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Digital dance: (dis)entangling human and technology

Gündüz, Z.

Publication date 2012

Link to publication

Citation for published version (APA):

Gündüz, Z. (2012). Digital dance: (dis)entangling human and technology. Rozenberg Publishers.

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English summary

! This thesis extrapolates from three exemplary practices of staged digital dance created with real-time interactive technology operating with motion-tracking software, to consider theoretically such practices’ destabilization of human-centered conventions in dance. Dance’s assumed heritage of human-centred conventions are those which set up a hierarchical mode of perception that positions the human performer at the center and the technology at the periphery of attention. This thesis theoretically challenges and

elaborates on the notion of performance in order to 1) re-examine the role of technology in dance theory, by developing a framework of ‘technological performance’ that can account for the active contribution of technologies to the choreography itself 2) re-evaluate the relationship between the human performer and the technology as ‘interperformance,’ that is, as choreography that emerges from the interrelationship between two different kinds of performance: human and technological. The thesis concludes that staged digital dance marks an exemplary shift towards the posthuman paradigm in dance, and offers up insights of interest to scholars invested in post-human dance practice theory.

! In chapter one, I examine the development of the position of technology in dance and theater in the (late) nineteenth century, showing how specific artistic and

infrastructural changes in this era led to the establishment of a hierarchy of perceptual importance, which positions the human at the center of attention and the presence of technology and its aesthetic effects at its periphery. Understanding these conventions as staged digital dance’s conceptual and infrastructural heritage, I show how the reduction of technology to assisting devices is also perpetuated by the cultural practices of dance, during the creation and perception of the choreography.

The second chapter explores changes that staged digital dance has brought to the cultural practices and conventions of dance, via the case study Apparition. In order to demonstrate these shifts in dance as a cultural practice, I examine changes to first, the professional roles and expertise of those involved in the creation of a choreography, and second, the audience’s perspective, which is represented by dance critics’ reviews of my case studies of staged digital dance works. More specifically, this chapter shows how the integration of the interactive system and its aesthetic effects into staged digital dance destabilizes the hierarchy of perceptual importance explained in chapter one. It also underlines that the notion of performance can be applied to the actions taken by the interactive system.

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While questions surrounding the use of technology are very much built into the choreographic concepts of staged digital dance in practice, the role of technology in digital dance tends to be given limited theoretical attention in digital dance literature. The third chapter examines recent literature on digital dance to show that the notion of technological performance is missing from this discourse. Here, I underline how digital dance literature tends to fall into three categories (‘from frozen to live media’, ‘metaphysical extension’, ‘body and technology in dialogue’) and show how each category extends the hierarchy of perceptual importance in one way or another. As my review on the literature on digital dance in this chapter will show, although there have been some attempts to recognize the technology as an element of the choreography, I argue that these tend to be reductive and simplified in to certain programmatic, non-nuanced ways of thinking about technology as an agent of performance in its own right.

Extending the notion of performance to the actions taken by the interactive system constitutes the focus of the fourth chapter. In this chapter, I draw from the arguments of Jon McKenzie’s Perform or Else (2001) to demonstrate how a more expanded and interdisciplinary observation of the various uses of the notion of performance results in quite different understandings of this term and its evaluative criteria. McKenzie has made a rather radical break with performance theory to consider the notion of performance within the domain of techno-research (e.g. computer science, rocket science) - as technological performance. His innovating frameworks of analysis allow me to consider how the

performance of technology in dance might be more suitably theorized with the aide of technological performance paradigms. This chapter translates the model used for

evaluating technological performance within the field of techno-research in order to apply this to staged digital dance; using the case study of the opening scene of Glow, it applies the model to the actions of the interactive system in this dance work.

In the final chapter, I take the notion of performance further as interperformance to understand choreography in staged digital dance as that which emerges from the

relationship between human and technological performance concepts. Discussing the notion of agency and approaching the notion of performance in terms of technical capacities, in this chapter, I argue that, although being different performing elements, human and technology can be brought together through common concepts of performance and techniques. Illustrating this argument in a close reading of 16 [R]evolutions, this

chapter ends by pointing out that staged digital dance marks the entry of the art form of dance into the posthuman paradigm.

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