load  

Dewitte,   Pandelaere,   Briers,   &   Warlop   (2005)   argue   that   the   decision   process   is   qualitatively   different   depending   on   whether   consumers   analyze   the   available   information   in   a   deep   or   a   shallow   way.   Shiv   &   Huber   (2000)   examine   how   the   preferences   of   consumers   change   when   their  focus  is  on  the  anticipated  satisfaction  with  a  purchase  rather  than  the  choice  itself.  The   authors   propose   that   anticipated   satisfaction   from   the   part   of   consumers   influences   their   preferences.   This   is   due   to   the   fact   that   “an   orientation   to   anticipated   satisfaction,   where   consumers  assess  the  likely  satisfaction  with  each  item  before  making  the  final  choice”  (Shiv  &   Huber,   The   Impact   of   Anticipating   Satisfaction   on   Consumer   Choice,   2000,   p.   202)   involves   intensive   mental   processing   and   as   a   consequence   consumers   allocate   fewer   resources   to   the   task  itself.  Therefore,  when  being  under  cognitive  demanding  situations,  consumers’  decisions   in  the  marketplace  might  be  different.  The  cognitive  resources  they  are  able  to  allocate  to  the   task  they  have  to  perform  are  restricted  and  as  a  consequence  “their  ability  to  carefully  test  and   evaluate  the  expected  quality  of  the  different  pieces  of  information  will  decline”  (Fischer,  Jonas,   Frey,  &  Schulz-­‐‑Hardt,  2005,  p.  473).  Smith,  Fabrigar,  Powell,  &  Estrada  (2007,  p.  950)  also  argue   that   when   individuals   are   faced   with   exceeding   cognitive   resources   (i.e.,   high   cognitive   load   situations)   they   might   “select   the   first   information   they   encounter   or   select   information   randomly”.   Therefore,   it   would   be   interesting   to   examine   whether   and   how   cognitive   load   influences   the   effect   of   creative   equity   on   consumer   response.   Based   on   the   previous   observations,   I   expect   that   cognitive   load   moderates   the   relationship   between   creative   equity   H1a: Creative equity has a positive effect on product evaluation. The products with high creative equity are more positively evaluated than the products with low creative equity. H1b: Creative equity has a positive effect on purchase intentions.   The products with high creative equity generate higher purchase intentions than the products with low creative equity.

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and  consumer  response.  More  specifically,  when  being  under  high  cognitive  load,  consumers’   response  to  high  creative  equity  is  similar  to  their  response  to  low  creative  equity,  whereas  at   low  cognitive  load  consumers’  evaluations  of  high  creative  equity  products  are  more  positive   compared   to   evaluations   of   low   creative   equity   products.   The   following   hypotheses   are   proposed:  

2.9. Creative Equity and Positive Affect

From  a  semiotic  perspective  on  product  design,  in  which  products  are  viewed  as  signs  capable   of   representation,   Crilly   et   al.   (2004)   present   a   framework   for   design   as   a   process   of   communication.   In   this   process,   the   designer   is   the   source   that   generates   the   message   (i.e.,   the   designed  product),  which  in  turn  is  perceived  by  a  receiver  (i.e.,  consumers’  perceptual  senses).   Through  senses  consumers  form  a  specific  response,  which  is  viewed  as  the  destination  of  the   message.  The  destination  is  divided  into  three  aspects  of  consumer  response,  namely  cognition,   affect,  and  behavior.    

Norman   (2002)   considers   both   affect   and   cognition   information   processing   systems,   but   with   different   functions.   While   the   affective   system   is   judgmental   and   assigns   value   to   the   environment  (e.g.  liking),  the  cognitive  system  “interprets  and  makes  sense  of  the  world”  (e.g.   purchase   intentions,   quality   assessment)   (Norman,   2002,   p.   38).   However,   it   is   important   to   mention   that   affect   and   cognition   influence   each   other   in   the   sense   that   cognition   can   trigger   H2a: The effect of creative equity on product evaluation is moderated by cognitive load. At high cognitive load, the product evaluation for high vs. low creative equity products will be similar, whereas at low cognitive load the product evaluation for high creative equity products is more positive than the evaluation of low creative equity products. H2b: The effect of creative equity on purchase intentions is moderated by cognitive load. At high cognitive load, the purchase intentions for high vs. low creative equity products will be similar, whereas at low cognitive load the purchase intentions for high creative equity products are higher than the purchase intentions for low creative equity products.

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certain   emotions   and   affective   states,   while   affect   influences   cognition.   Finally,   the   emotional   system  is  also  responsible  for  behavior,  preparing  the  body  to  respond  appropriately  to  a  given   situation  (Norman,  2004).    

The   affective   system   helps   people   determine   which   things   in   the   environment   are   dangerous  or  safe,  good  or  bad  (Norman,  2004).  Throughout  the  literature,  the  term  affect  has   been   used   in   relation   to   emotions,   moods   and   arousal   states   or   feelings   (Crilly   et   al.,   2004;   Matthews,  Deary,  &  Whiteman,  2009;  Norman,  2002).  Norman  (2004,  p.11)  argues  that  “the  term   affect   is   used   to   refer   to   the   judgmental   system,   whether   conscious   or   subconscious,   while   emotions   are   considered   the   conscious   experience   of   affect,   complete   with   attribution   of   its   cause   and   identification   of   its   object”.   In   this   study   the   terms   affect   and   emotion   are   used   interchangeably   to   refer   to   “the   consumer’s   psychological   response   to   the   semiotic   content   of   the  product”  (Demirbilek  &  Sener,  2003,  p.  1347).  

As  Rindova  &  Petkova  (2007,  p.447)  observe,  positive  emotional  reactions  to  a  product   can   have   a   direct   influence   on   how   consumers   perceive   its   value.   This   is   due   to   the   fact   that   people   experiencing   positive   emotions   “like   just   about   everything   better:   themselves,   their   health,  their  cars,  other  people,  the  future,  even  politics”.  Therefore,  we  can  no  longer  state  that   decisions  are  taken  based  on  a  rational,  logical  thought,  as  the  affective  state,  whether  positive   or   negative,   changes   how   we   think   (Norman   A.   D.,   2004).   Products   that   manage   to   trigger   affective  states  through  their  appearance  have  a  strong  impact  on  consumers’  final  evaluation,   as   they   become   predisposed   to   evaluate   the   products   more   positively   overall   (Rindova   &   Petkova,  2007).    Affect  can  be  viewed  as  a  mediator  between  products’  appearance  and  the  final   perceptions  of  consumers,  which  can  be  expressed  as  affective  responses  (product  evaluation  or   linking)  or  more  cognitive  evaluations  such  as  quality  assessment  or  purchase  intentions.      

Regarding   the   present   study,   I   propose   that   positive   affect   acts   as   a   mediator   of   the   relationship   between   creative   equity   and   consumer   response,   conceptualized   as   product   evaluations  and  purchase  intentions.  Therefore  I  expect  that  products  with  high  creative  equity   generate   positive   affect,   which   in   turn   influences   copnsumers’   product   evaluations/purchase   intentions.  The  following  hypothesis  are  proposed:  

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2.10. Creative equity, Extraversion, and Openness to Experience  

Norman  (2004,  p.32)  considers  that  “traits  and  personality  are  aspects  of  the  different  ways  in   which   people’s   minds   work,   especially   along   the   affective,   emotional   domain”.   The   author   defines  personality  as  “the  collection  of  traits  that  a  person  has  over  a  long  period  of  time  or   even  lifetime”  (Norman,  2004,  p.32).  According  to  McCrae  &  Costa  (2003)  traits  can  be  defined   as  dimensions  of  individual  differences  in  tendencies  to  show  consistent  patterns  of  thoughts,   feelings,   and   actions.   The   more   a   certain   trait   characterizes   a   person,   the   more   intensely   that   person   acts   and   reacts   in   relevant   situations.   Olver   &   Mooradian   (2003)   proved   that   the   personality   traits   openness   to   experience,   conscientiousness,   agreeableness,   as   well   as   extraversion  are  good  predictors  of  personal  values.  Matzler,  Bidmon,  &  Grabner-­‐‑Krauter  (2006)   tested   the   effect   of   personality   traits   on   the   perceived   hedonic   value   (defined   as   the   pleasure   potential   of   a   product   class)   and   brand   affect   and   their   findings   suggest   that   customers   who   score   high   on   extraversion   and   openness   to   experience   respond   stronger   to   affective   stimuli.   Bloch  (1995)  proposes  a  model  of  consumers’  responses  to  product  form  and  he  mentions  that   rather  than  occurring  in  isolation,  consumer’s  reactions  to  product  appearance  are  moderated   by  several  factors  such  as  design  preferences  and  tastes,  design  acumen,  and  personality  traits.         This  study  aims  to  contribute  to  the  understanding  of  consumers’  response  to  product   form.  Therefore,  I  will  consider  two  of  the  Big  Five  well-­‐‑established  personality  traits  (McCrae   &   Costa,   2003),   extraversion   and   openness   to   experience,   as   potential   moderators   of   the   relationship   between   creative   equity   and   product   evaluation   and   purchase   intentions.   The   reason  why  only  these  two  traits  have  been  chosen  is  because  the  personal  characteristics  of  the   individuals  who  score  high  on  extraversion  and  openness  to  experience  are  more  likely  than  the   other  three  established  traits  (i.e.,  neuroticism,  agreeableness,  conscientiousness)  to  explain  the   H3a: Positive affect mediates the relationship between creative equity and product evaluations.

H3b: Positive affect mediates the relationship between creative equity and purchase intentions.

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individuals’   response   to   product   design.   Extraversion,   which   is   considered   one   of   the   fundamental   personality   dimensions   of   individuals   (Murray,   2008;   Costa   &   McCrae,   2003;   Barrick   &   Mount,   1991),   has   been   frequently   associated   with   sociable,   gregarious,   assertive,   talkative,   and   active   individuals.   Differently,   the   trait   of   openness   to   experience   has   been   the   most  difficult  to  identify  of  all  traits  (Barrick  &  Mount,  1991),  but  usually  it  is  associated  with  an   individual  inclination  towards  culture,  aesthetic  sensitivity,  vivid  imagination,  and  originality   (Costa   &   McCrae,   2003;   Barrick   &   Mount,   1991).   Given   the   popularity   of   extraversion   throughout   the   research   literature   that   deals   with   consumer   behavior,   and   the   claimed   relationship  between  openness  to  experience  and  individuals’  aesthetic  preference,  only  these   two   personality   traits   have   been   chosen   as   potential   moderators   of   consumers’   response   to   product  design.    

 

Extraversion  -­‐‑  Introversion  

Taking  as  a  starting  point  Jung’s  classification  of  personality  types,  Murray  (2008)  presents  the   opposing   aspects   of   introversion   and   extraversion   and   he   argues   that   they   are   considered   to   occur  in  every  individual,  but  one  of  them  predominates  in  frequency  and  intensity.  Therefore,   an  individual  cannot  be  characterized  as  solely  extraverted  or  solely  introverted,  as  these  two   traits  are  present  in  every  individual,  but  one  of  them  being  more  pronounced  than  the  other.   While   the   extravert   is   considered   “to   give   determining   value   to   the   outer   world   (i.e.,   social   relations,   possessions,   prestige,   public   opinion),   the   introvert   values   the   inner   world   (i.e.,   his   feelings,   fantasies,   personal   judgments,   reflections,   theories)”   (Murray,   2008,   p.   235).   The   extravert   constantly   looks   for   change,   excitement   and   fresh   adventure;   the   introvert   prefers   familiar   objects   and   occupations,   as   he   is   “distrustful   of   novelty”   (Murray,   2008,   p.237).   Regarding   the   materialistic   possessions,   the   extravert   values   most   what   is   obvious   and   authentic  (i.e.,  money,  position,  prestige);  the  introvert,  who  is  “idealistic  and  tender-­‐‑minded”   (2008,   p.238),   assesses   what   is   true,   beautiful   and   good   based   on   his   own   feelings   and   sentiments.   Costa   &   McCrae   (2003)   argue   that   the   facets   of   extraversion   can   be   divided   into   three   interpersonal   traits   (i.e.,   warmth,   gregariousness,   and   assertiveness)   and   three   temperamental   traits   (i.e.,   activity,   excitement   seeking,   and   positive   emotions).   They   describe  

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extraverts   as   energetic   and   forceful,   constantly   searching   for   excitement,   preferring   to   be   surrounded  by  environments  that  stimulate  them.  Usually  they  have  an  exciting  and  active  life,   enabling  them  to  experience  a  wide  range  of  positive  emotions.    

Chang  (2001)  studied  how  the  personality  traits  of  individuals  influence  their  evaluation   of  products.  The  findings  suggest  that  the  evaluation  of  products  differ  within  the  personality   types,   regardless   of   the   advertising   appeals   employed.   More   specifically,   the   extroverts   appreciated  the  products  more  positivelly  than  the  introverts  did.  Individuals  varying  along  the   introversion-­‐‑extraversion  axis  might  have  different  perspectives  on  their  surroundings.  While   the   extroverts   are   “attracted   to   rewards   and   see   their   environment   from   a   more   positive   perspective,  the  introvers’  goal  is  to  avoid  risks  and  pay  more  attention  to  negative  aspects  of   their   environment”   (Chang,   2001,   p.   32).   Matzler,   Faullant,   Renzl,   &   Leiter   (2005)   examined   whether  affective  responses  to  a  consumption  situation  might  be  determined  by  the  personality   characteristics   of   customers   and   they   found     that   extraversion   directly   relates   to   positive   emotions  in  consumption  situation.  As  mentioned  earlier,  product  aesthetics  have  the  ability  to   generate  a  series  of  positive  emotions  and  affective  responses  such  as  linking.  As  extroverted   individuals  are  more  likely  to  respond  to  these  affective  cues,  I  expect  that  they  have  a  more   positive   response   to   high   creative   equity   products   than   to   low   creative   equity   products.   Therefore,  I  propose  that  extraversion  moderates  the  relationship  between  creative  equity  and   consumers   response,   conceptualised   as   product   evaluation   and   purchase   intentions.   The   following  hypotheses  are  proposed:  

H4a: Individuals who score high on extraversion have a more positive evaluation to high creative equity products than to low creative equity products, whereas individuals who score low on extraversion have similar evaluation to high vs. low creative equity products.

H4b: Individuals who score high on extraversion have higher purchase intentions to high creative equity products than to low creative equity products, whereas individuals who score low on extraversion have similar purchase intentions to high vs. low creative equity products.

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Openness  to  experience  

Openness  to  experience,  also  called  intellect,  is  the  only  one  of  the  five  personality  traits  that  is   by  definition  related  to  a  preference  for  aesthetics.  As  Costa  &  McCrae  (2003)  note,  the  aesthetic   experience   is   “the   epitome   of   openness”.   The   individuals   who   score   high   on   this   personality   trait   show   an   active   imagination,   aesthetic   sensitivity,   attentiveness   to   inner   feelings,   a   preference   for   variety,   intellectual   curiosity,   and   independence   of   judgment   (Matzler   et   al.,   2006).  Due  to  this  inclination  of  open  individuals  to  appreciate  and  be  influenced  by  aesthetics,  I   consider   openness   to   experience   as   a   second   moderator   of   the   relationship   between   creative   equity   and   consumer   response.   Regarding   individuals   who   score   low   on   openness   to   experience,  I  expect  no  difference  at  different  levels  of  creative  equity.  Thus,  the  last  hypotheses   of  the  study  are:  

       

H5a: Individuals who score high on openness to experience have a more positive evaluation to high creative equity products than to low creative equity products, whereas individuals who score low on openness to experience have similar evaluations to high vs. low creative equity products.

H5b: Individuals who score high on openness to experience have higher purchase intentions to high creative equity products than to low creative equity products, whereas individuals who score low on openness to experience have similar purchase intentions to high vs. low creative equity products.

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2.11 The Conceptual Model

Based   on   the   concepts   reviewed   till   now   a   series   of   hypothesis   were   formulated   and   a   conceptual   model   has   been   built.   The   representation   of   the   variables   and   the   expected   relationships   between   is   presented   in   Figure   1   below.   The   methodology   used   to   test   the   proposed  conceptual  model  is  presented  in  the  following  chapter.  

 

 

 

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3. Research Methodology

This  chapter  presents  the  methodology  used  to  test  the  hypothesis  proposed  in  the  first  part  of   the  study.  Prior  to  the  experiment  a  pre-­‐‑test  was  conducted,  thus  the  chapter  begins  with  the   presentation  of  the  pre-­‐‑test  results,  followed  by  the  research  method  and  experimental  design   used   to   test   the   conceptual   model.   Afterwards,   the   sample   characteristics   are   discussed,   followed  by  the  measures  used  throughout  the  study  and  their  construction.    

3.1. Pre-test

One  pre-­‐‑test  was  conducted  prior  to  the  experiment  in  order  to  determine  whether  the  stimuli   chosen   for   the   study   are   perceived   differently   in   terms   of   creative   equity.   There   were   chosen   two   product   categories:   citrus   squeezers   and   iPod   dock   stations.   For   the   first   category   there   were  considered  two  types  of  citrus  squeezers,  one  being  high  in  creative  equity  (Salif)  and  the   other   being   low   in   creative   equity   (Juicer).   The   second   category   of   products   consisted   of   two   types  of  iPod  dock  stations,  one  being  high  in  creative  equity  (BeoSound)  and  the  other  being   low   in   creative   equity   (Beats).   A   sample   of   13   respondents   was   chosen   and   they   received   an   online   questionnaire,   which   presented   them   the   four   product   images,   each   of   them   being   followed   by   a   brief   narrative.   After   each   image,   respondents   answered   to   11   questions   that   formed  the  perceived  creative  equity  scale  (for  a  detailed  description  of  the  construct  see  section   3.4  of  this  chapter).    

Two   paired-­‐‑samples   t-­‐‑tests   were   conducted   to   evaluate   the   influence   of   the   creative   equity   stimuli   on   the   perceived   creative   equity   scores   (11   items   on   7-­‐‑point   scales   that   were   summed  to  form  an  overall  creative  equity  score,  see  Appendix  1  for  the  items).    The  results  of   the   first   t-­‐‑test   showed   a   significant   decrease   in   perceived   creative   equity   scores   from   Salif   (Mhigh=  55.23,  SD=  8.08)  to  Juicer  (Mlow=  46.31,  SD=  9.65),  t  (12)=  2.56,  p<  .05  (two-­‐‑tailed).  The   mean   decrease   in   perceived   creative   equity   scores   was   8.92   with   a   95%   confidence   interval   ranging  from  a  lower  bound  of  1.34  to  an  upper  bound  of  16.50.  The  eta-­‐‑squared  statistic  was   calculated   and   it   had   a   value   of   0.35,   which   indicates   a   large   effect   size,   with   a   substantial   difference  in  the  perceived  creative  equity  scores  for  Salif  and  Juicer.    

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The   results   of   the   second   paired-­‐‑samples   t-­‐‑test   showed   a   significant   decrease   in   perceived  creative  equity  scores  from  BeoSound  (Mhigh=  60.08,  SD=  8.39)  to  Beats  (Mlow=  50.69,   SD=  12.45),  t  (12)  =2.59,  p<.  05,  (two-­‐‑tailed).  The  mean  decrease  in  CE  scores  was  9.38  with  a  95%   confidence  interval  ranging  from  a  lower  bound  of  1.47  to  an  upper  bound  of  17.29.  The  eta-­‐‑ squared  statistic  was  calculated  and  it  had  a  value  of  0.35,  which  indicates  a  large  effect  size,   with  a  significant  difference  in  the  perceived  creative  equity  scores  for  BeoSound  and  Beats.  The   results  of  the  t-­‐‑tests  confirm  that  the  stimuli  chosen  for  the  manipulation  of  creative  equity  were   perceived   accordingly   on   the   perceived   creative   equity   scale.   Thus,   the   same   product   images   were  used  in  the  experiment  in  the  manipulation  of  creative  equity.    

3.2. Research method and design

The  present  study  takes  a  deductive  approach,  as  it  is  most  suitable  given  the  research  questions   that   aim   to   be   answered.   The   hypotheses   proposed   in   the   first   part   of   the   paper   were   tested   using  numerical  estimation  and  statistical  inference,  thus  a  quantitative  method  was  used.  The   participants’  responses  to  the  experimental  stimuli  were  collected  online,  via  self-­‐‑administered   questionnaires  that  were  uploaded  on  thesistools.com.    

  A  2x2x2  factorial  design  was  used,  2(product  replications:  citrus  squeezers  vs.  iPod  dock   stations)  x  2(creative  equity:  high  vs.  low)  x  2(cognitive  load:  high  vs.  low).  Creative  equity  was   manipulated   through   product   images   that   differed   in   terms   of   design,   followed   by   short   narratives.  Two  product  categories  were  chosen:  citrus  squeezers  and  iPod  dock  stations.  Based   on  pretest  data,  two  products  were  considered  within  each  category,  and  they  were  combined   with  the  high  vs.  low  cognitive  load  conditions.  This  resulted  in  eight  experimental  conditions,   as  it  can  be  observed  in  Figure  2.  The  experimental  stimuli  used  in  the  manipulation  of  creative   equity  are  presented  in  Appendix  2.    

After   checking   for   differences   within   each   product   category   and   finding   the   desired   effects   of   creative   equity   both   for   citrus   juicers   and   iPod   dock   stations   (i.e.,   no   interactions   between   the   product   replication   and   the   other   independent   variables   were   present   on   dependent   measures),   the   product   replications   were   collapsed   into   one   factor.   Thus,   for   the  

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Creative  Equity  

simplicity   of   the   analyses   a   2x2   factorial   design   was   used   throughout   the   study   instead   of   a   2x2x2  factorial  design.  

 

   

Participants  were  asked  to  access  a  link  that  randomly  assigned  them  to  one  of  the  eight   experimental  conditions.  They  were  told  that  the  aim  of  the  study  was  to  investigate  people’s   cognitive  abilities,  and  they  were  asked  to  memorize  a  2-­‐‑  or  8-­‐‑digit  number,  depending  on  the   cognitive   load   condition   they   have   been   assigned   to.   In   their   study   on   consumer   decision-­‐‑ making,   affective   states,   and   cognitive   resources,   Shiv   &   Fedorikhin   (1999)   use   the   same   procedure   for   manipulating   cognitive   load.   After   memorizing   the   number,   respondents   were   presented  with  one  of  the  four  product  images  and  a  narrative  that  emphasized  the  high  or  low   creative   equity   condition.   After   seeing   the   stimuli   and   reading   the   narratives,   participants   completed   a   questionnaire,   which   was   identical   for   all   experimental   conditions.   Appendix   3   presents   the   survey   questions   that   each   respondent   had   to   answer   to   after   seeing   the   experimental  stimuli.  The  measures  used  in  the  questionnaire  are  presented  in  section  3.4  of  this   chapter.    

Figure 2: The Experimental Conditions

High  CL   Low  CE&   High  CL   Juicer  

Low  CE&  High  CL   Dock  station  

High  CE&   High  CL   Juicer  

High  CE&  High  CL   Dock  station  

Low  CL   Low  CE&   Low  CL   Juicer  

Low  CE&  Low  CL   Dock  station  

High  CE&   Low  CL   Juicer  

High  CE&  Low  CL   Dock  station  

  Low  CE  

Juicer  

Low  CE  Dock  

station  

High  CE  

Juicer  

High  CE  Dock  

station   Co gn it iv e   Lo ad  

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3.3. Sample characteristics

The  population  of  interest  to  this  study  is  an  adult  population,  with  no  restrictions  of  gender,   nationality   or   education.   As   the   experiment   focuses   on   product   design   and   product   evaluation/purchase   intentions,   the   respondents   are   expected   to   have   been   involved   at   least   once  in  a  purchase  decision.  However,  the  population  that  was  accessible  to  the  present  study   consisted   of   international   students   from   different   European   universities.   This   convenience   sample  was  chosen  instead  a  random  sample  because  it  allowed  collecting  sufficient  responses   within  the  limits  of  this  study.    

  The  sample  size  was  168,  of  which  76  were  males  and  92  were  males,  with  ages  ranging   from   20   to   43   years   old.   Most   of   respondents   (48%)   have   a   Bachelor’s   degree,   followed   by   almost  40%  with  a  Master’s  degree.  28  different  nationalities  participated  in  the  study,  but  most   of   respondents   were   from   Romania   (84   respondents)   and   from   the   Netherlands   (23   respondents).  As  mentioned  above,  the  majority  of  respondents  (63%)  were  students,  followed   by   those   employed   part-­‐‑time   (18%)   and   those   employed   full-­‐‑time   (18%).   44%   of   respondents   had  an  annual  income  of  less  than  5000  Euro,  followed  by  26%  with  an  annual  income  ranging   from   5001   to   10   000   Euro,   and   10%   mentioned   they   earn   between   10   001   and   20   000   Euro   annually.    Table  1  below  summarizes  the  above-­‐‑mentioned  characteristics  of  the  sample.  

 

Table 1: Sample Characteristics

There   was   a   total   of   168   respondents   who   completed   the   survey,   with   an   average   of   20   respondents  per  experimental  condition.  

Gender   76  males    

92  females  

Education  Completed   High  school:  19   BSc:  80  

MSc:  67  

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    Occupation   Student:  105   Unemployed:  3   Employed  part-­‐‑time:  30   Employed  full-­‐‑time:  30   Age   Mean:  23.9   Mode:  22   SD:  3.53  

Annual  Income   <  5000  EUR:  73   5001  –  10  000  EUR:  43   10  001  –  20  000  EUR:  17   20  001  –  30  000  EUR:  4   30  001  –  40  000  EUR:  3   40  001  –  50  000  EUR:  4   >  50  001:  1  

Country  of  Origin   28  nationalities  

Romania:  84   Netherlands:  23   Germany:  6   Greece:  6   China:  5   And  others  

(29)

3.4. Measures

Most  of  the  measures  used  throughout  the  study  are  based  on  existing  scales  from  the  research   literature.  The  description  of  each  construct  is  detailed  below.    

  Product  Evaluation:  Respondents  were  asked  evaluate  the  product  they  have  been  shown   on  four  7-­‐‑point  scales:  negative/positive,  bad/good,  dislikeable/likeable,  unattractive/attractive.     Purchase  Intentions:  The  construct  was  measured  by  asking  respondents  to  indicate  the   trial  likelihood  and  the  buying  likelihood  on  7-­‐‑point  scales.  

  Positive  Affect:  The  scale  consists  of  10  items,  of  which  7  were  part  of  the  PANAS  scale   (Watson,  Clark,  &  Tellegen,  1988),  and  3  items  were  part  of  the  Consumption  Emotions  Set  scale   (Richins,  1997).  Respondents  were  asked  to  report  on  7-­‐‑point  scales  from  not  at  all  to  very  much   to   what   degree   they   are   ‘interested’,   ‘excited’,   ‘inspired’,   ‘determined’,   ‘enthusiastic’,   ‘active’,   ‘proud’,  ‘happy’,  ‘pleased’,  ‘joyful’.  

Perceived  Creative  Equity:  The  scale  consists  of  11  items  and  it  was  developed  taking  into   consideration  the  four  traits  that  characterize  creative  equity  products,  namely  expressiveness,   authenticity,  quality,  and  coherence.  As  there  was  no  existing  scale  in  the  literature  of  product   design  to  measure  perceived  creative  equity,  the  scale  was  based  on  a  combination  of  items  that   measured   the   four   characteristics.   Mittal   (1988)   conceptualizes   expressiveness   of   a   product   as   consisting   of   two   constructs,   one   that   captures   the   aspect   of   one’s   inner   enjoyment   and   self-­‐‑ concept  congruence  and  another  one  that  captures  the  public-­‐‑display  aspect.  From  the  product   expressiveness  scale  developed  by  Mittal  (1988),  I  selected  two  items  that  refer  to  the  private   self  (i.e.,  `Express  my  self-­‐‑image`  and  `Looks  like  it  will  feel  pleasant  to  my  senses`)  and  one  that   refers   to   the   public   self   or   one’s   public   image   (i.e.,   `I   could   proudly   display   it`),   which   were   measured   on   a   7   point   Likert   scale   from   strongly   disagree   to   strongly   agree.   Liao   &   Ma   (2009)   investigated  the  perceived  characteristics  of  product  authenticity  in  relation  to  the  characteristics   of  consumers  who  show  a  preference  for  authentic  products.  Based  on  a  series  of  interviews  and   focus  groups,  the  authors  identified  six  main  characteristics  of  authenticity:  (1)  originality,  (2)   quality  commitment  &  credibility,  (3)  heritage  &  style  persistence,  (4)  scarceness,  (5)  sacredness  

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